mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-25 09:54:15 +08:00
initial script to build macos deps + worflow :/
This commit is contained in:
parent
4b6e5c75b5
commit
47d539474d
62
.github/workflows/emu-deps-macos.yml
vendored
Normal file
62
.github/workflows/emu-deps-macos.yml
vendored
Normal file
@ -0,0 +1,62 @@
|
||||
name: Emu third-party dependencies (macos)
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
# needed since it allows this to become a reusable workflow
|
||||
workflow_dispatch:
|
||||
# allows manual trigger
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
env:
|
||||
DEPS_CACHE_KEY: emu-deps-macos
|
||||
DEPS_CACHE_DIR: build/deps/macos
|
||||
|
||||
PACKAGE_BASE_DIR: "build/package/macos"
|
||||
THIRD_PARTY_BASE_DIR: 'third-party'
|
||||
|
||||
jobs:
|
||||
deps-build:
|
||||
runs-on: macos-13
|
||||
if: ${{ !cancelled() }}
|
||||
|
||||
steps:
|
||||
- name: Lookup cache for deps
|
||||
id: emu-deps-cache-step
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
key: ${{ env.DEPS_CACHE_KEY }}
|
||||
path: ${{ env.DEPS_CACHE_DIR }}
|
||||
|
||||
# we need branch because it has build scripts
|
||||
- name: Checkout branch
|
||||
if: steps.emu-deps-cache-step.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Clone third-party deps (deps/macos)
|
||||
if: steps.emu-deps-cache-step.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: 'third-party/deps/macos'
|
||||
path: "${{env.THIRD_PARTY_BASE_DIR}}/deps/macos"
|
||||
|
||||
- name: Clone third-party deps (deps/common)
|
||||
if: steps.emu-deps-cache-step.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: 'third-party/deps/common'
|
||||
path: "${{env.THIRD_PARTY_BASE_DIR}}/deps/common"
|
||||
|
||||
### fix folder permissions! not sure why this fails
|
||||
# nested subdirs "build/macos/release" cause permission problems
|
||||
- name: Give all permissions to repo folder
|
||||
if: steps.emu-deps-cache-step.outputs.cache-hit != 'true'
|
||||
shell: bash
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: sudo chmod -R 777 "${{ github.workspace }}"
|
||||
|
||||
- name: Build deps
|
||||
if: steps.emu-deps-cache-step.outputs.cache-hit != 'true'
|
||||
shell: bash
|
||||
run: sudo chmod 777 build_macos_deps.sh && ./build_macos_deps.sh -verbose
|
363
build_macos_deps.sh
Normal file
363
build_macos_deps.sh
Normal file
@ -0,0 +1,363 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
|
||||
############## helpful commands ##############
|
||||
### to read header of .elf file
|
||||
#readelf -h install32/lib/libcurl.a
|
||||
|
||||
### list all options availble in a CMAKE project, everything prefixed with CMAKE_ are specific to CMAKE system
|
||||
#cmake -LAH
|
||||
|
||||
### list all exports in a shared lib
|
||||
# https://linux.die.net/man/1/nm
|
||||
#nm -D --defined-only libsteam.so | grep " T "
|
||||
|
||||
# common stuff
|
||||
script_dir=$( cd -- "$( dirname -- "${0}" )" &> /dev/null && pwd )
|
||||
deps_dir="$script_dir/build/deps/macos"
|
||||
third_party_dir="$script_dir/third-party"
|
||||
