mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-28 03:14:15 +08:00
greatly enhanced the functionality of the generate_emu_config script + build script + updated .gitignore
This commit is contained in:
parent
d95ceb0fc9
commit
82adbe4fc7
12
.gitignore
vendored
12
.gitignore
vendored
@ -14,3 +14,15 @@ base.lib
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steamclient.exp
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steamclient.lib
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out/*
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scripts/.py/
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scripts/.venv/
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scripts/.env/
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scripts/.vscode/
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scripts/backup/
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scripts/bin/
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scripts/build_tmp/
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scripts/login_temp/
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scripts/**/__pycache__/
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scripts/generate_emu_config.spec
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scripts/my_login.txt
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@ -160,13 +160,14 @@ def generate_controller_config(controller_vdf, config_dir):
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#print(all_bindings)
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if not os.path.exists(config_dir):
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os.makedirs(config_dir)
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if all_bindings:
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if not os.path.exists(config_dir):
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os.makedirs(config_dir)
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for k in all_bindings:
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with open(os.path.join(config_dir, k + '.txt'), 'w') as f:
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for b in all_bindings[k]:
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f.write(b + "=" + ','.join(all_bindings[k][b]) + "\n")
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for k in all_bindings:
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with open(os.path.join(config_dir, k + '.txt'), 'w') as f:
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for b in all_bindings[k]:
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f.write(b + "=" + ','.join(all_bindings[k][b]) + "\n")
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if __name__ == '__main__':
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173
scripts/external_components/ach_watcher_gen.py
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173
scripts/external_components/ach_watcher_gen.py
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@ -0,0 +1,173 @@
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import copy
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import os
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import time
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import json
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def __ClosestDictKey(targetKey : str, srcDict : dict[str, object] | set[str]) -> str | None:
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for k in srcDict:
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if k.lower() == f"{targetKey}".lower():
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return k
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return None
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def __generate_ach_watcher_schema(lang: str, app_id: int, achs: list[dict]) -> list[dict]:
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out_achs_list = []
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for idx in range(len(achs)):
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ach = copy.deepcopy(achs[idx])
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out_ach_data = {}
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# adjust the displayName
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displayName = ""
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ach_displayName = ach.get("displayName", None)
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if ach_displayName:
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if type(ach_displayName) == dict: # this is a dictionary
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displayName : str = ach_displayName.get(lang, "")
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if not displayName and ach_displayName: # has some keys but language not found
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#print(f'[?] Missing language "{lang}" in "displayName" of achievement {ach["name"]}')
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nearestLang = __ClosestDictKey(lang, ach_displayName)
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if nearestLang:
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#print(f'[?] Best matching language "{nearestLang}"')
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displayName = ach_displayName[nearestLang]
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else:
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print(f'[?] Missing language "{lang}", using displayName from the first language for achievement {ach["name"]}')
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displayName : str = list(ach_displayName.values())[0]
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else: # single string (or anything else)
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displayName = ach_displayName
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del ach["displayName"]
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else:
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print(f'[?] Missing "displayName" in achievement {ach["name"]}')
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out_ach_data["displayName"] = displayName
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desc = ""
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ach_desc = ach.get("description", None)
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if ach_desc:
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if type(ach_desc) == dict: # this is a dictionary
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desc : str = ach_desc.get(lang, "")
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if not desc and ach_desc: # has some keys but language not found
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#print(f'[?] Missing language "{lang}" in "description" of achievement {ach["name"]}')
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nearestLang = __ClosestDictKey(lang, ach_desc)
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if nearestLang:
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#print(f'[?] Best matching language "{nearestLang}"')
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desc = ach_desc[nearestLang]
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else:
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print(f'[?] Missing language "{lang}", using description from the first language for achievement {ach["name"]}')
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desc : str = list(ach_desc.values())[0]
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else: # single string (or anything else)
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desc = ach_desc
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del ach["description"]
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else:
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print(f'[?] Missing "description" in achievement {ach["name"]}')
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# adjust the description
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out_ach_data["description"] = desc
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# copy the rest of the data
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out_ach_data.update(ach)
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# add links to icon, icongray, and icon_gray
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base_icon_url = r'https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps'
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icon_hash = out_ach_data.get("icon", None)
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if icon_hash:
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out_ach_data["icon"] = f'{base_icon_url}/{app_id}/{icon_hash}'
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else:
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out_ach_data["icon"] = ""
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icongray_hash = out_ach_data.get("icongray", None)
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if icongray_hash:
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out_ach_data["icongray"] = f'{base_icon_url}/{app_id}/{icongray_hash}'
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else:
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out_ach_data["icongray"] = ""
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icon_gray_hash = out_ach_data.get("icon_gray", None)
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if icon_gray_hash:
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del out_ach_data["icon_gray"] # use the old key
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out_ach_data["icongray"] = f'{base_icon_url}/{app_id}/{icon_gray_hash}'
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if "hidden" in out_ach_data:
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try:
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out_ach_data["hidden"] = int(out_ach_data["hidden"])
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except Exception as e:
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pass
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else:
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out_ach_data["hidden"] = 0
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out_achs_list.append(out_ach_data)
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return out_achs_list
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def generate_all_ach_watcher_schemas(
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base_out_dir : str,
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appid: int,
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app_name : str,
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app_exe : str,
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achs: list[dict],
