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fix a scenario where call results might not be triggered in steam_http if the function arg was null
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@ -180,7 +180,9 @@ void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t
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data.m_eStatusCode = k_EHTTPStatusCode200OK;
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}
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if (pCallHandle) *pCallHandle = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
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auto callres = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
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if (pCallHandle) *pCallHandle = callres;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
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};
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@ -356,7 +358,9 @@ bool Steam_HTTP::SendHTTPRequest( HTTPRequestHandle hRequest, SteamAPICall_t *pC
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data.m_eStatusCode = k_EHTTPStatusCode200OK;
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}
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if (pCallHandle) *pCallHandle = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
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auto callres = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
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if (pCallHandle) *pCallHandle = callres;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
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}
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