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## 2024/6/12
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* **[Detanup01]** add `premake` build scripts, allowing the project to be built with different toolsets with ease on diffrerent platforms
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for example the project could be built with `Visual Studio` on Windows, or via the `make` tool on Linux
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* **[schmurger]** add progress bar to the achievements in the overlay, only for achievements that are not earned yet.
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---
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* initial support for building with `MSYS2` on Windows, this is still highly experimental and **non-functional**
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the original SDK is created as `MSVC` library, and all games on Windows link with it.
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MinGW toolchain has a completely different **ABI** and the output binary will **not work**, this is more of tech demo at the moment
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* enable controller support by default for the regular API library
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* fix an old buffer overrun bug in `Steam_User_Stats::UpdateAvgRateStat()`
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* fix an old bug in the shutdown functions, now they will refuse incorrect requests like the original API library, solving a crash in some games
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@ -40,6 +39,10 @@
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* add new button to the overlay `toggle user info` to show/hide user info, also make user info hidden by default
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* make all overlay popups toggleable, clicking its button another time will hide or show the popup, depending on its previous state
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* allow `Steam_User_Stats::ClearAchievement()` to reflect the status in the overlay
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* initial support for building with `MSYS2` on Windows.
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**this is still highly experimental and non-functional, this is more of tech demo at the moment**
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the original SDK is created as `MSVC` library, and all games on Windows link with it.
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MinGW toolchain has a completely different **ABI** and the output binary will **not work**
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* deprecated and removed the special Git branches `ci-build-*`, they were intended for automation but no longer maintained
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---
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