third_party_deps_dir="$third_party_dir/deps/macos"
|
||||
third_party_common_dir="$third_party_dir/deps/common"
|
||||
mycmake="$third_party_deps_dir/cmake/bin/cmake"
|
||||
|
||||
deps_archives=(
|
||||
"libssq/libssq.tar.gz"
|
||||
"zlib/zlib.tar.gz"
|
||||
"curl/curl.tar.gz"
|
||||
"protobuf/protobuf.tar.gz"
|
||||
"mbedtls/mbedtls.tar.gz"
|
||||
"ingame_overlay/ingame_overlay.tar.gz"
|
||||
)
|
||||
|
||||
# < 0: deduce, > 1: force
|
||||
PARALLEL_THREADS_OVERRIDE=-1
|
||||
VERBOSITY=''
|
||||
INSTALL_PACKAGES=1
|
||||
INSTALL_PACKAGES_ONLY=0
|
||||
|
||||
for (( i=1; i<=$#; i++ )); do
|
||||
var="${!i}"
|
||||
if [[ "$var" = "-j" ]]; then
|
||||
i=$((i+1))
|
||||
PARALLEL_THREADS_OVERRIDE="${!i}"
|
||||
[[ "$PARALLEL_THREADS_OVERRIDE" =~ ^[0-9]+$ ]] || {
|
||||
echo "[X] Invalid arg after -j, expected a number" >&2;
|
||||
exit 1;
|
||||
}
|
||||
#echo "[?] Overriding parralel build jobs count with $PARALLEL_THREADS_OVERRIDE"
|
||||
elif [[ "$var" = "-verbose" ]]; then
|
||||
VERBOSITY='-v'
|
||||
elif [[ "$var" = "-packages_skip" ]]; then
|
||||
INSTALL_PACKAGES=0
|
||||
elif [[ "$var" = "-packages_only" ]]; then
|
||||
INSTALL_PACKAGES_ONLY=1
|
||||
else
|
||||
echo "[X] Invalid arg: $var" >&2
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
|
||||
|
||||
last_code=0
|
||||
|
||||
|
||||
############## required packages ##############
|
||||
echo // installing required packages
|
||||
|
||||
all_packages=(
|
||||
# "binutils" # (optional) contains the tool 'readelf' mainly, and other usefull binary stuff
|
||||
"coreutils" # echo, printf, etc...
|
||||
"gcc@14"
|
||||
"llvm@14"
|
||||
# "libglade" # TODO needed ?
|
||||
# "libglademm" # TODO needed ?
|
||||
)
|
||||
|
||||
if [[ "$INSTALL_PACKAGES" -ne 0 ]]; then
|
||||
brew update
|
||||
last_code=$((last_code + $?))
|
||||
|
||||
for dep in "${all_packages[@]}"; do
|
||||
brew install "$dep"
|
||||
last_code=$((last_code + $?))
|
||||
done
|
||||
|
||||
# exit early if we should install packages only, used by CI mainly
|
||||
[[ "$INSTALL_PACKAGES_ONLY" -ne 0 ]] && exit $last_code
|
||||
|
||||
export PATH="/usr/local/bin:$PATH"
|
||||
export PATH="/usr/local/opt/llvm@14/bin:$PATH"
|
||||
|
||||
# TODO this causes problems with mbedtls
|
||||
brew uninstall binutils
|
||||
|
||||
else
|
||||
echo "Package installation skipped, please be sure the follow packages correspond to your distro is installed."
|
||||
echo "${all_packages[*]}"
|
||||
fi
|
||||
|
||||
echo; echo;
|
||||
|
||||
|
||||
[[ -f "$mycmake" ]] || {
|
||||
echo "[X] Couldn't find cmake" >&2;
|
||||
exit 1;
|
||||
}
|
||||
|
||||
# use 70%
|
||||
build_threads="$(( $(getconf _NPROCESSORS_ONLN 2>/dev/null || echo 0) * 70 / 100 ))"
|
||||
[[ $PARALLEL_THREADS_OVERRIDE -gt 0 ]] && build_threads="$PARALLEL_THREADS_OVERRIDE"
|
||||
[[ $build_threads -lt 1 ]] && build_threads=1
|
||||
|
||||
|
||||
############## common CMAKE args ##############
|
||||
# https://cmake.org/cmake/help/latest/variable/CMAKE_LANG_FLAGS_CONFIG.html#variable:CMAKE_%3CLANG%3E_FLAGS_%3CCONFIG%3E
|
||||
cmake_common_args='-G "Unix Makefiles" -S .'
