mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-23 11:15:34 +08:00
const ref args in some places
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parent
2deda8a2eb
commit
28da5747db
14
dll/base.cpp
14
dll/base.cpp
@ -245,7 +245,7 @@ std::string get_current_path()
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return path;
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}
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std::string canonical_path(std::string path)
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std::string canonical_path(const std::string &path)
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{
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std::string output;
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#if defined(STEAM_WIN32)
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@ -265,17 +265,17 @@ std::string canonical_path(std::string path)
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return output;
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}
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bool file_exists_(std::string full_path)
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bool file_exists_(const std::string &full_path)
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{
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#if defined(STEAM_WIN32)
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struct _stat buffer;
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struct _stat buffer{};
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0)
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return false;
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if ( buffer.st_mode & _S_IFDIR)
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return false;
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#else
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struct stat buffer;
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struct stat buffer{};
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if (stat(full_path.c_str(), &buffer) != 0)
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return false;
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@ -286,13 +286,13 @@ bool file_exists_(std::string full_path)
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return true;
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}
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unsigned int file_size_(std::string full_path)
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unsigned int file_size_(const std::string &full_path)
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{
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#if defined(STEAM_WIN32)
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struct _stat buffer = {};
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struct _stat buffer{};
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if (_wstat(utf8_decode(full_path).c_str(), &buffer) != 0) return 0;
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#else
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struct stat buffer = {};
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struct stat buffer{};
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if (stat (full_path.c_str(), &buffer) != 0) return 0;
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#endif
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return buffer.st_size;
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@ -108,9 +108,9 @@ CSteamID generate_steam_id_lobby();
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std::string get_full_lib_path();
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std::string get_full_program_path();
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std::string get_current_path();
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std::string canonical_path(std::string path);
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bool file_exists_(std::string full_path);
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unsigned int file_size_(std::string full_path);
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std::string canonical_path(const std::string &path);
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bool file_exists_(const std::string &full_path);
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unsigned int file_size_(const std::string &full_path);
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class SteamCallResults {
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std::vector<struct Steam_Call_Result> callresults;
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@ -55,17 +55,18 @@ public:
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private:
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std::string save_directory;
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std::string appid;
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public:
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static std::string get_program_path();
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static std::string get_game_settings_path();
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static std::string get_user_appdata_path();
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Local_Storage(const std::string &save_directory);
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static int get_file_data(std::string full_path, char *data, unsigned int max_length, unsigned int offset=0);
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void setAppId(uint32 appid);
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static int get_file_data(const std::string &full_path, char *data, unsigned int max_length, unsigned int offset=0);
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static int store_file_data(std::string folder, std::string file, const char *data, unsigned int length);
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static std::vector<std::string> get_filenames_path(std::string path);
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static std::vector<std::string> get_folders_path(std::string path);
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Local_Storage(const std::string &save_directory);
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void setAppId(uint32 appid);
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int store_data(std::string folder, std::string file, char *data, unsigned int length);
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int store_data_settings(std::string file, const char *data, unsigned int length);
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int get_data(std::string folder, std::string file, char *data, unsigned int max_length, unsigned int offset=0);
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@ -89,7 +89,7 @@ int Local_Storage::store_data_settings(std::string file, const char *data, unsig
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return -1;
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}
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int Local_Storage::get_file_data(std::string full_path, char *data, unsigned int max_length, unsigned int offset)
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int Local_Storage::get_file_data(const std::string &full_path, char *data, unsigned int max_length, unsigned int offset)
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{
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return -1;
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}
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@ -404,7 +404,7 @@ static std::vector<struct File_Data> get_filenames_recursive(std::string base_pa
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output.push_back(f);
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} else if (dp->d_type == DT_DIR) {
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// Construct new path from our base path
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std::string dir_name = dp->d_name;
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std::string dir_name(dp->d_name);
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path = base_path;
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path += "/";
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@ -436,7 +436,7 @@ std::string Local_Storage::get_game_settings_path()
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std::string Local_Storage::get_user_appdata_path()
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{
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std::string user_appdata_path = "SAVE";
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std::string user_appdata_path("SAVE");
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#if defined(STEAM_WIN32)
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WCHAR szPath[MAX_PATH] = {};
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@ -553,7 +553,7 @@ int Local_Storage::store_file_data(std::string folder, std::string file, const c
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std::string Local_Storage::get_path(std::string folder)
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{
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std::string path = save_directory + appid + folder;
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std::string path(save_directory + appid + folder);
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create_directory(path);
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return path;
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}
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@ -614,7 +614,7 @@ int Local_Storage::store_data_settings(std::string file, const char *data, unsig
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return store_file_data(get_global_settings_path(), file, data, length);
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}
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int Local_Storage::get_file_data(std::string full_path, char *data, unsigned int max_length, unsigned int offset)
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int Local_Storage::get_file_data(const std::string &full_path, char *data, unsigned int max_length, unsigned int offset)
