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https://github.com/Detanup01/gbe_fork.git
synced 2024-12-25 09:54:15 +08:00
deprecate the old auth implementation in base.cpp/.h
This commit is contained in:
parent
b697c8bd2d
commit
681fbc4ecb
236
dll/base.cpp
236
dll/base.cpp
@ -327,242 +327,6 @@ unsigned int file_size_(std::string full_path)
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return buffer.st_size;
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return buffer.st_size;
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}
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}
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static void steam_auth_ticket_callback(void *object, Common_Message *msg)
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{
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PRINT_DEBUG("steam_auth_ticket_callback\n");
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Auth_Ticket_Manager *auth_ticket_manager = (Auth_Ticket_Manager *)object;
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auth_ticket_manager->Callback(msg);
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}
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Auth_Ticket_Manager::Auth_Ticket_Manager(class Settings *settings, class Networking *network, class SteamCallBacks *callbacks) {
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this->network = network;
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this->settings = settings;
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this->callbacks = callbacks;
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this->network->setCallback(CALLBACK_ID_AUTH_TICKET, settings->get_local_steam_id(), &steam_auth_ticket_callback, this);
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this->network->setCallback(CALLBACK_ID_USER_STATUS, settings->get_local_steam_id(), &steam_auth_ticket_callback, this);
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}
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#define STEAM_TICKET_PROCESS_TIME 0.03
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void Auth_Ticket_Manager::launch_callback(CSteamID id, EAuthSessionResponse resp, double delay)
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{
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ValidateAuthTicketResponse_t data;
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data.m_SteamID = id;
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data.m_eAuthSessionResponse = resp;
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data.m_OwnerSteamID = id;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), delay);
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}
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void Auth_Ticket_Manager::launch_callback_gs(CSteamID id, bool approved)
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{
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if (approved) {
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GSClientApprove_t data;
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data.m_SteamID = data.m_OwnerSteamID = id;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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} else {
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GSClientDeny_t data;
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data.m_SteamID = id;
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data.m_eDenyReason = k_EDenyNotLoggedOn; //TODO: other reasons?
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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}
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}
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#define STEAM_ID_OFFSET_TICKET (4 + 8)
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#define STEAM_TICKET_MIN_SIZE (4 + 8 + 8)
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Auth_Ticket_Data Auth_Ticket_Manager::getTicketData( void *pTicket, int cbMaxTicket, uint32 *pcbTicket )
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{
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uint64 steam_id = settings->get_local_steam_id().ConvertToUint64();
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memset(pTicket, 123, cbMaxTicket);
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((char *)pTicket)[0] = 0x14;
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((char *)pTicket)[1] = 0;
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((char *)pTicket)[2] = 0;
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((char *)pTicket)[3] = 0;
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memcpy((char *)pTicket + STEAM_ID_OFFSET_TICKET, &steam_id, sizeof(steam_id));
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*pcbTicket = cbMaxTicket;
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Auth_Ticket_Data ticket_data;
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ticket_data.id = settings->get_local_steam_id();
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ticket_data.number = generate_steam_ticket_id();
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uint32 ttt = ticket_data.number;
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memcpy(((char *)pTicket) + sizeof(uint64), &ttt, sizeof(ttt));
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return ticket_data;
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}
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//Conan Exiles doesn't work with 512 or 128, 256 seems to be the good size
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//Steam returns 234
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#define STEAM_AUTH_TICKET_SIZE 234
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uint32 Auth_Ticket_Manager::getTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket )
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{
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if (cbMaxTicket < STEAM_TICKET_MIN_SIZE) return 0;
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if (cbMaxTicket > STEAM_AUTH_TICKET_SIZE) cbMaxTicket = STEAM_AUTH_TICKET_SIZE;
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Auth_Ticket_Data ticket_data = getTicketData(pTicket, cbMaxTicket, pcbTicket );
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uint32 ttt = ticket_data.number;
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GetAuthSessionTicketResponse_t data;
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data.m_hAuthTicket = ttt;
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data.m_eResult = k_EResultOK;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), STEAM_TICKET_PROCESS_TIME);
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outbound.push_back(ticket_data);
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return ttt;
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}
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uint32 Auth_Ticket_Manager::getWebApiTicket( const char* pchIdentity )
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{
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// https://docs.unity.com/ugs/en-us/manual/authentication/manual/platform-signin-steam
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GetTicketForWebApiResponse_t data{};
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uint32 cbTicket = 0;
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Auth_Ticket_Data ticket_data = getTicketData(data.m_rgubTicket, STEAM_AUTH_TICKET_SIZE, &cbTicket);
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data.m_cubTicket = (int)cbTicket;
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uint32 ttt = ticket_data.number;
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data.m_hAuthTicket = ttt;
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data.m_eResult = k_EResultOK;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), STEAM_TICKET_PROCESS_TIME);
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outbound.push_back(ticket_data);
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return ttt;
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}
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CSteamID Auth_Ticket_Manager::fakeUser()
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{
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Auth_Ticket_Data data = {};
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data.id = generate_steam_anon_user();
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inbound.push_back(data);
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return data.id;
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}
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void Auth_Ticket_Manager::cancelTicket(uint32 number)
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{
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auto ticket = std::find_if(outbound.begin(), outbound.end(), [&number](Auth_Ticket_Data const& item) { return item.number == number; });
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if (outbound.end() == ticket)
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return;
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Auth_Ticket *auth_ticket = new Auth_Ticket();
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auth_ticket->set_number(number);
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auth_ticket->set_type(Auth_Ticket::CANCEL);
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Common_Message msg;
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msg.set_source_id(settings->get_local_steam_id().ConvertToUint64());
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msg.set_allocated_auth_ticket(auth_ticket);
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network->sendToAll(&msg, true);
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outbound.erase(ticket);
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}
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bool Auth_Ticket_Manager::SendUserConnectAndAuthenticate( uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser )
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{
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if (cubAuthBlobSize < STEAM_TICKET_MIN_SIZE) return false;
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Auth_Ticket_Data data;
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uint64 id;
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memcpy(&id, (char *)pvAuthBlob + STEAM_ID_OFFSET_TICKET, sizeof(id));
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uint32 number;
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memcpy(&number, ((char *)pvAuthBlob) + sizeof(uint64), sizeof(number));
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data.id = CSteamID(id);
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data.number = number;
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if (pSteamIDUser) *pSteamIDUser = data.id;
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for (auto & t : inbound) {
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if (t.id == data.id) {
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//Should this return false?
