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update main readme to add the new compilation switches for linux + changelog
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@ -1,5 +1,6 @@
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* updated the ingame overlay project, thanks to **[Nemirtingas]** for the project: https://github.com/Nemirtingas/ingame_overlay
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* removed the source files of the ingame overlay project, it is now a dependency, so rebuild your dependencies!
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* build an experimental version of the emu with overlay support for Linux
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* removed the source files of the ingame overlay project, it is now a dependency, rebuild your dependencies!
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* removed the code which locks the cursor inside the overlay window
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* removed the code which changes the cursor inside the overlay window
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* removed the code which adds custom fonts on Windows OS, but keep scaling
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@ -7,7 +8,8 @@
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* cleanup overlay images on unhook
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* free the detector when we get a renderer hook instance
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* use locks everywhere in the overlay
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* updated the Windows build script
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* fixed all compilation warnings produced by the overlay on Linux
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* updated all build script
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---
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@ -197,6 +197,13 @@ Arguments you can pass to this script:
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>>>>>>>>> ___
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* `-exp-lib-32`: prevent building experimental 32-bit `libsteam_api.so`
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* `-exp-lib-64`: prevent building experimental 64-bit `libsteam_api.so`
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* `-exp-client-32`: prevent building experimental steam client 64-bit `steamclient.so`
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* `-exp-client-64`: prevent building experimental steam client 64-bit `steamclient.so`
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>>>>>>>>> ___
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* `-client-32`: prevent building steam client 32-bit `steamclient.so`
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* `-client-64`: prevent building steam client 64-bit `steamclient.so`
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