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{
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std::ifstream myfile;
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myfile.open(utf8_decode(full_path), std::ios::binary | std::ios::in);
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@ -634,14 +634,14 @@ int Local_Storage::get_data(std::string folder, std::string file, char *data, un
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folder.append(PATH_SEPARATOR);
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}
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std::string full_path = save_directory + appid + folder + file;
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std::string full_path(save_directory + appid + folder + file);
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return get_file_data(full_path, data, max_length, offset);
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}
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int Local_Storage::get_data_settings(std::string file, char *data, unsigned int max_length)
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{
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file = sanitize_file_name(file);
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std::string full_path = get_global_settings_path() + file;
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std::string full_path(get_global_settings_path() + file);
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return get_file_data(full_path, data, max_length);
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}
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@ -661,7 +661,7 @@ bool Local_Storage::file_exists(std::string folder, std::string file)
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folder.append(PATH_SEPARATOR);
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}
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std::string full_path = save_directory + appid + folder + file;
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std::string full_path(save_directory + appid + folder + file);
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return file_exists_(full_path);
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}
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@ -672,7 +672,7 @@ unsigned int Local_Storage::file_size(std::string folder, std::string file)
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folder.append(PATH_SEPARATOR);
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}
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std::string full_path = save_directory + appid + folder + file;
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std::string full_path(save_directory + appid + folder + file);
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return file_size_(full_path);
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}
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@ -683,7 +683,7 @@ bool Local_Storage::file_delete(std::string folder, std::string file)
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folder.append(PATH_SEPARATOR);
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}
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std::string full_path = save_directory + appid + folder + file;
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std::string full_path(save_directory + appid + folder + file);
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#if defined(STEAM_WIN32)
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return _wremove(utf8_decode(full_path).c_str()) == 0;
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#else
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@ -698,7 +698,7 @@ uint64_t Local_Storage::file_timestamp(std::string folder, std::string file)
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folder.append(PATH_SEPARATOR);
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}
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std::string full_path = save_directory + appid + folder + file;
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std::string full_path(save_directory + appid + folder + file);
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#if defined(STEAM_WIN32)
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struct _stat buffer = {};
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@ -719,7 +719,7 @@ bool Local_Storage::iterate_file(std::string folder, int index, char *output_fil
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std::vector<struct File_Data> files = get_filenames_recursive(save_directory + appid + folder);
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if (index < 0 || index >= files.size()) return false;
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std::string name = desanitize_file_name(files[index].name);
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std::string name(desanitize_file_name(files[index].name));
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if (output_size) *output_size = file_size(folder, name);
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#if defined(STEAM_WIN32)
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name = replace_with(name, PATH_SEPARATOR, "/");
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@ -733,16 +733,16 @@ bool Local_Storage::update_save_filenames(std::string folder)
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std::vector<struct File_Data> files = get_filenames_recursive(save_directory + appid + folder);
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for (auto &f : files) {
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std::string path = f.name;
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std::string path(f.name);
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PRINT_DEBUG("remote file '%s'", path.c_str());
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std::string to = sanitize_file_name(desanitize_file_name(path));
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std::string to(sanitize_file_name(desanitize_file_name(path)));
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if (path != to && !file_exists(folder, to)) {
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//create the folder
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store_data(folder, to, (char *)"", 0);
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file_delete(folder, to);
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std::string from = (save_directory + appid + folder + PATH_SEPARATOR + path);
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to = (save_directory + appid + folder + PATH_SEPARATOR + to);
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std::string from(save_directory + appid + folder + PATH_SEPARATOR + path);
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to = save_directory + appid + folder + PATH_SEPARATOR + to;
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PRINT_DEBUG("renaming '%s' to '%s'", from.c_str(), to.c_str());
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if (std::rename(from.c_str(), to.c_str()) < 0) {
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PRINT_DEBUG("ERROR RENAMING");
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@ -787,8 +787,8 @@ bool Local_Storage::load_json_file(std::string folder, std::string const&file, n
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if (!folder.empty() && folder.back() != *PATH_SEPARATOR) {
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folder.append(PATH_SEPARATOR);
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}
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std::string inv_path = std::move(save_directory + appid + folder);
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std::string full_path = inv_path + file;
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std::string inv_path(save_directory + appid + folder);
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std::string full_path(inv_path + file);
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return load_json(full_path, json);
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}
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@ -798,8 +798,8 @@ bool Local_Storage::write_json_file(std::string folder, std::string const&file,
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if (!folder.empty() && folder.back() != *PATH_SEPARATOR) {
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folder.append(PATH_SEPARATOR);
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}
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std::string inv_path = std::move(save_directory + appid + folder);
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std::string full_path = inv_path + file;
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std::string inv_path(save_directory + appid + folder);
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std::string full_path(inv_path + file);
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create_directory(inv_path);
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@ -860,7 +860,7 @@ std::string Local_Storage::load_image_resized(std::string const& image_path, std
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bool Local_Storage::save_screenshot(std::string const& image_path, uint8_t* img_ptr, int32_t width, int32_t height, int32_t channels)
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{
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std::string screenshot_path = std::move(save_directory + appid + screenshots_folder + PATH_SEPARATOR);
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std::string screenshot_path(save_directory + appid + screenshots_folder + PATH_SEPARATOR);
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create_directory(screenshot_path);
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screenshot_path += image_path;
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return stbi_write_png(screenshot_path.c_str(), width, height, channels, img_ptr, 0) == 1;
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