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updated Turkish translation by [Clompress] + updated changelog
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CHANGELOG.md
13
CHANGELOG.md
@ -1,7 +1,18 @@
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## 2024/4/11 (2)
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* **[Clompress]** Turkish translation for the overlay
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* more accurate implementation for callbacks and call results in various interfaces, allowing some games to work properly
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* added callbacks alongside call results in various interfaces, allowing some games to work properly
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* trigger additional `UserAchievementStored_t` callbacks in `Steam_User_Stats::StoreStats()` for all the unlocked achievements prior to calling this function
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* trigger `UserStatsStored_t` callback in `Steam_User_Stats::IndicateAchievementProgress()` instead of a call result (call result is removed),
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might break stuff
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* trigger `UserStatsReceived_t` callback as well as call result in `Steam_User_Stats::RequestUserStats()`, needed by some games
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* trigger additional `PersonaStateChange_t` callback in `Steam_Friends::SetPersonaName()`
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* trigger `SteamInventoryRequestPricesResult_t` callback as well as call result in `Steam_Inventory::RequestPrices()`
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* trigger `SteamUGCQueryCompleted_t` callback as well as call result in `Steam_UGC::SendQueryUGCRequest()`
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* trigger callback as well as call result in many places including the following classes:
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- `Steam_User_Stats`
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- `Steam_HTTP`
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- `Steam_HTMLsurface`
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---
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@ -940,94 +940,94 @@ const char translationSteamOverlay[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_
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const char translationUserPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
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// 0 - English
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 1 - Arabic
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 2 - Bulgarian
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 3 - Simplified Chinese
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u8"用户名:%s(%llu) 正在玩 %u",
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u8"用户名:%s (%llu) 正在玩 %u",
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// 4 - Traditional Chinese
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u8"使用者名稱:%s(%llu) 正在玩 %u",
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u8"使用者名稱:%s (%llu) 正在玩 %u",
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// 5 - Czech
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u8"Uživatel: %s(%llu) hraje %u",
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u8"Uživatel: %s (%llu) hraje %u",
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// 6 - Danish
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 7 - Dutch
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 8 - Finnish
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 9 - French
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 10 - German
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 11 - Greek
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 12 - Hungarian
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 13 - Italian
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 14 - Japanese
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 15 - Korean
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 16 - Norwegian
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 17 - Polish
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 18 - Portuguese
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 19 - Brazilian Portuguese
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u8"Username: %s(%llu) está jogando %u",
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u8"Username: %s (%llu) está jogando %u",
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// 20 - Romanian
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 21 - Russian
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u8"Имя пользователя: %s(%llu) играет в %u",
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u8"Имя пользователя: %s (%llu) играет в %u",
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// 22 - Spanish
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 23 - Latin American
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 24 - Swedish
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 25 - Thai
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 26 - Turkish
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u8"Kullanıcı Adı: %s(%llu) %u oynuyor ",
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u8"Kullanıcı Adı: %s (%llu) %u oynuyor ",
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// 27 - Ukrainian
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 28 - Vietnamese
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u8"Username: %s(%llu) playing %u",
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u8"Username: %s (%llu) playing %u",
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// 29 - Croatian
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u8"Igrač: %s(%llu) igra %u"
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u8"Igrač: %s (%llu) igra %u"
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};
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const char translationRenderer[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
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@ -2127,7 +2127,7 @@ const char translationGlobalSettingsWindowDescription[TRANSLATION_NUMBER_OF_LANG
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u8"These are global emulator settings and will apply to all games.",
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// 26 - Turkish
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u8"Bunlar genel emülatör ayarlarıdır ve tüm oyunlar için geçerli olacaktır.",
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u8"Bu ayarlar genel öykünücü ayarlarıdır ve tüm oyunlar için geçerli olacaktır.",
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// 27 - Ukrainian
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u8"These are global emulator settings and will apply to all games.",
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@ -2495,7 +2495,7 @@ const char translationRestartTheGameToApply[TRANSLATION_NUMBER_OF_LANGUAGES][TRA
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u8"You may have to restart the game for these to apply.",
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// 26 - Turkish
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u8"Bunların uygulanması için oyunu yeniden başlatmanız gerekebilir.",
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u8"Bu ayarların uygulanması için oyunu yeniden başlatmanız gerekebilir.",
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// 27 - Ukrainian
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u8"You may have to restart the game for these to apply.",
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@ -3047,7 +3047,7 @@ const char translationWarningDescription3[TRANSLATION_NUMBER_OF_LANGUAGES][TRANS
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u8"local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",
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// 26 - Turkish
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u8"local_save.txt tespit edildi, emulatör yerel olarak oyun klasörüne kaydediliyor. Eğer bunu istemiyorsanız lütfen silin.",
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u8"local_save.txt tespit edildi, öykünücü yerel olarak oyun klasörüne kaydediyor. Eğer bunu istemiyorsanız lütfen silin.",
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// 27 - Ukrainian
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u8"local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",
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