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launch_callback_gs(id, true);
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return true;
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}
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}
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inbound.push_back(data);
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launch_callback_gs(id, true);
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return true;
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}
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EBeginAuthSessionResult Auth_Ticket_Manager::beginAuth(const void *pAuthTicket, int cbAuthTicket, CSteamID steamID )
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{
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if (cbAuthTicket < STEAM_TICKET_MIN_SIZE) return k_EBeginAuthSessionResultInvalidTicket;
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Auth_Ticket_Data data;
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uint64 id;
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memcpy(&id, (char *)pAuthTicket + STEAM_ID_OFFSET_TICKET, sizeof(id));
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uint32 number;
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memcpy(&number, ((char *)pAuthTicket) + sizeof(uint64), sizeof(number));
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data.id = CSteamID(id);
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data.number = number;
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data.created = std::chrono::high_resolution_clock::now();
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for (auto & t : inbound) {
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if (t.id == data.id && !check_timedout(t.created, STEAM_TICKET_PROCESS_TIME)) {
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return k_EBeginAuthSessionResultDuplicateRequest;
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}
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}
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inbound.push_back(data);
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launch_callback(steamID, k_EAuthSessionResponseOK, STEAM_TICKET_PROCESS_TIME);
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return k_EBeginAuthSessionResultOK;
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}
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uint32 Auth_Ticket_Manager::countInboundAuth()
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{
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return inbound.size();
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}
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bool Auth_Ticket_Manager::endAuth(CSteamID id)
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{
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bool erased = false;
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auto t = std::begin(inbound);
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while (t != std::end(inbound)) {
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if (t->id == id) {
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erased = true;
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t = inbound.erase(t);
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} else {
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++t;
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}
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}
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return erased;
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}
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void Auth_Ticket_Manager::Callback(Common_Message *msg)
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{
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if (msg->has_low_level()) {
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if (msg->low_level().type() == Low_Level::CONNECT) {
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}
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if (msg->low_level().type() == Low_Level::DISCONNECT) {
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PRINT_DEBUG("TICKET DISCONNECT\n");
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auto t = std::begin(inbound);
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while (t != std::end(inbound)) {
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if (t->id.ConvertToUint64() == msg->source_id()) {
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launch_callback(t->id, k_EAuthSessionResponseUserNotConnectedToSteam);
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t = inbound.erase(t);
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} else {
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++t;
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}
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}
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}
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}
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if (msg->has_auth_ticket()) {
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if (msg->auth_ticket().type() == Auth_Ticket::CANCEL) {
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PRINT_DEBUG("TICKET CANCEL %llu\n", msg->source_id());
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uint32 number = msg->auth_ticket().number();
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auto t = std::begin(inbound);
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while (t != std::end(inbound)) {
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if (t->id.ConvertToUint64() == msg->source_id() && t->number == number) {
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PRINT_DEBUG("TICKET CANCELED\n");
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launch_callback(t->id, k_EAuthSessionResponseAuthTicketCanceled);
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t = inbound.erase(t);
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} else {
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++t;
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}
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}
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}
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}
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}
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#ifdef EMU_EXPERIMENTAL_BUILD
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#ifdef EMU_EXPERIMENTAL_BUILD
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#ifdef __WINDOWS__
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#ifdef __WINDOWS__
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29
dll/base.h
29
dll/base.h
@ -399,35 +399,6 @@ public:
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}
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}
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};
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};
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struct Auth_Ticket_Data {
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CSteamID id;
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uint64 number;
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std::chrono::high_resolution_clock::time_point created;
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};
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class Auth_Ticket_Manager {
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class Settings *settings;
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class Networking *network;
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class SteamCallBacks *callbacks;
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void launch_callback(CSteamID id, EAuthSessionResponse resp, double delay=0);
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void launch_callback_gs(CSteamID id, bool approved);
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std::vector<struct Auth_Ticket_Data> inbound, outbound;
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public:
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Auth_Ticket_Manager(class Settings *settings, class Networking *network, class SteamCallBacks *callbacks);
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void Callback(Common_Message *msg);
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uint32 getTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket );
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uint32 getWebApiTicket( const char *pchIdentity );
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void cancelTicket(uint32 number);
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EBeginAuthSessionResult beginAuth(const void *pAuthTicket, int cbAuthTicket, CSteamID steamID);
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bool endAuth(CSteamID id);
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uint32 countInboundAuth();
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bool SendUserConnectAndAuthenticate( uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser );
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CSteamID fakeUser();
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Auth_Ticket_Data getTicketData( void *pTicket, int cbMaxTicket, uint32 *pcbTicket );
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};
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struct RunCBs {
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struct RunCBs {
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void (*function)(void *object);
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void (*function)(void *object);
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void *object;
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void *object;
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