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small_icon_hash : str) -> None:
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ach_watcher_out_dir = os.path.join(base_out_dir, "Achievement Watcher", "steam_cache", "schema")
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print(f"generating schemas for Achievement Watcher in: {ach_watcher_out_dir}")
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if app_exe:
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print(f"detected app exe: '{app_exe}'")
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else:
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print(f"[X] couldn't detect app exe")
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# if not achs:
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# print("[X] No achievements were found for Achievement Watcher")
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# return
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small_icon_url = ''
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if small_icon_hash:
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small_icon_url = f"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/{appid}/{small_icon_hash}.jpg"
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images_base_url = r'https://cdn.cloudflare.steamstatic.com/steam/apps'
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ach_watcher_base_schema = {
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"appid": appid,
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"name": app_name,
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"binary": app_exe,
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"achievement": {
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"total": len(achs),
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},
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"img": {
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"header": f"{images_base_url}/{appid}/header.jpg",
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"background": f"{images_base_url}/{appid}/page_bg_generated_v6b.jpg",
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"portrait": f"{images_base_url}/{appid}/library_600x900.jpg",
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"hero": f"{images_base_url}/{appid}/library_hero.jpg",
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"icon": small_icon_url,
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},
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"apiVersion": 1,
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}
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langs : set[str] = set()
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for ach in achs:
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displayNameLangs = ach.get("displayName", None)
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if displayNameLangs and type(displayNameLangs) == dict:
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langs.update(list(displayNameLangs.keys()))
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descriptionLangs = ach.get("description", None)
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if descriptionLangs and type(descriptionLangs) == dict:
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langs.update(list(descriptionLangs.keys()))
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if "token" in langs:
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langs.remove("token")
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tokenKey = __ClosestDictKey("token", langs)
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if tokenKey:
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langs.remove(tokenKey)
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if not langs:
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print("[X] Couldn't detect supported languages, assuming English is the only supported language for Achievement Watcher")
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langs = ["english"]
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for lang in langs:
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out_schema_folder = os.path.join(ach_watcher_out_dir, lang)
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if not os.path.exists(out_schema_folder):
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os.makedirs(out_schema_folder)
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time.sleep(0.050)
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out_schema = copy.copy(ach_watcher_base_schema)
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out_schema["achievement"]["list"] = __generate_ach_watcher_schema(lang, appid, achs)
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out_schema_file = os.path.join(out_schema_folder, f'{appid}.db')
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with open(out_schema_file, "wt", encoding='utf-8') as f:
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json.dump(out_schema, f, ensure_ascii=False, indent=2)
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230
scripts/external_components/app_details.py
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230
scripts/external_components/app_details.py
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import os
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import json
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import queue
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import threading
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import time
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import requests
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import urllib.parse
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from external_components import (
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safe_name
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)
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def __downloader_thread(q : queue.Queue[tuple[str, str]]):
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while True:
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url, path = q.get()
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if not url:
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q.task_done()
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return
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# try 3 times
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for download_trial in range(3):
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try:
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r = requests.get(url)
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if r.status_code == requests.codes.ok: # if download was successfull
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with open(path, "wb") as f:
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f.write(r.content)
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break
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except Exception:
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pass
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time.sleep(0.1)
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q.task_done()
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def __remove_url_query(url : str) -> str:
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url_parts = urllib.parse.urlsplit(url)
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url_parts_list = list(url_parts)
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url_parts_list[3] = '' # remove query
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return str(urllib.parse.urlunsplit(url_parts_list))
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def __download_screenshots(
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base_out_dir : str,
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appid : int,
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app_details : dict,
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download_screenshots : bool,
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download_thumbnails : bool):
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if not download_screenshots and not download_thumbnails:
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return
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screenshots : list[dict[str, object]] = app_details.get(f'{appid}', {}).get('data', {}).get('screenshots', [])
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if not screenshots:
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print(f'[?] no screenshots or thumbnails are available')
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return
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screenshots_out_dir = os.path.join(base_out_dir, "screenshots")
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if download_screenshots:
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print(f"downloading screenshots in: {screenshots_out_dir}")
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if not os.path.exists(screenshots_out_dir):
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os.makedirs(screenshots_out_dir)
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time.sleep(0.025)
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thumbnails_out_dir = os.path.join(screenshots_out_dir, "thumbnails")
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if download_thumbnails:
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print(f"downloading screenshots thumbnails in: {thumbnails_out_dir}")
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if not os.path.exists(thumbnails_out_dir):
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os.makedirs(thumbnails_out_dir)
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time.sleep(0.025)
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q : queue.Queue[tuple[str, str]] = queue.Queue()
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max_threads = 20
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for i in range(max_threads):
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threading.Thread(target=__downloader_thread, args=(q,), daemon=True).start()
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for scrn in screenshots:
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if download_screenshots:
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full_image_url = scrn.get('path_full', None)
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if full_image_url:
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full_image_url_sanitized = __remove_url_query(full_image_url)
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image_hash_name = f'{full_image_url_sanitized.rsplit("/", 1)[-1]}'.rstrip()