|
||||
cmake_common_defs="-DCMAKE_BUILD_TYPE=Release -DCMAKE_C_STANDARD_REQUIRED=ON -DCMAKE_CXX_STANDARD_REQUIRED=ON -DCMAKE_C_STANDARD=17 -DCMAKE_CXX_STANDARD=17 -DCMAKE_POSITION_INDEPENDENT_CODE=True -DBUILD_SHARED_LIBS=OFF"
|
||||
recreate_64="rm -f -r build64/ && rm -f -r install64/ && mkdir build64/ && mkdir install64/"
|
||||
cmake_gen64="'$mycmake' $cmake_common_args -B build64 -DCMAKE_TOOLCHAIN_FILE=$deps_dir/64-bit-toolchain.cmake -DCMAKE_INSTALL_PREFIX=install64 $cmake_common_defs"
|
||||
cmake_build64="'$mycmake' --build build64 --config Release --parallel $build_threads $VERBOSITY"
|
||||
clean_gen64="[[ -d build64 ]] && rm -f -r build64/"
|
||||
|
||||
|
||||
echo ===========================
|
||||
echo Tools will be installed in: "$deps_dir"
|
||||
echo Building with $build_threads threads
|
||||
echo ===========================
|
||||
echo // Recreating dir...
|
||||
rm -r -f "$deps_dir"
|
||||
sleep 1
|
||||
mkdir -p "$deps_dir" || {
|
||||
echo "Couldn't create dir \"$deps_dir\"" >&2;
|
||||
exit 1;
|
||||
}
|
||||
|
||||
echo; echo
|
||||
|
||||
|
||||
############## copy CMAKE toolchains to the home directory
|
||||
echo // creating CMAKE toolchains in "$deps_dir"
|
||||
cat > "$deps_dir/64-bit-toolchain.cmake" << EOL
|
||||
# cmake -G "xx" ... -DCMAKE_TOOLCHAIN_FILE=/.../64bit.toolchain
|
||||
# https://github.com/google/boringssl/blob/master/util/32-bit-toolchain.cmake
|
||||
# https://cmake.org/cmake/help/book/mastering-cmake/chapter/Cross%20Compiling%20With%20CMake.html#toolchain-files
|
||||
# https://cmake.org/cmake/help/book/mastering-cmake/chapter/Cross%20Compiling%20With%20CMake.html#cross-compiling-for-a-microcontroller
|
||||
# the name of the target operating system
|
||||
set(CMAKE_SYSTEM_NAME Darwin)
|
||||
|
||||
# which compilers to use for C and C++
|
||||
set(CMAKE_C_COMPILER clang)
|
||||
set(CMAKE_CXX_COMPILER clang++)
|
||||
EOL
|
||||
|
||||
echo; echo;
|
||||
|
||||
chmod 777 "$mycmake"
|
||||
|
||||
|
||||
# the artificial delays "sleep 3" are here because on Windows WSL the
|
||||
# explorer or search indexer keeps a handle open and causes an error here
|
||||
echo // extracting archives
|
||||
dotglob_state="$( shopt -p dotglob )"
|
||||
for f in "${deps_archives[@]}"; do
|
||||
src_arch="$third_party_common_dir/$f"
|
||||
[[ -f "$src_arch" ]] || {
|
||||
echo "[X] archive '"$src_arch"' not found";
|
||||
exit 1;
|
||||
}
|
||||
|
||||
target_dir="$deps_dir/$( dirname "$f" )"
|
||||
mkdir -p "$target_dir"
|
||||
|
||||
echo - extracting archive "'$f'" into "'$target_dir'"
|
||||
tar -zxf "$src_arch" -C "$target_dir"
|
||||
sleep 2
|
||||
|
||||
echo - flattening dir "'$target_dir'" by moving everything in a subdir outside
|
||||
shopt -s dotglob
|
||||
for i in {1..10}; do
|
||||
mv "$target_dir"/*/** "$target_dir/" && { break; } || { sleep 1; }
|
||||
done
|
||||
eval $dotglob_state
|
||||
sleep 2
|
||||
|
||||
chmod -R 777 "$target_dir"
|
||||
sleep 1
|
||||
|
||||
echo;
|
||||
done
|
||||
|
||||
|
||||
############## build ssq ##############
|
||||
echo // building ssq lib
|
||||
pushd "$deps_dir/libssq"
|
||||
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64
|
||||
last_code=$((last_code + $?))
