mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-27 05:04:01 +08:00
* update the method of reading json to be less wasteful + get path as const ref whe loading json
* fix vs warnings in gamestats interface * refactor logger slightly
This commit is contained in:
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3fdb45e43b
commit
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@ -57,6 +57,7 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <filesystem>
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#include <filesystem>
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#include <optional>
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#include <optional>
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#include <numeric>
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// common includes
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// common includes
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#include "common_helpers/common_helpers.hpp"
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#include "common_helpers/common_helpers.hpp"
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@ -91,7 +91,7 @@ public:
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bool update_save_filenames(std::string folder);
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bool update_save_filenames(std::string folder);
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bool load_json(std::string full_path, nlohmann::json& json);
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bool load_json(const std::string &full_path, nlohmann::json& json);
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bool load_json_file(std::string folder, std::string const& file, nlohmann::json& json);
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bool load_json_file(std::string folder, std::string const& file, nlohmann::json& json);
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bool write_json_file(std::string folder, std::string const& file, nlohmann::json const& json);
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bool write_json_file(std::string folder, std::string const& file, nlohmann::json const& json);
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@ -238,7 +238,7 @@ public:
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// game stats
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// game stats
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ISteamGameStats *GetISteamGameStats( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion );
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ISteamGameStats *GetISteamGameStats( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion );
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// game timeline
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// steam timeline
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ISteamTimeline *GetISteamTimeline( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion );
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ISteamTimeline *GetISteamTimeline( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion );
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@ -175,7 +175,7 @@ bool Local_Storage::update_save_filenames(std::string folder)
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return true;
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return true;
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}
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}
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bool Local_Storage::load_json(std::string full_path, nlohmann::json& json)
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bool Local_Storage::load_json(const std::string &full_path, nlohmann::json& json)
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{
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{
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return false;
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return false;
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}
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}
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@ -801,25 +801,16 @@ bool Local_Storage::update_save_filenames(std::string folder)
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return true;
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return true;
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}
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}
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bool Local_Storage::load_json(std::string full_path, nlohmann::json& json)
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bool Local_Storage::load_json(const std::string &full_path, nlohmann::json& json)
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{
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{
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std::ifstream inventory_file(std::filesystem::u8path(full_path), std::ios::binary | std::ios::in);
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std::ifstream inventory_file(std::filesystem::u8path(full_path), std::ios::in | std::ios::binary);
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// If there is a file and we opened it
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// If there is a file and we opened it
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if (inventory_file) {
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if (inventory_file) {
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inventory_file.seekg(0, std::ios::end);
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size_t size = static_cast<size_t>(inventory_file.tellg());
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std::string buffer(size, '\0');
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inventory_file.seekg(0, std::ios::beg);
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// Read it entirely, if the .json file gets too big,
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// I should look into this and split reads into smaller parts.
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inventory_file.read(&buffer[0], size);
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inventory_file.close();
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try {
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try {
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json = std::move(nlohmann::json::parse(buffer));
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json = nlohmann::json::parse(inventory_file);
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PRINT_DEBUG("Loaded json '%s' (%zu items)", full_path.c_str(), json.size());
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PRINT_DEBUG("Loaded json '%s' (%zu items)", full_path.c_str(), json.size());
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return true;
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return true;
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} catch (std::exception& e) {
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} catch (const std::exception& e) {
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PRINT_DEBUG("Error while parsing '%s' json error: %s", full_path.c_str(), e.what());
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PRINT_DEBUG("Error while parsing '%s' json error: %s", full_path.c_str(), e.what());
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}
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}
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} else {
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} else {
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@ -143,7 +143,7 @@ Steam_GameStats::Attribute_t *Steam_GameStats::get_or_create_row_att(uint64 ulRo
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{
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{
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Attribute_t *att{};
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Attribute_t *att{};
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{
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{
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auto &row = table.rows[ulRowID];
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auto &row = table.rows[static_cast<unsigned>(ulRowID)];
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auto att_itr = row.attributes.find(att_name);
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auto att_itr = row.attributes.find(att_name);
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if (att_itr != row.attributes.end()) {
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if (att_itr != row.attributes.end()) {
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att = &att_itr->second;
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att = &att_itr->second;
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@ -211,7 +211,7 @@ SteamAPICall_t Steam_GameStats::EndSession( uint64 ulSessionID, RTime32 rtTimeEn
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return ret;
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return ret;
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}
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}
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auto &session = sessions[ulSessionID - 1];
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auto& session = sessions[static_cast<unsigned>(ulSessionID - 1)];
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if (session.ended) {
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if (session.ended) {
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GameStatsSessionClosed_t data_invalid{};
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GameStatsSessionClosed_t data_invalid{};
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data_invalid.m_eResult = EResult::k_EResultExpired; // TODO is this correct?
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data_invalid.m_eResult = EResult::k_EResultExpired; // TODO is this correct?
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@ -244,7 +244,7 @@ EResult Steam_GameStats::AddSessionAttributeInt( uint64 ulSessionID, const char*
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrName) return EResult::k_EResultInvalidParam; // TODO is this correct?
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrName) return EResult::k_EResultInvalidParam; // TODO is this correct?
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auto &session = sessions[ulSessionID - 1];
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auto& session = sessions[static_cast<unsigned>(ulSessionID - 1)];
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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auto att = get_or_create_session_att(pstrName, session, AttributeType_t::Int);
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auto att = get_or_create_session_att(pstrName, session, AttributeType_t::Int);
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@ -261,7 +261,7 @@ EResult Steam_GameStats::AddSessionAttributeString( uint64 ulSessionID, const ch
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrName || !pstrData) return EResult::k_EResultInvalidParam; // TODO is this correct?