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if image_hash_name:
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q.put((full_image_url_sanitized, os.path.join(screenshots_out_dir, image_hash_name)))
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else:
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print(f'[X] cannot download screenshot from url: "{full_image_url}", failed to get image name')
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if download_thumbnails:
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thumbnail_url = scrn.get('path_thumbnail', None)
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if thumbnail_url:
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thumbnail_url_sanitized = __remove_url_query(thumbnail_url)
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image_hash_name = f'{thumbnail_url_sanitized.rsplit("/", 1)[-1]}'.rstrip()
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if image_hash_name:
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q.put((thumbnail_url_sanitized, os.path.join(thumbnails_out_dir, image_hash_name)))
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else:
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print(f'[X] cannot download screenshot thumbnail from url: "{thumbnail_url}", failed to get image name')
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q.join()
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for i in range(max_threads):
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q.put((None, None))
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q.join()
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print(f"finished downloading app screenshots")
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PREFERED_VIDS = [
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'trailer', 'gameplay', 'announcement'
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]
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def __download_videos(base_out_dir : str, appid : int, app_details : dict):
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videos : list[dict[str, object]] = app_details.get(f'{appid}', {}).get('data', {}).get('movies', [])
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if not videos:
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print(f'[?] no videos were found')
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return
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videos_out_dir = os.path.join(base_out_dir, "videos")
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print(f"downloading app videos in: {videos_out_dir}")
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first_vid : tuple[str, str] = None
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prefered_vid : tuple[str, str] = None
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for vid in videos:
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vid_name = f"{vid.get('name', '')}"
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webm_url = vid.get('webm', {}).get("480", None)
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mp4_url = vid.get('mp4', {}).get("480", None)
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ext : str = None
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prefered_url : str = None
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if mp4_url:
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prefered_url = mp4_url
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ext = 'mp4'
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elif webm_url:
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prefered_url = webm_url
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ext = 'webm'
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else: # no url is found
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print(f'[X] no url is found for video "{vid_name}"')
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continue
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vid_url_sanitized = __remove_url_query(prefered_url)
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vid_name_in_url = f'{vid_url_sanitized.rsplit("/", 1)[-1]}'.rstrip()
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vid_name = safe_name.create_safe_name(vid_name)
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if vid_name:
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vid_name = f'{vid_name}.{ext}'
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else:
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vid_name = vid_name_in_url
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if vid_name:
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if not first_vid:
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first_vid = (vid_url_sanitized, vid_name)
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if any(vid_name.lower().find(candidate) > -1 for candidate in PREFERED_VIDS):
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prefered_vid = (vid_url_sanitized, vid_name)
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if prefered_vid:
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break
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else:
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print(f'[X] cannot download video from url: "{prefered_url}", failed to get vido name')
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if not first_vid and not prefered_vid:
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print(f'[X] no video url could be found')
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return
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elif not prefered_vid:
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prefered_vid = first_vid
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if not os.path.exists(videos_out_dir):
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os.makedirs(videos_out_dir)
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time.sleep(0.05)
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q : queue.Queue[tuple[str, str]] = queue.Queue()
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max_threads = 1
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for i in range(max_threads):
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threading.Thread(target=__downloader_thread, args=(q,), daemon=True).start()
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# TODO download all videos
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print(f'donwloading video: "{prefered_vid[1]}"')
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q.put((prefered_vid[0], os.path.join(videos_out_dir, prefered_vid[1])))
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q.join()
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for i in range(max_threads):
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q.put((None, None))
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q.join()
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print(f"finished downloading app videos")
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def download_app_details(
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base_out_dir : str,
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info_out_dir : str,
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appid : int,
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download_screenshots : bool,
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download_thumbnails : bool,
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download_vids : bool):
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details_out_file = os.path.join(info_out_dir, "app_details.json")
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print(f"downloading app details in: {details_out_file}")
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app_details : dict = None
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last_exception : Exception | str = None
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# try 3 times
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for download_trial in range(3):
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try:
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r = requests.get(f'http://store.steampowered.com/api/appdetails?appids={appid}&format=json')
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if r.status_code == requests.codes.ok: # if download was successfull
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result : dict = r.json()
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json_ok = result.get(f'{appid}', {}).get('success', False)
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if json_ok:
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app_details = result
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break
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else:
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last_exception = "JSON success was False"
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except Exception as e:
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last_exception = e
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time.sleep(0.1)
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if not app_details:
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err = "[X] failed to download app details"
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if last_exception:
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err += f', last error: "{last_exception}"'
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print(err)
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return
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with open(details_out_file, "wt", encoding='utf-8') as f:
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json.dump(app_details, f, ensure_ascii=False, indent=2)
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__download_screenshots(base_out_dir, appid, app_details, download_screenshots, download_thumbnails)
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||||
if download_vids:
|
||||
__download_videos(base_out_dir, appid, app_details)
|
94
scripts/external_components/app_images.py
Normal file
94
scripts/external_components/app_images.py
Normal file
@ -0,0 +1,94 @@
|
||||
import os
|
||||
import threading
|
||||
import time
|
||||
import requests
|
||||
|
||||
|
||||
def download_app_images(
|
||||
base_out_dir : str,
|
||||
appid : int,
|
||||
clienticon : str,
|
||||
icon : str,
|
||||
logo : str,
|
||||
logo_small : str):
|
||||
|
||||
icons_out_dir = os.path.join(base_out_dir, "images")
|
||||
print(f"downloading common app images in: {icons_out_dir}")
|
||||
|
||||
def downloader_thread(image_name : str, image_url : str):
