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Add small delay to new lobby member callbacks.
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@ -1353,7 +1353,7 @@ void Callback(Common_Message *msg)
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if (msg->lobby_messages().type() == Lobby_Messages::JOIN) {
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PRINT_DEBUG("LOBBY MESSAGE: JOIN\n");
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enter_lobby(lobby, (uint64)msg->source_id());
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trigger_lobby_member_join_leave((uint64)lobby->room_id(), (uint64)msg->source_id(), false, true);
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trigger_lobby_member_join_leave((uint64)lobby->room_id(), (uint64)msg->source_id(), false, true, 0.01);
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}
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if (msg->lobby_messages().type() == Lobby_Messages::MEMBER_DATA) {
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