|
||||
|
||||
popd
|
||||
echo; echo;
|
||||
|
||||
|
||||
############## build zlib ##############
|
||||
echo // building zlib lib
|
||||
pushd "$deps_dir/zlib"
|
||||
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
|
||||
popd
|
||||
echo; echo;
|
||||
|
||||
|
||||
############## zlib is painful ##############
|
||||
# lib curl uses the default search paths, even when ZLIB_INCLUDE_DIR and ZLIB_LIBRARY_RELEASE are defined
|
||||
# check thir CMakeLists.txt line #573
|
||||
# optional_dependency(ZLIB)
|
||||
# if(ZLIB_FOUND)
|
||||
# set(HAVE_LIBZ ON)
|
||||
# set(USE_ZLIB ON)
|
||||
#
|
||||
# # Depend on ZLIB via imported targets if supported by the running
|
||||
# # version of CMake. This allows our dependents to get our dependencies
|
||||
# # transitively.
|
||||
# if(NOT CMAKE_VERSION VERSION_LESS 3.4)
|
||||
# list(APPEND CURL_LIBS ZLIB::ZLIB) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< evil
|
||||
# else()
|
||||
# list(APPEND CURL_LIBS ${ZLIB_LIBRARIES})
|
||||
# include_directories(${ZLIB_INCLUDE_DIRS})
|
||||
# endif()
|
||||
# list(APPEND CMAKE_REQUIRED_INCLUDES ${ZLIB_INCLUDE_DIRS})
|
||||
# endif()
|
||||
# we have to set the ZLIB_ROOT so that it is prepended to the search list
|
||||
# we have to set ZLIB_LIBRARY NOT ZLIB_LIBRARY_RELEASE in order to override the FindZlib module
|
||||
# we also should set ZLIB_USE_STATIC_LIBS since we want to force static builds
|
||||
# https://github.com/Kitware/CMake/blob/a6853135f569f0b040a34374a15a8361bb73901b/Modules/FindZLIB.cmake#L98C4-L98C13
|
||||
wild_zlib_64=(
|
||||
"-DZLIB_USE_STATIC_LIBS=ON"
|
||||
"-DZLIB_ROOT='$deps_dir/zlib/install64'"
|
||||
"-DZLIB_INCLUDE_DIR='$deps_dir/zlib/install64/include'"
|
||||
"-DZLIB_LIBRARY='$deps_dir/zlib/install64/lib/libz.a'"
|
||||
)
|
||||
|
||||
|
||||
############## build curl ##############
|
||||
echo // building curl lib
|
||||
pushd "$deps_dir/curl"
|
||||
|
||||
curl_common_defs="-DBUILD_CURL_EXE=OFF -DBUILD_SHARED_LIBS=OFF -DBUILD_STATIC_CURL=OFF -DBUILD_STATIC_LIBS=ON -DCURL_USE_OPENSSL=OFF -DCURL_ZLIB=ON -DCURL_USE_LIBSSH2=OFF -DCURL_USE_LIBPSL=OFF -DUSE_LIBIDN2=OFF -DCURL_DISABLE_LDAP=ON"
|
||||
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 $curl_common_defs "${wild_zlib_64[@]}" -DCMAKE_SHARED_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'" -DCMAKE_MODULE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'" -DCMAKE_EXE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'"
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
|
||||
popd
|
||||
echo; echo;
|
||||
|
||||
|
||||
############## build protobuf ##############
|
||||
echo // building protobuf lib
|
||||
pushd "$deps_dir/protobuf"
|
||||
|
||||
proto_common_defs="-Dprotobuf_BUILD_TESTS=OFF -Dprotobuf_BUILD_SHARED_LIBS=OFF -Dprotobuf_WITH_ZLIB=ON"
|
||||