|
||||
# try 3 times
|
||||
for download_trial in range(3):
|
||||
try:
|
||||
r = requests.get(image_url)
|
||||
if r.status_code == requests.codes.ok: # if download was successfull
|
||||
with open(os.path.join(icons_out_dir, image_name), "wb") as f:
|
||||
f.write(r.content)
|
||||
|
||||
break
|
||||
except Exception as ex:
|
||||
pass
|
||||
|
||||
time.sleep(0.1)
|
||||
|
||||
app_images_names = [
|
||||
r'capsule_184x69.jpg',
|
||||
r'capsule_231x87.jpg',
|
||||
r'capsule_231x87_alt_assets_0.jpg',
|
||||
r'capsule_467x181.jpg',
|
||||
r'capsule_616x353.jpg',
|
||||
r'capsule_616x353_alt_assets_0.jpg',
|
||||
r'library_600x900.jpg',
|
||||
r'library_600x900_2x.jpg',
|
||||
r'library_hero.jpg',
|
||||
r'broadcast_left_panel.jpg',
|
||||
r'broadcast_right_panel.jpg',
|
||||
r'page.bg.jpg',
|
||||
r'page_bg_raw.jpg',
|
||||
r'page_bg_generated.jpg',
|
||||
r'page_bg_generated_v6b.jpg',
|
||||
r'header.jpg',
|
||||
r'header_alt_assets_0.jpg',
|
||||
r'hero_capsule.jpg',
|
||||
r'logo.png',
|
||||
]
|
||||
|
||||
if not os.path.exists(icons_out_dir):
|
||||
os.makedirs(icons_out_dir)
|
||||
time.sleep(0.050)
|
||||
|
||||
threads_list : list[threading.Thread] = []
|
||||
for image_name in app_images_names:
|
||||
image_url = f'https://cdn.cloudflare.steamstatic.com/steam/apps/{appid}/{image_name}'
|
||||
t = threading.Thread(target=downloader_thread, args=(image_name, image_url), daemon=True)
|
||||
threads_list.append(t)
|
||||
t.start()
|
||||
|
||||
community_images_url = f'https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/{appid}'
|
||||
if clienticon:
|
||||
image_url = f'{community_images_url}/{clienticon}.ico'
|
||||
t = threading.Thread(target=downloader_thread, args=('clienticon.ico', image_url), daemon=True)
|
||||
threads_list.append(t)
|
||||
t.start()
|
||||
|
||||
if icon:
|
||||
image_url = f'{community_images_url}/{icon}.jpg'
|
||||
t = threading.Thread(target=downloader_thread, args=('icon.jpg', image_url), daemon=True)
|
||||
threads_list.append(t)
|
||||
t.start()
|
||||
|
||||
if logo:
|
||||
image_url = f'{community_images_url}/{logo}.jpg'
|
||||
t = threading.Thread(target=downloader_thread, args=('logo.jpg', image_url), daemon=True)
|
||||
threads_list.append(t)
|
||||
t.start()
|
||||
|
||||
if logo_small:
|
||||
image_url = f'{community_images_url}/{logo_small}.jpg'
|
||||
t = threading.Thread(target=downloader_thread, args=('logo_small.jpg', image_url), daemon=True)
|
||||
threads_list.append(t)
|
||||
t.start()
|
||||
|
||||
for t in threads_list:
|
||||
t.join()
|
||||
|
||||
print(f"finished downloading common app images")
|
157
scripts/external_components/cdx_gen.py
Normal file
157
scripts/external_components/cdx_gen.py
Normal file
@ -0,0 +1,157 @@
|
||||
import os
|
||||
|
||||
__cdx_ini = '''
|
||||
### мллллл м
|
||||
### Алллл плл лВ ппплллллллм пппппллВллм мВлллп
|
||||
### Блллп Бллп ппллллА пллл Блллп
|
||||
### Вллл п ллВ плллБ АллВллл
|
||||
### Вллл млллллм ллл пллл мллллллм Бллллл
|
||||
### лллА Аллллп плВ ллл лллВллВ Алл лллВллл
|
||||
### Бллл ллллА лл ллл Алллллллллллп лллБ Бллл
|
||||
### Алллм мллпВллм млл Влл лллБлллА млллА Алллм
|
||||
### плллллп плллВп ллп АлллА плллллллВлп пВллм
|
||||
### мллллллБ
|
||||
### пппллВмммммлВлллВпп
|
||||
###
|
||||
###
|
||||
### Game data is stored at %SystemDrive%\\Users\\Public\\Documents\\Steam\\CODEX\\{cdx_id}
|
||||
###
|
||||
|
||||
[Settings]
|
||||
###
|
||||
### Game identifier (http://store.steampowered.com/app/{cdx_id})
|
||||
###
|
||||
AppId={cdx_id}
|
||||
###
|
||||
### Steam Account ID, set it to 0 to get a random Account ID
|
||||
###
|
||||
#AccountId=0
|
||||
###
|
||||
### Name of the current player
|
||||
###
|
||||
UserName=Player2
|
||||
###
|
||||
### Language that will be used in the game
|
||||
###
|
||||
Language=english
|
||||
###
|
||||
### Enable lobby mode
|
||||
###
|
||||
LobbyEnabled=1
|
||||
###
|
||||
### Lobby port to listen on
|
||||
###
|
||||
#LobbyPort=31183
|
||||
###
|
||||
### Enable/Disable Steam overlay
|
||||
###
|
||||
Overlays=1
|
||||
###
|
||||
### Set Steam connection to offline mode
|
||||
###
|
||||
Offline=0
|
||||
###
|
||||
|
||||
[Interfaces]
|
||||
###
|
||||
### Steam Client API interface versions
|
||||
###
|
||||
SteamAppList=STEAMAPPLIST_INTERFACE_VERSION001
|
||||
SteamApps=STEAMAPPS_INTERFACE_VERSION008
|
||||
SteamClient=SteamClient017
|
||||
SteamController=SteamController008
|
||||
SteamFriends=SteamFriends017
|
||||
SteamGameServer=SteamGameServer013
|
||||
SteamGameServerStats=SteamGameServerStats001
|
||||
SteamHTMLSurface=STEAMHTMLSURFACE_INTERFACE_VERSION_005
|
||||
SteamHTTP=STEAMHTTP_INTERFACE_VERSION003
|
||||
SteamInput=SteamInput002
|
||||
SteamInventory=STEAMINVENTORY_INTERFACE_V003
|
||||
SteamMatchGameSearch=SteamMatchGameSearch001
|
||||
SteamMatchMaking=SteamMatchMaking009
|
||||
SteamMatchMakingServers=SteamMatchMakingServers002
|
||||
SteamMusic=STEAMMUSIC_INTERFACE_VERSION001
|
||||
SteamMusicRemote=STEAMMUSICREMOTE_INTERFACE_VERSION001
|
||||
SteamNetworking=SteamNetworking006
|
||||
SteamNetworkingSockets=SteamNetworkingSockets008
|
||||
SteamNetworkingUtils=SteamNetworkingUtils003
|
||||
SteamParentalSettings=STEAMPARENTALSETTINGS_INTERFACE_VERSION001
|
||||
SteamParties=SteamParties002
|
||||
SteamRemotePlay=STEAMREMOTEPLAY_INTERFACE_VERSION001
|
||||
SteamRemoteStorage=STEAMREMOTESTORAGE_INTERFACE_VERSION014
|
||||
SteamScreenshots=STEAMSCREENSHOTS_INTERFACE_VERSION003
|
||||
SteamTV=STEAMTV_INTERFACE_V001
|
||||
SteamUGC=STEAMUGC_INTERFACE_VERSION015
|
||||
SteamUser=SteamUser021
|
||||
SteamUserStats=STEAMUSERSTATS_INTERFACE_VERSION012
|
||||
SteamUtils=SteamUtils010
|
||||
SteamVideo=STEAMVIDEO_INTERFACE_V002
|
||||
###
|
||||
|
||||
[DLC]
|
||||
###
|
||||
### Automatically unlock all DLCs
|
||||
###
|
||||
DLCUnlockall=0
|
||||
###
|
||||
### Identifiers for DLCs
|
||||
###
|
||||
#ID=Name
|
||||
{cdx_dlc_list}
|
||||
###
|
||||
|
||||
[AchievementIcons]
|
||||
###
|
||||
### Bitmap Icons for Achievements
|
||||
###
|
||||
#halloween_8 Achieved=steam_settings\\img\\halloween_8.jpg
|
||||
#halloween_8 Unachieved=steam_settings\\img\\unachieved\\halloween_8.jpg
|
||||
{cdx_ach_list}
|
||||
###
|
||||
|
||||
[Crack]
|
||||
00ec7837693245e3=b7d5bc716512b5d6
|
||||
|
||||
'''
|
||||
|
||||
|
||||
def generate_cdx_ini(
|
||||
base_out_dir : str,
|
||||
appid: int,
|
||||
dlc: list[tuple[int, str]],
|
||||
achs: list[dict]) -> None:
|
||||
|
||||
cdx_ini_path = os.path.join(base_out_dir, "steam_emu.ini")
|
||||
print(f"generating steam_emu.ini for CODEX emulator in: {cdx_ini_path}")
|
||||
|
||||
dlc_list = [f"{d[0]}={d[1]}" for d in dlc]
|
||||
achs_list = []
|
||||
for ach in achs:
|
||||
icon = ach.get("icon", None)
|
||||
if icon:
|
||||
icon = f"steam_settings\\img\\{icon}"
|
||||
else:
|
||||
icon = 'steam_settings\\img\\steam_default_icon_unlocked.jpg'
|
||||
|
||||
icon_gray = ach.get("icon_gray", None)
|
||||
if icon_gray:
|
||||
icon_gray = f"steam_settings\\img\\{icon_gray}"
|
||||
else:
|
||||
icon_gray = 'steam_settings\\img\\steam_default_icon_locked.jpg'
|
||||
|
||||
icongray = ach.get("icongray", None)
|
||||
if icongray:
|
||||
icon_gray = f"steam_settings\\img\\{icongray}"
|
||||
|
||||
achs_list.append(f'{ach["name"]} Achieved={icon}') # unlocked
|
||||
achs_list.append(f'{ach["name"]} Unachieved={icon_gray}') # locked
|
||||
|
||||
formatted_ini = __cdx_ini.format(
|
||||
cdx_id = appid,
|
||||
cdx_dlc_list = "\n".join(dlc_list),
|
||||
cdx_ach_list = "\n".join(achs_list)
|
||||
)
|
||||
|
||||
with open(cdx_ini_path, "wt", encoding='utf-8') as f:
|
||||
f.writelines(formatted_ini)
|
||||
|
22
scripts/external_components/safe_name.py
Normal file
22
scripts/external_components/safe_name.py
Normal file
@ -0,0 +1,22 @@
|
||||
|
||||
import re
|
||||
|
||||
|
||||
ALLOWED_CHARS = set([
|
||||
'`', '~', '!', '@',
|
||||
'#', '$', '%', '&',
|
||||
'(', ')', '-', '_',
|
||||
'=', '+', '[', '{',
|
||||
']', '}', ';', '\'',
|
||||
',', '.', ' ', '\t',
|
||||
'®', '™',
|
||||
])
|
||||
|
||||
def create_safe_name(app_name : str):
|
||||
safe_name = ''.join(c for c in f'{app_name}' if c.isalnum() or c in ALLOWED_CHARS)\
|
||||
.rstrip()\
|
||||
.rstrip('.')\
|
||||
.replace('\t', ' ')
|
||||
safe_name = re.sub('\s\s+', ' ', safe_name)
|
||||
return safe_name
|
||||
|
@ -1,11 +1,9 @@
|
||||
|
||||
USERNAME = ""
|
||||
PASSWORD = ""
|
||||
|
||||
#steam ids with public profiles that own a lot of games
|
||||
TOP_OWNER_IDS = [76561198028121353, 76561198001237877, 76561198355625888, 76561198001678750, 76561198237402290, 76561197979911851, 76561198152618007, 76561197969050296, 76561198213148949, 76561198037867621, 76561198108581917]
|
||||
|
||||
import pathlib
|
||||
import time
|
||||
from stats_schema_achievement_gen import achievements_gen
|
||||
from external_components import (
|
||||
ach_watcher_gen, cdx_gen, app_images, app_details, safe_name
|
||||
)
|
||||
from controller_config_generator import parse_controller_vdf
|
||||
from steam.client import SteamClient
|
||||
from steam.client.cdn import CDNClient
|
||||
@ -20,59 +18,7 @@ import urllib.request
|
||||
import urllib.error
|
||||
import threading
|
||||
import queue
|
||||
|
||||
prompt_for_unavailable = True
|
||||
|
||||
if len(sys.argv) < 2:
|
||||
print("\nUsage: {} appid appid appid etc..\n\nExample: {} 480\n".format(sys.argv[0], sys.argv[0]))
|
||||
exit(1)
|
||||
|
||||
appids = []
|
||||
for id in sys.argv[1:]:
|
||||
appids += [int(id)]
|
||||
|
||||
client = SteamClient()
|
||||
if not os.path.exists("login_temp"):
|
||||
os.makedirs("login_temp")
|
||||
client.set_credential_location("login_temp")
|
||||
|
||||
if (len(USERNAME) == 0 or len(PASSWORD) == 0):
|
||||
client.cli_login()
|
||||
else:
|
||||
result = client.login(USERNAME, password=PASSWORD)
|
||||
auth_code, two_factor_code = None, None
|
||||
while result in (EResult.AccountLogonDenied, EResult.InvalidLoginAuthCode,
|
||||
EResult.AccountLoginDeniedNeedTwoFactor, EResult.TwoFactorCodeMismatch,
|
||||
EResult.TryAnotherCM, EResult.ServiceUnavailable,
|
||||
EResult.InvalidPassword,
|
||||
):
|
||||
|
||||
if result == EResult.InvalidPassword:
|
||||
print("invalid password, the password you set is wrong.")
|
||||
exit(1)
|
||||
|
||||
elif result in (EResult.AccountLogonDenied, EResult.InvalidLoginAuthCode):
|
||||
prompt = ("Enter email code: " if result == EResult.AccountLogonDenied else
|
||||
"Incorrect code. Enter email code: ")
|
||||
auth_code, two_factor_code = input(prompt), None
|
||||
|
||||
elif result in (EResult.AccountLoginDeniedNeedTwoFactor, EResult.TwoFactorCodeMismatch):
|
||||
prompt = ("Enter 2FA code: " if result == EResult.AccountLoginDeniedNeedTwoFactor else
|
||||
"Incorrect code. Enter 2FA code: ")
|
||||
auth_code, two_factor_code = None, input(prompt)
|
||||
|
||||
