thanks visual studio, dubious in so many ways!

This commit is contained in:
otavepto 2024-07-01 12:12:50 +03:00
parent 9076519a3c
commit 6c7f263810

View File

@ -135,7 +135,7 @@ public:
bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint32 index, const char *pchKey, STEAM_OUT_STRING_COUNT(cchValueSize) char *pchValue, uint32 cchValueSize ); bool GetQueryUGCKeyValueTag( UGCQueryHandle_t handle, uint32 index, const char *pchKey, STEAM_OUT_STRING_COUNT(cchValueSize) char *pchValue, uint32 cchValueSize );
uint32 Steam_UGC::GetNumSupportedGameVersions( UGCQueryHandle_t handle, uint32 index ); uint32 GetNumSupportedGameVersions( UGCQueryHandle_t handle, uint32 index );
bool GetSupportedGameVersionData( UGCQueryHandle_t handle, uint32 index, uint32 versionIndex, STEAM_OUT_STRING_COUNT( cchGameBranchSize ) char *pchGameBranchMin, STEAM_OUT_STRING_COUNT( cchGameBranchSize ) char *pchGameBranchMax, uint32 cchGameBranchSize ); bool GetSupportedGameVersionData( UGCQueryHandle_t handle, uint32 index, uint32 versionIndex, STEAM_OUT_STRING_COUNT( cchGameBranchSize ) char *pchGameBranchMin, STEAM_OUT_STRING_COUNT( cchGameBranchSize ) char *pchGameBranchMax, uint32 cchGameBranchSize );
@ -172,7 +172,7 @@ public:
bool SetAllowCachedResponse( UGCQueryHandle_t handle, uint32 unMaxAgeSeconds ); bool SetAllowCachedResponse( UGCQueryHandle_t handle, uint32 unMaxAgeSeconds );
bool Steam_UGC::SetAdminQuery( UGCUpdateHandle_t handle, bool bAdminQuery ); bool SetAdminQuery( UGCUpdateHandle_t handle, bool bAdminQuery );
// Options only for querying user UGC // Options only for querying user UGC
bool SetCloudFileNameFilter( UGCQueryHandle_t handle, const char *pMatchCloudFileName ); bool SetCloudFileNameFilter( UGCQueryHandle_t handle, const char *pMatchCloudFileName );
@ -267,7 +267,7 @@ public:
bool RemoveContentDescriptor( UGCUpdateHandle_t handle, EUGCContentDescriptorID descid ); bool RemoveContentDescriptor( UGCUpdateHandle_t handle, EUGCContentDescriptorID descid );
bool Steam_UGC::SetRequiredGameVersions( UGCUpdateHandle_t handle, const char *pszGameBranchMin, const char *pszGameBranchMax ); bool SetRequiredGameVersions( UGCUpdateHandle_t handle, const char *pszGameBranchMin, const char *pszGameBranchMax );
STEAM_CALL_RESULT( SubmitItemUpdateResult_t ) STEAM_CALL_RESULT( SubmitItemUpdateResult_t )
SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle, const char *pchChangeNote ); SteamAPICall_t SubmitItemUpdate( UGCUpdateHandle_t handle, const char *pchChangeNote );