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otavepto 2024-01-22 19:43:56 +02:00
parent 9e84f4abec
commit 3a64b604a0

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@ -216,14 +216,21 @@ UGCQueryHandle_t CreateQueryAllUGCRequest( EUGCQuery eQueryType, EUGCMatchingUGC
// Query for the details of the given published file ids (the RequestUGCDetails call is deprecated and replaced with this)
UGCQueryHandle_t CreateQueryUGCDetailsRequest( PublishedFileId_t *pvecPublishedFileID, uint32 unNumPublishedFileIDs )
{
PRINT_DEBUG("Steam_UGC::CreateQueryUGCDetailsRequest\n");
PRINT_DEBUG("Steam_UGC::CreateQueryUGCDetailsRequest %p, max file IDs = [%u]\n", pvecPublishedFileID, unNumPublishedFileIDs);
std::lock_guard<std::recursive_mutex> lock(global_mutex);
if (!pvecPublishedFileID) return k_UGCQueryHandleInvalid;
if (unNumPublishedFileIDs < 1) return k_UGCQueryHandleInvalid;
// TODO
std::set<PublishedFileId_t> only(pvecPublishedFileID, pvecPublishedFileID + unNumPublishedFileIDs);
#ifndef EMU_RELEASE_BUILD
for (const auto &id : only) {
PRINT_DEBUG(" Steam_UGC::CreateQueryUGCDetailsRequest file ID = %llu\n", id);
}
#endif
return new_ugc_query(false, only);
}
@ -252,7 +259,7 @@ SteamAPICall_t SendQueryUGCRequest( UGCQueryHandle_t handle )
}
}
// send these handles to stea_remote_storage since the game will later
// send these handles to steam_remote_storage since the game will later
// call Steam_Remote_Storage::UGCDownload() with these files handles (primary + preview)
for (auto fileid : request->results) {
auto mod = settings->getMod(fileid);