elif result in (EResult.TryAnotherCM, EResult.ServiceUnavailable):
|
||||
if prompt_for_unavailable and result == EResult.ServiceUnavailable:
|
||||
while True:
|
||||
answer = input("Steam is down. Keep retrying? [y/n]: ").lower()
|
||||
if answer in 'yn': break
|
||||
|
||||
prompt_for_unavailable = False
|
||||
if answer == 'n': break
|
||||
|
||||
client.reconnect(maxdelay=15)
|
||||
|
||||
result = client.login(USERNAME, PASSWORD, None, auth_code, two_factor_code)
|
||||
import shutil
|
||||
|
||||
|
||||
def get_stats_schema(client, game_id, owner_id):
|
||||
@ -85,16 +31,18 @@ def get_stats_schema(client, game_id, owner_id):
|
||||
client.send(message)
|
||||
return client.wait_msg(EMsg.ClientGetUserStatsResponse, timeout=5)
|
||||
|
||||
def download_achievement_images(game_id, image_names, output_folder):
|
||||
q = queue.Queue()
|
||||
def download_achievement_images(game_id : int, image_names : set[str], output_folder : str):
|
||||
print(f"downloading achievements images inside '{output_folder }', images count = {len(image_names)}")
|
||||
q : queue.Queue[str] = queue.Queue()
|
||||
|
||||
def downloader_thread():
|
||||
while True:
|
||||
name = q.get()
|
||||
succeeded = False
|
||||
if name is None:
|
||||
q.task_done()
|
||||
return
|
||||
|
||||
succeeded = False
|
||||
for u in ["https://cdn.akamai.steamstatic.com/steamcommunity/public/images/apps/", "https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/apps/"]:
|
||||
url = "{}{}/{}".format(u, game_id, name)
|
||||
try:
|
||||
@ -110,9 +58,10 @@ def download_achievement_images(game_id, image_names, output_folder):
|
||||
print("URLError downloading", url, e.code)
|
||||
if not succeeded:
|
||||
print("error could not download", name)
|
||||
|
||||
q.task_done()
|
||||
|
||||
num_threads = 20
|
||||
num_threads = 50
|
||||
for i in range(num_threads):
|
||||
threading.Thread(target=downloader_thread, daemon=True).start()
|
||||
|
||||
@ -123,34 +72,319 @@ def download_achievement_images(game_id, image_names, output_folder):
|
||||
for i in range(num_threads):
|
||||
q.put(None)
|
||||
q.join()
|
||||
print("finished downloading achievements images")
|
||||
|
||||
#steam ids with public profiles that own a lot of games
|
||||
# https://steamladder.com/ladder/games/
|
||||
# in browser console:
|
||||
#const links = $x("/html/body/div[3]/table/tbody/tr/td[2]/a[@href]/@href");
|
||||
#console.clear();
|
||||
#for (let index = 0; index < links.length; index++) {
|
||||
# const usr_link = links[index].textContent.split('/').filter(s => s);
|
||||
# const usr_id = usr_link[usr_link.length - 1]
|
||||
# console.log(usr_id)
|
||||
#}
|
||||
TOP_OWNER_IDS = set([
|
||||
76561198213148949,
|
||||
76561198108581917,
|
||||
76561198028121353,
|
||||
76561197979911851,
|
||||
76561198355625888,
|
||||
76561198237402290,
|
||||
76561197969050296,
|
||||
76561198152618007,
|
||||
76561198001237877,
|
||||
76561198037867621,
|
||||
76561198001678750,
|
||||
76561198217186687,
|
||||
76561198094227663,
|
||||
76561197993544755,
|
||||
76561197963550511,
|
||||
76561198095049646,
|
||||
76561197973009892,
|
||||
76561197969810632,
|
||||
76561198388522904,
|
||||
76561198864213876,
|
||||
# 76561198017975643,
|
||||
# 76561198044596404,
|
||||
# 76561197976597747,
|
||||
# 76561197962473290,
|
||||
# 76561197976968076,
|
||||
# 76561198235911884,
|
||||
# 76561198313790296,
|
||||
# 76561198407953371,
|
||||
# 76561198063574735,
|
||||
# 76561198122859224,
|
||||
# 76561198154462478,
|
||||
# 76561197996432822,
|
||||
# 76561197979667190,
|
||||
# 76561198139084236,
|
||||
# 76561198842864763,
|
||||
# 76561198096081579,
|
||||
# 76561198019712127,
|
||||
# 76561198033715344,
|
||||
# 76561198121398682,
|
||||
# 76561198027233260,
|
||||
# 76561198104323854,
|
||||
# 76561197995070100,
|
||||
# 76561198001221571,
|
||||
# 76561198005337430,
|
||||
# 76561198085065107,
|
||||
# 76561198027214426,
|
||||
# 76561198062901118,
|
||||
# 76561198008181611,
|
||||
# 76561198124872187,
|
||||
# 76561198048373585,
|
||||
# 76561197974742349,
|
||||
# 76561198040421250,
|
||||
# 76561198017902347,
|
||||
# 76561198010615256,
|
||||
# 76561197970825215,
|
||||
# 76561198077213101,
|
||||
# 76561197971011821,
|
||||
# 76561197992133229,
|
||||
# 76561197963534359,
|
||||
# 76561198077248235,
|
||||
# 76561198152760885,
|
||||
# 76561198256917957,
|
||||
# 76561198326510209,
|
||||
# 76561198019009765,
|
||||
# 76561198047438206,
|
||||
# 76561198128158703,
|
||||
# 76561198037809069,
|
||||
# 76561198121336040,
|
||||
# 76561198102767019,
|
||||
# 76561198063728345,
|
||||
# 76561198082995144,
|
||||
# 76561197981111953,
|
||||
# 76561197995008105,
|
||||
# 76561198109083829,
|
||||
# 76561197968410781,
|
||||
# 76561198808371265,
|
||||
# 76561198025858988,
|
||||
# 76561198252374474,
|
||||
# 76561198382166453,
|
||||
# 76561198396723427,
|
||||
# 76561197992548975,
|
||||
# 76561198134044398,
|
||||
# 76561198029503957,
|
||||
# 76561197990233857,
|
||||
# 76561197971026489,
|
||||
# 76561197965978376,
|
||||
# 76561197976796589,
|
||||
# 76561197994616562,
|
||||
# 76561197984235967,
|
||||
# 76561197992967892,
|
||||
# 76561198097945516,
|
||||
# 76561198251835488,
|
||||
# 76561198281128349,
|
||||
# 76561198044387084,
|
||||
# 76561198015685843,
|
||||
# 76561197993312863,
|
||||
# 76561198020125851,
|
||||
# 76561198006391846,
|
||||
# 76561198158932704,
|
||||
# 76561198039492467,
|
||||
# 76561198035552258,
|
||||
# 76561198031837797,
|
||||
# 76561197982718230,
|
||||
# 76561198025653291,
|
||||
# 76561197972951657,
|
||||
# 76561198269242105,
|
||||
# 76561198004332929,
|
||||
# 76561197972378106,
|
||||
# 76561197962630138,
|
||||
# 76561198192399786,
|
||||
# 76561198119667710,
|
||||
# 76561198120120943,
|
||||
# 76561198015992850,
|
||||
# 76561198096632451,
|
||||
# 76561198008797636,
|
||||
# 76561198118726910,
|
||||
# 76561198018254158,
|
||||
# 76561198061393233,
|
||||
# 76561198086250077,
|
||||
# 76561198025391492,
|
||||
# 76561198050474710,
|
||||
# 76561197997477460,
|
||||
# 76561198105279930,
|
||||
# 76561198026221141,
|
||||
# 76561198443388781,
|
||||
# 76561197981228012,
|
||||
# 76561197986240493,
|
||||
# 76561198003041763,
|
||||
# 76561198056971296,
|
||||
# 76561198072936438,
|
||||
# 76561198264362271,
|
||||
# 76561198101049562,
|
||||
# 76561198831075066,
|
||||
# 76561197991699268,
|
||||
# 76561198042965266,
|
||||
# 76561198019555404,
|
||||
# 76561198111433283,
|
||||
# 76561197984010356,
|
||||
# 76561198427572372,
|
||||
# 76561198071709714,
|
||||
# 76561198034213886,
|
||||
# 76561198846208086,
|
||||
# 76561197991613008,
|
||||
# 76561197978640923,
|
||||
# 76561198009596142,
|
||||
# 76561199173688191,
|
||||
# 76561198294806446,
|
||||
# 76561197992105918,
|
||||
# 76561198155124847,
|
||||
# 76561198032614383,
|
||||
# 76561198051740093,
|
||||
# 76561198051725954,
|
||||
# 76561198048151962,
|
||||
# 76561198172367910,
|
||||
# 76561198043532513,
|
||||
# 76561198029532782,
|
||||
# 76561198106145311,
|
||||
# 76561198020746864,
|
||||
# 76561198122276418,
|
||||
# 76561198844130640,
|
||||
# 76561198890581618,
|
||||
# 76561198021180815,
|
||||
# 76561198046642155,
|
||||
# 76561197985091630,
|
||||
# 76561198119915053,
|
||||
# 76561198318547224,
|
||||
# 76561198426000196,
|
||||
# 76561197988052802,
|
||||
# 76561198008549198,
|
||||
# 76561198054210948,
|
||||
# 76561198028011423,
|
||||
# 76561198026306582,
|
||||
# 76561198079227501,
|
||||
# 76561198070220549,
|
||||
# 76561198034503074,
|
||||
# 76561198172925593,
|
||||
# 76561198286209051,
|
||||
# 76561197998058239,
|
||||
# 76561198057648189,
|
||||
# 76561197982273259,
|
||||
# 76561198093579202,
|
||||
# 76561198035612474,
|
||||
# 76561197970307937,
|
||||
# 76561197996825541,
|
||||
# 76561197981027062,
|
||||
# 76561198019841907,
|
||||
# 76561197970727958,
|
||||
# 76561197967716198,
|
||||
# 76561197970545939,
|
||||
# 76561198315929726,
|
||||
# 76561198093753361,
|
||||
# 76561198413266831,
|
||||
# 76561198045540632,
|
||||
# 76561198015514779,
|
||||
# 76561198004532679,
|
||||
# 76561198080773680,
|
||||
# 76561198079896896,
|
||||
# 76561198005299723,
|
||||
# 76561198337784749,
|
||||
# 76561198150126284,
|
||||
# 76561197988445370,
|
||||
# 76561198258304011,
|
||||
# 76561198321551799,
|
||||
# 76561197973701057,
|
||||
# 76561197973230221,
|
||||
# 76561198002535276,
|
||||
# 76561198100306249,
|
||||
# 76561198116086535,
|
||||
# 76561197970970678,
|
||||
# 76561198085238363,
|
||||
# 76561198007200913,
|
||||
# 76561198025111129,
|
||||
# 76561198068747739,
|
||||
# 76561197970539274,
|
||||
# 76561198148627568,
|
||||
# 76561197970360549,
|
||||
# 76561198098314980,
|
||||
# 76561197972529138,
|
||||
# 76561198007403855,
|
||||
# 76561197977403803,
|
||||
# 76561198124865933,
|
||||
# 76561197981323238,
|
||||
# 76561197960330700,
|
||||
# 76561198217979953,
|
||||
# 76561197960366517,
|
||||
# 76561198044067612,
|
||||
# 76561197967197052,
|
||||
# 76561198027066612,
|
||||
# 76561198072833066,
|
||||
# 76561198033967307,
|
||||
# 76561198104561325,
|
||||
# 76561198272374716,
|
||||
# 76561197970127197,
|
||||
# 76561197970257188,
|
||||
# 76561198026921217,
|
||||
# 76561198027904347,
|
||||
# 76561198062469228,
|
||||
# 76561198026278913,
|
||||
# 76561197970548935,
|
||||
# 76561197966617426,
|
||||
# 76561198356842617,
|
||||
# 76561198034276722,
|
||||
# 76561198355953202,
|
||||
# 76561197986603983,
|
||||
# 76561197967923946,
|
||||
# 76561197961542845,
|
||||
# 76561198121938079,
|
||||
# 76561197992357639,
|
||||
# 76561198002536379,
|
||||
# 76561198017054389,
|
||||
# 76561198031129658,
|
||||
# 76561198020728639,
|
||||
])
|
||||
|
||||
def generate_achievement_stats(client, game_id, output_directory, backup_directory):
|
||||
achievement_images_dir = os.path.join(output_directory, "achievement_images")
|
||||
images_to_download = []
|
||||
steam_id_list = TOP_OWNER_IDS + [client.steam_id]
|
||||
for x in steam_id_list:
|
||||
out = get_stats_schema(client, game_id, x)
|
||||
if out is not None:
|
||||
if len(out.body.schema) > 0:
|
||||
with open(os.path.join(backup_directory, 'UserGameStatsSchema_{}.bin'.format(appid)), 'wb') as f:
|
||||
f.write(out.body.schema)
|
||||
achievements, stats = achievements_gen.generate_stats_achievements(out.body.schema, output_directory)
|
||||
for ach in achievements:
|
||||
if "icon" in ach:
|
||||
images_to_download.append(ach["icon"])
|
||||
if "icon_gray" in ach:
|
||||
images_to_download.append(ach["icon_gray"])
|
||||
break
|
||||
else:
|
||||
pass
|
||||
# print("no schema", out)
|
||||
def generate_achievement_stats(client, game_id : int, output_directory, backup_directory) -> list[dict]:
|
||||
steam_id_list = TOP_OWNER_IDS.copy()
|
||||
steam_id_list.add(client.steam_id)
|
||||
stats_schema_found = None
|
||||
print(f"finding achievements stats...")
