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Allow action names to be used in more than one action set at the same time.
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@ -145,7 +145,12 @@ public ISteamInput
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if (digital != button_strings.end()) {
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if (digital != button_strings.end()) {
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ControllerDigitalActionHandle_t digital_handle_num = current_handle_num;
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ControllerDigitalActionHandle_t digital_handle_num = current_handle_num;
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digital_action_handles[config_key.first] = digital_handle_num;
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if (digital_action_handles.find(config_key.first) == digital_action_handles.end()) {
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digital_action_handles[config_key.first] = digital_handle_num;
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} else {
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digital_handle_num = digital_action_handles[config_key.first];
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}
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controller_maps[action_handle_num].active_digital[digital_handle_num].insert(digital->second);
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controller_maps[action_handle_num].active_digital[digital_handle_num].insert(digital->second);
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} else {
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} else {
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auto analog = analog_strings.find(button_string);
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auto analog = analog_strings.find(button_string);
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@ -164,7 +169,12 @@ public ISteamInput
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source_mode = input_mode->second;
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source_mode = input_mode->second;
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}
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}
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analog_action_handles[config_key.first] = analog_handle_num;
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if (analog_action_handles.find(config_key.first) == analog_action_handles.end()) {
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analog_action_handles[config_key.first] = analog_handle_num;
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} else {
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analog_handle_num = analog_action_handles[config_key.first];
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}
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controller_maps[action_handle_num].active_analog[analog_handle_num].first.insert(analog->second);
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controller_maps[action_handle_num].active_analog[analog_handle_num].first.insert(analog->second);
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controller_maps[action_handle_num].active_analog[analog_handle_num].second = source_mode;
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controller_maps[action_handle_num].active_analog[analog_handle_num].second = source_mode;
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