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https://github.com/Detanup01/gbe_fork.git
synced 2024-11-23 19:25:35 +08:00
allow -j 1 for build scripts
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450f46c92c
commit
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@ -101,7 +101,7 @@ done
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# use 70%
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build_threads="$(( $(getconf _NPROCESSORS_ONLN 2>/dev/null || echo 0) * 70 / 100 ))"
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[[ $PARALLEL_THREADS_OVERRIDE -gt 0 ]] && build_threads="$PARALLEL_THREADS_OVERRIDE"
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[[ $build_threads -lt 2 ]] && build_threads=2
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[[ $build_threads -lt 1 ]] && build_threads=1
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# build type
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optimize_level=""
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@ -105,7 +105,7 @@ echo; echo;
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# use 70%
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build_threads="$(( $(getconf _NPROCESSORS_ONLN 2>/dev/null || echo 0) * 70 / 100 ))"
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[[ $PARALLEL_THREADS_OVERRIDE -gt 0 ]] && build_threads="$PARALLEL_THREADS_OVERRIDE"
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[[ $build_threads -lt 2 ]] && build_threads=2
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[[ $build_threads -lt 1 ]] && build_threads=1
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############## common CMAKE args ##############
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@ -119,8 +119,8 @@ if defined NUMBER_OF_PROCESSORS (
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if %PARALLEL_THREADS_OVERRIDE% gtr 0 (
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set /a build_threads=PARALLEL_THREADS_OVERRIDE
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)
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if %build_threads% lss 2 (
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set /a build_threads=2
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if %build_threads% lss 1 (
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set /a build_threads=1
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)
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:: build type
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@ -552,7 +552,7 @@ endlocal & exit /b %_exit%
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:compile_experimental_lib32
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setlocal
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echo // building lib experimental steam_api.dll - 32
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set src_files="%win_resources_out_dir%\rsrc-api-32.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "overlay_experimental\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-api-32.res" %release_src% "%libs_dir%\detours\*.cpp" "controller\gamepad.c" "overlay_experimental\*.cpp"
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set extra_inc_dirs=%overlay_inc32%
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set extra_libs=%overlay_lib32%
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call :build_for 1 0 "%experimental_dir%\x32\steam_api.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64" extra_libs
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@ -578,7 +578,7 @@ endlocal & exit /b %_exit%
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:compile_experimentalclient_32
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setlocal
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echo // building lib steamclient.dll - 32
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set src_files="%win_resources_out_dir%\rsrc-client-32.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "overlay_experimental\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-client-32.res" %release_src% "%libs_dir%\detours\*.cpp" "controller\gamepad.c" "overlay_experimental\*.cpp"
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set extra_inc_dirs=%overlay_inc32%
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set extra_libs=%overlay_lib32%
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call :build_for 1 0 "%steamclient_dir%\steamclient.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64 /DSTEAMCLIENT_DLL" extra_libs
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@ -670,7 +670,7 @@ endlocal & exit /b %_exit%
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:compile_experimental_lib64
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setlocal
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echo // building lib experimental steam_api64.dll - 64
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set src_files="%win_resources_out_dir%\rsrc-api-64.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "overlay_experimental\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-api-64.res" %release_src% "%libs_dir%\detours\*.cpp" "controller\gamepad.c" "overlay_experimental\*.cpp"
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set extra_inc_dirs=%overlay_inc64%
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set extra_libs=%overlay_lib64%
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call :build_for 0 0 "%experimental_dir%\x64\steam_api64.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64" extra_libs
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@ -696,7 +696,7 @@ endlocal & exit /b %_exit%
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:compile_experimentalclient_64
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setlocal
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echo // building lib steamclient64.dll - 64
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set src_files="%win_resources_out_dir%\rsrc-client-64.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "overlay_experimental\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-client-64.res" %release_src% "%libs_dir%\detours\*.cpp" "controller\gamepad.c" "overlay_experimental\*.cpp"
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set extra_inc_dirs=%overlay_inc64%
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set extra_libs=%overlay_lib64%
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call :build_for 0 0 "%steamclient_dir%\steamclient64.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64 /DSTEAMCLIENT_DLL" extra_libs
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@ -63,8 +63,8 @@ if %PARALLEL_THREADS_OVERRIDE% gtr 0 (
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set /a jobs_count=PARALLEL_THREADS_OVERRIDE
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)
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if %jobs_count% lss 2 (
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set /a jobs_count=2
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if %jobs_count% lss 1 (
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set /a jobs_count=1
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)
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