|
||||
for id in steam_id_list:
|
||||
#print(f"finding achievements stats using account ID {id}...")
|
||||
out = get_stats_schema(client, game_id, id)
|
||||
if out is not None and len(out.body.schema) > 0:
|
||||
stats_schema_found = out
|
||||
#print(f"found achievement stats using account ID {id}")
|
||||
break
|
||||
|
||||
if (len(images_to_download) > 0):
|
||||
if stats_schema_found is None: # nothing found
|
||||
print(f"[X] app id {game_id} has not achievements")
|
||||
return []
|
||||
|
||||
achievement_images_dir = os.path.join(output_directory, "img")
|
||||
images_to_download : set[str] = set()
|
||||
|
||||
with open(os.path.join(backup_directory, f'UserGameStatsSchema_{game_id}.bin'), 'wb') as f:
|
||||
f.write(stats_schema_found.body.schema)
|
||||
(
|
||||
achievements, stats,
|
||||
copy_default_unlocked_img, copy_default_locked_img
|
||||
) = achievements_gen.generate_stats_achievements(stats_schema_found.body.schema, output_directory)
|
||||
|
||||
for ach in achievements:
|
||||
icon = f"{ach.get('icon', '')}".strip()
|
||||
if icon:
|
||||
images_to_download.add(icon)
|
||||
icon_gray = f"{ach.get('icon_gray', '')}".strip()
|
||||
if icon_gray:
|
||||
images_to_download.add(icon_gray)
|
||||
|
||||
if images_to_download:
|
||||
if not os.path.exists(achievement_images_dir):
|
||||
os.makedirs(achievement_images_dir)
|
||||
if copy_default_unlocked_img:
|
||||
shutil.copy("steam_default_icon_unlocked.jpg", achievement_images_dir)
|
||||
if copy_default_locked_img:
|
||||
shutil.copy("steam_default_icon_locked.jpg", achievement_images_dir)
|
||||
download_achievement_images(game_id, images_to_download, achievement_images_dir)
|
||||
|
||||
return achievements
|
||||
|
||||
def get_ugc_info(client, published_file_id):
|
||||
return client.send_um_and_wait('PublishedFile.GetDetails#1', {
|
||||
'publishedfileids': [published_file_id],
|
||||
@ -201,11 +435,11 @@ def get_inventory_info(client, game_id):
|
||||
})
|
||||
|
||||
def generate_inventory(client, game_id):
|
||||
inventory = get_inventory_info(client, appid)
|
||||
inventory = get_inventory_info(client, game_id)
|
||||
if inventory.header.eresult != EResult.OK:
|
||||
return None
|
||||
|
||||
url = "https://api.steampowered.com/IGameInventory/GetItemDefArchive/v0001?appid={}&digest={}".format(game_id, inventory.body.digest)
|
||||
url = f"https://api.steampowered.com/IGameInventory/GetItemDefArchive/v0001?appid={game_id}&digest={inventory.body.digest}"
|
||||
try:
|
||||
with urllib.request.urlopen(url) as response:
|
||||
return response.read()
|
||||
@ -217,140 +451,416 @@ def generate_inventory(client, game_id):
|
||||
|
||||
def get_dlc(raw_infos):
|
||||
try:
|
||||
try:
|
||||
dlc_list = set(map(lambda a: int(a), raw_infos["extended"]["listofdlc"].split(",")))
|
||||
except:
|
||||
dlc_list = set()
|
||||
dlc_list = set()
|
||||
depot_app_list = set()
|
||||
all_depots = set()
|
||||
try:
|
||||
dlc_list = set(map(lambda a: int(f"{a}".strip()), raw_infos["extended"]["listofdlc"].split(",")))
|
||||
except Exception:
|
||||
dlc_list = set()
|
||||
|
||||
if "depots" in raw_infos:
|
||||
depots = raw_infos["depots"]
|
||||
depots : dict[str, object] = raw_infos["depots"]
|
||||
for dep in depots:
|
||||
depot_info = depots[dep]
|
||||
if "dlcappid" in depot_info:
|
||||
dlc_list.add(int(depot_info["dlcappid"]))
|
||||
if "depotfromapp" in depot_info:
|
||||
depot_app_list.add(int(depot_info["depotfromapp"]))
|
||||
return (dlc_list, depot_app_list)
|
||||
except:
|
||||
if dep.isnumeric():
|
||||
all_depots.add(int(dep))
|
||||
|
||||
return (dlc_list, depot_app_list, all_depots)
|
||||
except Exception:
|
||||
print("could not get dlc infos, are there any dlcs ?")
|
||||
return (set(), set())
|
||||
return (set(), set(), set())
|
||||
|
||||
for appid in appids:
|
||||
backup_dir = os.path.join("backup","{}".format(appid))
|
||||
out_dir = os.path.join("{}".format( "{}_output".format(appid)), "steam_settings")
|
||||
EXTRA_FEATURES: list[tuple[str, str]] = [
|
||||
("disable_account_avatar.txt", "disable avatar functionality."),
|
||||
("disable_networking.txt", "disable all networking functionality."),
|
||||
("disable_overlay.txt", "disable the overlay."),
|
||||
("disable_overlay_achievement_notification.txt", "disable the achievement notifications."),
|
||||
("disable_overlay_friend_notification.txt", "disable the friend invite and message notifications."),
|
||||
("disable_source_query.txt", "Do not send server details for the server browser. Only works for game servers."),
|
||||
]
|
||||
|
||||
if not os.path.exists(backup_dir):
|
||||
os.makedirs(backup_dir)
|
||||
|
||||
if not os.path.exists(out_dir):
|
||||
os.makedirs(out_dir)
|
||||
|
||||
print("outputting config to", out_dir)
|
||||
|
||||
raw = client.get_product_info(apps=[appid])
|
||||
game_info = raw["apps"][appid]
|
||||
|
||||
if "common" in game_info:
|
||||
game_info_common = game_info["common"]
|
||||
#if "community_visible_stats" in game_info_common: #NOTE: checking this seems to skip stats on a few games so it's commented out
|
||||
generate_achievement_stats(client, appid, out_dir, backup_dir)
|
||||
if "supported_languages" in game_info_common:
|
||||
with open(os.path.join(out_dir, "supported_languages.txt"), 'w') as f:
|
||||
languages = game_info_common["supported_languages"]
|
||||
for l in languages:
|
||||
if "supported" in languages[l] and languages[l]["supported"] == "true":
|
||||
f.write("{}\n".format(l))
|
||||
def disable_all_extra_features(emu_settings_dir : str) -> None:
|
||||
for item in EXTRA_FEATURES:
|
||||
with open(os.path.join(emu_settings_dir, item[0]), 'wt', encoding='utf-8') as f:
|
||||
f.write(item[1])
|
||||
|
||||
|
||||
with open(os.path.join(out_dir, "steam_appid.txt"), 'w') as f:
|
||||
f.write(str(appid))
|
||||
def help():
|
||||
exe_name = os.path.basename(sys.argv[0])
|
||||
print(f"\nUsage: {exe_name} [-shots] [-thumbs] [-vid] [-imgs] [-name] [-cdx] [-aw] [-clean] appid appid appid ... ")
|
||||
print(f" Example: {exe_name} 421050 420 480")
|
||||
print(f" Example: {exe_name} -shots -thumbs -vid -imgs -name -cdx -aw -clean 421050")
|
||||
print("\nSwitches:")
|
||||
print(" -shots: download screenshots for each app if they're available")
|
||||
print(" -thumbs: download screenshots thumbnails for each app if they're available")
|
||||
print(" -vid: download the first video available for each app: trailer, gameplay, announcement, etc...")
