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2 worked, try 4 parallel jobs
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2
.github/workflows/emu-build-all-linux.yml
vendored
2
.github/workflows/emu-build-all-linux.yml
vendored
@ -29,7 +29,7 @@ jobs:
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if: ${{ !cancelled() }}
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if: ${{ !cancelled() }}
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strategy:
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strategy:
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max-parallel: 2
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max-parallel: 4
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matrix:
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matrix:
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## notice how on linux everything is lowercase, `cd GBE_Build`, then: `make help`
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## notice how on linux everything is lowercase, `cd GBE_Build`, then: `make help`
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cfg: [ 'debug', 'release', 'experimentaldebug', 'experimentalrelease', ]
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cfg: [ 'debug', 'release', 'experimentaldebug', 'experimentalrelease', ]
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2
.github/workflows/emu-build-all-win.yml
vendored
2
.github/workflows/emu-build-all-win.yml
vendored
@ -28,7 +28,7 @@ jobs:
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if: ${{ !cancelled() }}
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if: ${{ !cancelled() }}
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strategy:
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strategy:
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max-parallel: 2
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max-parallel: 4
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matrix:
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matrix:
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prj: [ 'GameOverlayRenderer', 'GenerateInterfaces', 'SteamClient', 'SteamEmu', ]
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prj: [ 'GameOverlayRenderer', 'GenerateInterfaces', 'SteamClient', 'SteamEmu', ]
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arch: [ 'x64', 'Win32', ]
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arch: [ 'x64', 'Win32', ]
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