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Create build_win_all_win2019,yml
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.github/workflows/build_win_all_win2019,yml
vendored
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114
.github/workflows/build_win_all_win2019,yml
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name: "Build emu (Windows) (19)"
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on:
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workflow_call:
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# needed since it allows this to become a reusable workflow
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workflow_dispatch:
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# allows manual trigger
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permissions:
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contents: "write"
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env:
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PREMAKE_ACTION: "vs2022"
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DEPS_CACHE_KEY: "emu-deps-win"
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DEPS_CACHE_DIR: "build/deps/win"
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THIRD_PARTY_BASE_DIR: "third-party"
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jobs:
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deps:
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name: "Restore or build deps"
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if: ${{ !cancelled() }}
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uses: "./.github/workflows/emu-deps-win.yml"
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builds-matrix-win:
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name: "build"
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needs: ["deps"]
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runs-on: "windows-2019"
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if: ${{ !cancelled() }}
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continue-on-error: true
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strategy:
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fail-fast: false
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matrix:
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prj: [
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# regular api
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"api_regular",
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# (experimental) api + client
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"api_experimental",
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"steamclient_experimental_stub",
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# client (experimental) + loader + extra dll + gameoverlaylib
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"steamclient_experimental",
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"steamclient_experimental_loader",
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"steamclient_experimental_extra",
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"lib_game_overlay_renderer",
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# tools
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"tool_lobby_connect",
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"tool_generate_interfaces",
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]
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arch: ["x64", "Win32"]
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cfg: ["debug", "release"]
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steps:
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# on Windows Git will auto change line ending to CRLF, not preferable
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- name: "Ensure LF line ending"
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shell: "cmd"
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working-directory: "${{ github.workspace }}"
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run: |
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git config --local core.autocrlf false
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git config --system core.autocrlf false
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git config --global core.autocrlf false
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# ensure we have msbuild
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- name: "Add MSBuild to PATH"
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uses: microsoft/setup-msbuild@v2
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# clone branch
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- name: "Checkout branch"
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uses: actions/checkout@v4
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# deps
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- name: "Restore deps"
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id: "emu-deps-cache-step"
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uses: actions/cache@v4
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with:
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key: "${{ env.DEPS_CACHE_KEY }}-${{ env.PREMAKE_ACTION }}"
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path: "${{ env.DEPS_CACHE_DIR }}/${{ env.PREMAKE_ACTION }}"
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# extra helpers/tools, these are not built inside the deps build dir
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- name: "Clone third-party build helpers (common/win)"
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uses: actions/checkout@v4
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with:
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ref: "third-party/common/win"
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path: "${{env.THIRD_PARTY_BASE_DIR}}/common/win"
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- name: "Clone third-party deps (build/win)"
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uses: actions/checkout@v4
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with:
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ref: "third-party/build/win"
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path: "${{env.THIRD_PARTY_BASE_DIR}}/build/win"
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# generate project files
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- name: "Generate project files"
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shell: "cmd"
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working-directory: "${{ github.workspace }}"
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run: |
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"${{env.THIRD_PARTY_BASE_DIR}}\common\win\premake\premake5.exe" --file=premake5.lua --genproto --emubuild=${{ github.sha }} --dosstub --winrsrc --winsign --os=windows vs2022
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# build target
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- name: "Build target"
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shell: "cmd"
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working-directory: "${{ github.workspace }}/build/project/vs2022/win"
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run: |
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msbuild /nologo /target:${{ matrix.prj }} /m:2 /v:n /p:Configuration=${{ matrix.cfg }},Platform=${{ matrix.arch }} gbe.sln
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# upload artifact/package to github Actions
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- name: "Upload target package"
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uses: actions/upload-artifact@v4
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with:
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name: "emu-win-${{ matrix.prj }}-${{ matrix.cfg }}-${{ matrix.arch }}-${{ github.sha }}"
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path: "build/win"
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if-no-files-found: "error"
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compression-level: 9
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retention-days: 1
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