|
||||
print(" -imgs: download common images for each app: Steam generated background, icon, logo, etc...")
|
||||
print(" -name: save the output of each app in a folder with the same name as the app, unsafe characters are discarded")
|
||||
print(" -cdx: generate .ini file for CODEX Steam emu for each app")
|
||||
print(" -aw: generate schemas of all possible languages for Achievement Watcher")
|
||||
print(" -clean: delete any folder/file with the same name as the output before generating any data")
|
||||
print("\nAll switches are optional except app id, at least 1 app id must be provided\n")
|
||||
|
||||
if "depots" in game_info:
|
||||
if "branches" in game_info["depots"]:
|
||||
if "public" in game_info["depots"]["branches"]:
|
||||
if "buildid" in game_info["depots"]["branches"]["public"]:
|
||||
buildid = game_info["depots"]["branches"]["public"]["buildid"]
|
||||
with open(os.path.join(out_dir, "build_id.txt"), 'w') as f:
|
||||
f.write(str(buildid))
|
||||
|
||||
dlc_config_list = []
|
||||
dlc_list, depot_app_list = get_dlc(game_info)
|
||||
dlc_infos_backup = ""
|
||||
if (len(dlc_list) > 0):
|
||||
dlc_raw = client.get_product_info(apps=dlc_list)["apps"]
|
||||
for dlc in dlc_raw:
|
||||
try:
|
||||
dlc_config_list.append((dlc, dlc_raw[dlc]["common"]["name"]))
|
||||
except:
|
||||
dlc_config_list.append((dlc, None))
|
||||
dlc_infos_backup = json.dumps(dlc_raw, indent=4)
|
||||
def main():
|
||||
USERNAME = ""
|
||||
PASSWORD = ""
|
||||
|
||||
with open(os.path.join(out_dir, "DLC.txt"), 'w', encoding="utf-8") as f:
|
||||
for x in dlc_config_list:
|
||||
if (x[1] is not None):
|
||||
f.write("{}={}\n".format(x[0], x[1]))
|
||||
DOWNLOAD_SCREESHOTS = False
|
||||
DOWNLOAD_THUMBNAILS = False
|
||||
DOWNLOAD_VIDEOS = False
|
||||
DOWNLOAD_COMMON_IMAGES = False
|
||||
SAVE_APP_NAME = False
|
||||
GENERATE_CODEX_INI = False
|
||||
GENERATE_ACHIEVEMENT_WATCHER_SCHEMAS = False
|
||||
CLEANUP_BEFORE_GENERATING = False
|
||||
|
||||
config_generated = False
|
||||
if "config" in game_info:
|
||||
if "steamcontrollerconfigdetails" in game_info["config"]:
|
||||
controller_details = game_info["config"]["steamcontrollerconfigdetails"]
|
||||
for id in controller_details:
|
||||
details = controller_details[id]
|
||||
controller_type = ""
|
||||
enabled_branches = ""
|
||||
if "controller_type" in details:
|
||||
controller_type = details["controller_type"]
|
||||
if "enabled_branches" in details:
|
||||
enabled_branches = details["enabled_branches"]
|
||||
print(id, controller_type)
|
||||
out_vdf = download_published_file(client, int(id), os.path.join(backup_dir, controller_type + str(id)))
|
||||
if out_vdf is not None and not config_generated:
|
||||
if (controller_type in ["controller_xbox360", "controller_xboxone"] and (("default" in enabled_branches) or ("public" in enabled_branches))):
|
||||
parse_controller_vdf.generate_controller_config(out_vdf.decode('utf-8'), os.path.join(out_dir, "controller"))
|
||||
config_generated = True
|
||||
if "steamcontrollertouchconfigdetails" in game_info["config"]:
|
||||
controller_details = game_info["config"]["steamcontrollertouchconfigdetails"]
|
||||
for id in controller_details:
|
||||
details = controller_details[id]
|
||||
controller_type = ""
|
||||
enabled_branches = ""
|
||||
if "controller_type" in details:
|
||||
controller_type = details["controller_type"]
|
||||
if "enabled_branches" in details:
|
||||
enabled_branches = details["enabled_branches"]
|
||||
print(id, controller_type)
|
||||
out_vdf = download_published_file(client, int(id), os.path.join(backup_dir, controller_type + str(id)))
|
||||
prompt_for_unavailable = True
|
||||
|
||||
inventory_data = generate_inventory(client, appid)
|
||||
if inventory_data is not None:
|
||||
out_inventory = {}
|
||||
default_items = {}
|
||||
inventory = json.loads(inventory_data.rstrip(b"\x00"))
|
||||
raw_inventory = json.dumps(inventory, indent=4)
|
||||
with open(os.path.join(backup_dir, "inventory.json"), "w") as f:
|
||||
f.write(raw_inventory)
|
||||
for i in inventory:
|
||||
index = str(i["itemdefid"])
|
||||
x = {}
|
||||
for t in i:
|
||||
if i[t] is True:
|
||||
x[t] = "true"
|
||||
elif i[t] is False:
|
||||
x[t] = "false"
|
||||
else:
|
||||
x[t] = str(i[t])
|
||||
out_inventory[index] = x
|
||||
default_items[index] = 1
|
||||
if len(sys.argv) < 2:
|
||||
help()
|
||||
sys.exit(1)
|
||||
|
||||
out_json_inventory = json.dumps(out_inventory, indent=2)
|
||||
with open(os.path.join(out_dir, "items.json"), "w") as f:
|
||||
f.write(out_json_inventory)
|
||||
out_json_inventory = json.dumps(default_items, indent=2)
|
||||
with open(os.path.join(out_dir, "default_items.json"), "w") as f:
|
||||
f.write(out_json_inventory)
|
||||
appids : set[int] = set()
|
||||
for appid in sys.argv[1:]:
|
||||
if f'{appid}'.isnumeric():
|
||||
appids.add(int(appid))
|
||||
elif f'{appid}'.lower() == '-shots':
|
||||
DOWNLOAD_SCREESHOTS = True
|
||||
elif f'{appid}'.lower() == '-thumbs':
|
||||
DOWNLOAD_THUMBNAILS = True
|
||||
elif f'{appid}'.lower() == '-vid':
|
||||
DOWNLOAD_VIDEOS = True
|
||||
elif f'{appid}'.lower() == '-imgs':
|
||||
DOWNLOAD_COMMON_IMAGES = True
|
||||
elif f'{appid}'.lower() == '-name':
|
||||
SAVE_APP_NAME = True
|
||||
elif f'{appid}'.lower() == '-cdx':
|
||||
GENERATE_CODEX_INI = True
|
||||
elif f'{appid}'.lower() == '-aw':
|
||||
GENERATE_ACHIEVEMENT_WATCHER_SCHEMAS = True
|
||||
elif f'{appid}'.lower() == '-clean':
|
||||
CLEANUP_BEFORE_GENERATING = True
|
||||
else:
|
||||
print(f'[X] invalid switch: {appid}')
|
||||
help()
|
||||
sys.exit(1)
|
||||
|
||||
if not appids:
|
||||
print(f'[X] no app id was provided')
|
||||
help()
|
||||
sys.exit(1)
|
||||
|
||||
client = SteamClient()
|
||||
if not os.path.exists("login_temp"):
|
||||
os.makedirs("login_temp")
|
||||
client.set_credential_location("login_temp")
|
||||
|
||||
if os.path.isfile("my_login.txt"):
|
||||
filedata = ['']
|
||||
with open("my_login.txt", "r") as f:
|
||||
filedata = f.readlines()
|
||||
filedata = list(map(lambda s: s.strip().replace("\r", "").replace("\n", ""), filedata))
|
||||
filedata = [l for l in filedata if l]
|
||||
if len(filedata) == 2:
|
||||
USERNAME = filedata[0]
|
||||
PASSWORD = filedata[1]
|
||||
|
||||
if (len(USERNAME) == 0 or len(PASSWORD) == 0):
|
||||
client.cli_login()
|
||||
else:
|
||||
result = client.login(USERNAME, password=PASSWORD)
|
||||
auth_code, two_factor_code = None, None
|
||||
while result in (EResult.AccountLogonDenied, EResult.InvalidLoginAuthCode,
|
||||
EResult.AccountLoginDeniedNeedTwoFactor, EResult.TwoFactorCodeMismatch,
|
||||
EResult.TryAnotherCM, EResult.ServiceUnavailable,
|
||||
EResult.InvalidPassword,
|
||||
):
|
||||
|
||||
if result == EResult.InvalidPassword:
|
||||
print("invalid password, the password you set is wrong.")
