mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-27 05:04:01 +08:00
use utfcpp lib to convert utf8<->utf16 strings instead of Windows specific apis
This commit is contained in:
parent
378555cfc7
commit
26b8baefa6
@ -58,6 +58,11 @@
|
||||
#include <filesystem>
|
||||
#include <optional>
|
||||
|
||||
// common includes
|
||||
#include "common_helpers/common_helpers.hpp"
|
||||
#include "json/json.hpp"
|
||||
#include "utfcpp/utf8.h"
|
||||
|
||||
// OS specific includes + definitions
|
||||
#if defined(__WINDOWS__)
|
||||
#include <winsock2.h>
|
||||
@ -89,21 +94,13 @@
|
||||
// Convert a wide Unicode string to an UTF8 string
|
||||
static inline std::string utf8_encode(const std::wstring &wstr)
|
||||
{
|
||||
if( wstr.empty() ) return std::string();
|
||||
int size_needed = WideCharToMultiByte(CP_UTF8, 0, &wstr[0], (int)wstr.size(), NULL, 0, NULL, NULL);
|
||||
std::string strTo( size_needed, 0 );
|
||||
WideCharToMultiByte (CP_UTF8, 0, &wstr[0], (int)wstr.size(), &strTo[0], size_needed, NULL, NULL);
|
||||
return strTo;
|
||||
return common_helpers::to_str(wstr);
|
||||
}
|
||||
|
||||
// Convert UTF8 string to a wide Unicode String
|
||||
static inline std::wstring utf8_decode(const std::string &str)
|
||||
{
|
||||
if( str.empty() ) return std::wstring();
|
||||
int size_needed = MultiByteToWideChar(CP_UTF8, 0, &str[0], (int)str.size(), NULL, 0);
|
||||
std::wstring wstrTo( size_needed, 0 );
|
||||
MultiByteToWideChar (CP_UTF8, 0, &str[0], (int)str.size(), &wstrTo[0], size_needed);
|
||||
return wstrTo;
|
||||
return common_helpers::to_wstr(str);
|
||||
}
|
||||
|
||||
static inline void reset_LastError()
|
||||
@ -148,13 +145,8 @@ static inline void reset_LastError()
|
||||
#endif
|
||||
|
||||
// Other libs includes
|
||||
#include "json/json.hpp"
|
||||
#include "utfcpp/utf8.h"
|
||||
#include "gamepad/gamepad.h"
|
||||
|
||||
// common includes
|
||||
#include "common_helpers/common_helpers.hpp"
|
||||
|
||||
// Steamsdk includes
|
||||
#include "steam/steam_api.h"
|
||||
#include "steam/steam_gameserver.h"
|
||||
|
Loading…
Reference in New Issue
Block a user