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrName || !pstrData) return EResult::k_EResultInvalidParam; // TODO is this correct?
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auto &session = sessions[ulSessionID - 1];
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auto& session = sessions[static_cast<unsigned>(ulSessionID - 1)];
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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auto att = get_or_create_session_att(pstrName, session, AttributeType_t::Str);
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auto att = get_or_create_session_att(pstrName, session, AttributeType_t::Str);
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@ -278,7 +278,7 @@ EResult Steam_GameStats::AddSessionAttributeFloat( uint64 ulSessionID, const cha
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrName) return EResult::k_EResultInvalidParam; // TODO is this correct?
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrName) return EResult::k_EResultInvalidParam; // TODO is this correct?
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auto &session = sessions[ulSessionID - 1];
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auto& session = sessions[static_cast<unsigned>(ulSessionID - 1)];
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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auto att = get_or_create_session_att(pstrName, session, AttributeType_t::Float);
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auto att = get_or_create_session_att(pstrName, session, AttributeType_t::Float);
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@ -296,7 +296,7 @@ EResult Steam_GameStats::AddNewRow( uint64 *pulRowID, uint64 ulSessionID, const
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrTableName) return EResult::k_EResultInvalidParam; // TODO is this correct?
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrTableName) return EResult::k_EResultInvalidParam; // TODO is this correct?
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auto &session = sessions[ulSessionID - 1];
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auto& session = sessions[static_cast<unsigned>(ulSessionID - 1)];
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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auto table = get_or_create_session_table(session, pstrTableName);
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auto table = get_or_create_session_table(session, pstrTableName);
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@ -318,7 +318,7 @@ EResult Steam_GameStats::CommitRow( uint64 ulRowID )
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if (ulRowID >= table.rows.size()) return EResult::k_EResultInvalidParam; // TODO is this correct?
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if (ulRowID >= table.rows.size()) return EResult::k_EResultInvalidParam; // TODO is this correct?
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// TODO what if it was already committed ?
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// TODO what if it was already committed ?
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auto &row = table.rows[ulRowID];
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auto& row = table.rows[static_cast<unsigned>(ulRowID)];
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row.committed = true;
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row.committed = true;
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return EResult::k_EResultOK;
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return EResult::k_EResultOK;
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@ -331,7 +331,7 @@ EResult Steam_GameStats::CommitOutstandingRows( uint64 ulSessionID )
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if (ulSessionID == 0 || ulSessionID > sessions.size()) return EResult::k_EResultInvalidParam; // TODO is this correct?
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if (ulSessionID == 0 || ulSessionID > sessions.size()) return EResult::k_EResultInvalidParam; // TODO is this correct?
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auto &session = sessions[ulSessionID - 1];
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auto& session = sessions[static_cast<unsigned>(ulSessionID - 1)];
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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if (session.tables.size()) {
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if (session.tables.size()) {
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@ -411,7 +411,7 @@ EResult Steam_GameStats::AddSessionAttributeInt64( uint64 ulSessionID, const cha
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrName) return EResult::k_EResultInvalidParam; // TODO is this correct?
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if (ulSessionID == 0 || ulSessionID > sessions.size() || !pstrName) return EResult::k_EResultInvalidParam; // TODO is this correct?
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auto &session = sessions[ulSessionID - 1];
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auto& session = sessions[static_cast<unsigned>(ulSessionID - 1)];
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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if (session.ended) return EResult::k_EResultExpired; // TODO is this correct?
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auto att = get_or_create_session_att(pstrName, session, AttributeType_t::Int64);
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auto att = get_or_create_session_att(pstrName, session, AttributeType_t::Int64);
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@ -21,7 +21,7 @@ void dbg_log::open()
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// https://en.cppreference.com/w/cpp/filesystem/path/u8path
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// https://en.cppreference.com/w/cpp/filesystem/path/u8path
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const auto fsp = std::filesystem::u8path(filepath);
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const auto fsp = std::filesystem::u8path(filepath);
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#if defined(__WINDOWS__)
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#if defined(__WINDOWS__)
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out_file = _wfopen(fsp.c_str(), L"a");
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out_file = _wfopen(fsp.c_str(), L"at");
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#else
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#else
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out_file = std::fopen(fsp.c_str(), "a");
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out_file = std::fopen(fsp.c_str(), "a");
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#endif
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#endif
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@ -72,20 +72,20 @@ dbg_log::~dbg_log()
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}
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}
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void dbg_log::write(std::string_view str)
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void dbg_log::write(const std::string &str)
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{
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{
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#ifndef EMU_RELEASE_BUILD
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#ifndef EMU_RELEASE_BUILD
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write(str.data());
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write("%s", str.c_str());
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#endif
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#endif
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}
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}
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void dbg_log::write(std::wstring_view str)
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void dbg_log::write(const std::wstring &str)
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{
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{
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#ifndef EMU_RELEASE_BUILD
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#ifndef EMU_RELEASE_BUILD
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write(str.data());
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write("%s", str.c_str());
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#endif
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#endif
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}
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}
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@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include <string>
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#include <string>
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#include <string>
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#include <string_view>
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#include <string_view>
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#include <mutex>
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#include <mutex>
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@ -22,8 +23,8 @@ public:
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dbg_log(std::wstring_view path);
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dbg_log(std::wstring_view path);
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~dbg_log();
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~dbg_log();
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void write(std::string_view str);
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void write(const std::string &str);
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void write(std::wstring_view str);
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void write(const std::wstring &str);
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void write(const char* fmt, ...);
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void write(const char* fmt, ...);
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void write(const wchar_t* fmt, ...);
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void write(const wchar_t* fmt, ...);
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