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 $proto_common_defs "${wild_zlib_64[@]}" -DCMAKE_SHARED_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'" -DCMAKE_MODULE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'" -DCMAKE_EXE_LINKER_FLAGS_INIT="'$deps_dir/zlib/install64/lib/libz.a'"
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
|
||||
popd
|
||||
echo; echo;
|
||||
|
||||
|
||||
############## build mbedtls ##############
|
||||
echo // building mbedtls lib
|
||||
pushd "$deps_dir/mbedtls"
|
||||
|
||||
# AES-NI on mbedtls v3.5.x:
|
||||
# https://github.com/Mbed-TLS/mbedtls/issues/8400
|
||||
# https://github.com/Mbed-TLS/mbedtls/issues/8334
|
||||
# clang/gcc compiler flags ref:
|
||||
# https://gcc.gnu.org/onlinedocs/gcc/x86-Options.html#index-mmmx
|
||||
# instruction set details
|
||||
# https://en.wikipedia.org/wiki/CLMUL_instruction_set
|
||||
# https://en.wikipedia.org/wiki/AES_instruction_set
|
||||
# https://en.wikipedia.org/wiki/SSE2
|
||||
|
||||
mbedtls_common_defs="-DUSE_STATIC_MBEDTLS_LIBRARY=ON -DUSE_SHARED_MBEDTLS_LIBRARY=OFF -DENABLE_TESTING=OFF -DENABLE_PROGRAMS=OFF -DLINK_WITH_PTHREAD=ON"
|
||||
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 $mbedtls_common_defs
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
|
||||
popd
|
||||
echo; echo;
|
||||
|
||||
|
||||
############## build ingame_overlay ##############
|
||||
echo // building ingame_overlay lib
|
||||
pushd "$deps_dir/ingame_overlay"
|
||||
|
||||
_imgui_cfg_file="$(pwd)/imconfig.imcfg"
|
||||
cat > "$_imgui_cfg_file" << EOL
|
||||
#pragma once
|
||||
#define ImTextureID ImU64
|
||||
EOL
|
||||
|
||||
ingame_overlay_common_defs="'-DIMGUI_USER_CONFIG=$_imgui_cfg_file' -DINGAMEOVERLAY_USE_SYSTEM_LIBRARIES=OFF -DINGAMEOVERLAY_USE_SPDLOG=OFF -DINGAMEOVERLAY_BUILD_TESTS=OFF"
|
||||
|
||||
echo; echo "// building ingame_overlay [System dep x64]"
|
||||
pushd "deps/System"
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 "-DCMAKE_CXX_FLAGS_RELEASE='-include cstdint -include cinttypes'" -DBUILD_SYSTEMLIB_TESTS=OFF
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
popd
|
||||
|
||||
echo; echo "// building ingame_overlay [mini_detour dep x64]"
|
||||
pushd "deps/mini_detour"
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 -DBUILD_MINIDETOUR_TESTS=OFF
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
popd
|
||||
|
||||
echo; echo "// building ingame_overlay [main lib x64]"
|
||||
eval $recreate_64
|
||||
eval $cmake_gen64 "-DCMAKE_CXX_FLAGS_RELEASE='-include cstdint -include cinttypes'" $ingame_overlay_common_defs
|
||||
last_code=$((last_code + $?))
|
||||
eval $cmake_build64 --target install
|
||||
last_code=$((last_code + $?))
|
||||
eval $clean_gen64
|
||||
|
||||
popd
|
||||
echo; echo;
|
||||
|
||||
|
||||
echo;
|
||||
if [[ $last_code = 0 ]]; then
|
||||
echo "[GG] no failures"
|
||||
else
|
||||
echo "[XX] general failure" >&2
|
||||
fi
|
||||
|
||||
exit $last_code
|
Loading…
x
Reference in New Issue
Block a user