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adding fallback for image path "achievement_images"
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@ -98,9 +98,15 @@ int Steam_User_Stats::load_ach_icon(nlohmann::json &defined_ach, bool achieved)
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std::string file_path(Local_Storage::get_game_settings_path() + icon_filepath);
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unsigned int file_size = file_size_(file_path);
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if (!file_size) {
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defined_ach[icon_handle_key] = Settings::INVALID_IMAGE_HANDLE;
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return Settings::INVALID_IMAGE_HANDLE;
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if (!file_size)
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{
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file_path(Local_Storage::get_game_settings_path() + "achievement_images" + PATH_SEPARATOR + icon_filepath);
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file_size = file_size_(file_path);
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if (!file_size)
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{
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defined_ach[icon_handle_key] = Settings::INVALID_IMAGE_HANDLE;
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return Settings::INVALID_IMAGE_HANDLE;
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}
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}
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int icon_size = static_cast<int>(settings->overlay_appearance.icon_size);
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