|
||||
exit(1)
|
||||
|
||||
elif result in (EResult.AccountLogonDenied, EResult.InvalidLoginAuthCode):
|
||||
prompt = ("Enter email code: " if result == EResult.AccountLogonDenied else
|
||||
"Incorrect code. Enter email code: ")
|
||||
auth_code, two_factor_code = input(prompt), None
|
||||
|
||||
elif result in (EResult.AccountLoginDeniedNeedTwoFactor, EResult.TwoFactorCodeMismatch):
|
||||
prompt = ("Enter 2FA code: " if result == EResult.AccountLoginDeniedNeedTwoFactor else
|
||||
"Incorrect code. Enter 2FA code: ")
|
||||
auth_code, two_factor_code = None, input(prompt)
|
||||
|
||||
elif result in (EResult.TryAnotherCM, EResult.ServiceUnavailable):
|
||||
if prompt_for_unavailable and result == EResult.ServiceUnavailable:
|
||||
while True:
|
||||
answer = input("Steam is down. Keep retrying? [y/n]: ").lower()
|
||||
if answer in 'yn': break
|
||||
|
||||
prompt_for_unavailable = False
|
||||
if answer == 'n': break
|
||||
|
||||
client.reconnect(maxdelay=15)
|
||||
|
||||
result = client.login(USERNAME, PASSWORD, None, auth_code, two_factor_code)
|
||||
|
||||
for appid in appids:
|
||||
print(f"********* generating info for app id {appid} *********")
|
||||
raw = client.get_product_info(apps=[appid])
|
||||
game_info : dict = raw["apps"][appid]
|
||||
|
||||
game_info_common : dict = game_info.get("common", {})
|
||||
app_name = game_info_common.get("name", "")
|
||||
app_name_on_disk = f"{appid}"
|
||||
if app_name:
|
||||
print(f"App name on store: '{app_name}'")
|
||||
if SAVE_APP_NAME:
|
||||
sanitized_name = safe_name.create_safe_name(app_name)
|
||||
if sanitized_name:
|
||||
app_name_on_disk = f'{sanitized_name}-{appid}'
|
||||
else:
|
||||
app_name = f"Unknown_Steam_app_{appid}" # we need this for later use in the Achievement Watcher
|
||||
print(f"[X] Couldn't find app name on store")
|
||||
|
||||
root_backup_dir = "backup"
|
||||
backup_dir = os.path.join(root_backup_dir, f"{appid}")
|
||||
if not os.path.exists(backup_dir):
|
||||
os.makedirs(backup_dir)
|
||||
|
||||
root_out_dir = "output"
|
||||
base_out_dir = os.path.join(root_out_dir, app_name_on_disk)
|
||||
emu_settings_dir = os.path.join(base_out_dir, "steam_settings")
|
||||
info_out_dir = os.path.join(base_out_dir, "info")
|
||||
|
||||
if CLEANUP_BEFORE_GENERATING:
|
||||
print("cleaning output folder before generating any data")
|
||||
base_dir_path = pathlib.Path(base_out_dir)
|
||||
if base_dir_path.is_file():
|
||||
base_dir_path.unlink()
|
||||
time.sleep(0.05)
|
||||
elif base_dir_path.is_dir():
|
||||
shutil.rmtree(base_dir_path)
|
||||
time.sleep(0.05)
|
||||
|
||||
while base_dir_path.exists():
|
||||
time.sleep(0.05)
|
||||
|
||||
if not os.path.exists(emu_settings_dir):
|
||||
os.makedirs(emu_settings_dir)
|
||||
|
||||
if not os.path.exists(info_out_dir):
|
||||
os.makedirs(info_out_dir)
|
||||
|
||||
print(f"output dir: '{base_out_dir}'")
|
||||
|
||||
with open(os.path.join(info_out_dir, "product_info.json"), "wt", encoding='utf-8') as f:
|
||||
json.dump(game_info, f, ensure_ascii=False, indent=2)
|
||||
|
||||
app_details.download_app_details(
|
||||
base_out_dir, info_out_dir,
|
||||
appid,
|
||||
DOWNLOAD_SCREESHOTS,
|
||||
DOWNLOAD_THUMBNAILS,
|
||||
DOWNLOAD_VIDEOS)
|
||||
|
||||
clienticon : str = None
|
||||
icon : str = None
|
||||
logo : str = None
|
||||
logo_small : str = None
|
||||
achievements : list[dict] = []
|
||||
languages : list[str] = []
|
||||
app_exe = ''
|
||||
if game_info_common:
|
||||
if "clienticon" in game_info_common:
|
||||
clienticon = f"{game_info_common['clienticon']}"
|
||||
|
||||
if "icon" in game_info_common:
|
||||
icon = f"{game_info_common['icon']}"
|
||||
|
||||
if "logo" in game_info_common:
|
||||
logo = f"{game_info_common['logo']}"
|
||||
|
||||
if "logo_small" in game_info_common:
|
||||
logo_small = f"{game_info_common['logo_small']}"
|
||||
|
||||
#print(f"generating achievement stats")
|
||||
#if "community_visible_stats" in game_info_common: #NOTE: checking this seems to skip stats on a few games so it's commented out
|
||||
achievements = generate_achievement_stats(client, appid, emu_settings_dir, backup_dir)
|
||||
|
||||
if "supported_languages" in game_info_common:
|
||||
langs : dict[str, dict] = game_info_common["supported_languages"]
|
||||
languages = [lang for lang in langs if langs[lang].get("supported", "").lower() == "true"]
|
||||
|
||||
if languages:
|
||||
with open(os.path.join(emu_settings_dir, "supported_languages.txt"), 'wt', encoding='utf-8') as f:
|
||||
for lang in languages:
|
||||
f.write(f'{lang}\n')
|
||||
|
||||
with open(os.path.join(emu_settings_dir, "steam_appid.txt"), 'w') as f:
|
||||
f.write(str(appid))
|
||||
|
||||
if "depots" in game_info:
|
||||
if "branches" in game_info["depots"]:
|
||||
if "public" in game_info["depots"]["branches"]:
|
||||
if "buildid" in game_info["depots"]["branches"]["public"]:
|
||||
buildid = game_info["depots"]["branches"]["public"]["buildid"]
|
||||
with open(os.path.join(emu_settings_dir, "build_id.txt"), 'wt', encoding='utf-8') as f:
|
||||
f.write(str(buildid))
|
||||
|
||||
dlc_config_list : list[tuple[int, str]] = []
|
||||
dlc_list, depot_app_list, all_depots = get_dlc(game_info)
|
||||
dlc_raw = {}
|
||||
if dlc_list:
|
||||
dlc_raw = client.get_product_info(apps=dlc_list)["apps"]
|
||||
for dlc in dlc_raw:
|
||||
dlc_name = ''
|
||||
try:
|
||||
dlc_name = f'{dlc_raw[dlc]["common"]["name"]}'
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
if not dlc_name:
|
||||
dlc_name = f"Unknown Steam app {dlc}"
|
||||
|
||||
dlc_config_list.append((dlc, dlc_name))
|
||||
|
||||
if dlc_config_list:
|
||||
with open(os.path.join(emu_settings_dir, "DLC.txt"), 'wt', encoding="utf-8") as f:
|
||||
for x in dlc_config_list:
|
||||
f.write(f"{x[0]}={x[1]}\n")
|
||||
|
||||
if all_depots:
|
||||
with open(os.path.join(emu_settings_dir, "depots.txt"), 'wt', encoding="utf-8") as f:
|
||||
for game_depot in all_depots:
|
||||
f.write(f"{game_depot}\n")
|
||||
|
||||
config_generated = False
|
||||
if "config" in game_info:
|
||||
if "steamcontrollerconfigdetails" in game_info["config"]:
|
||||
controller_details = game_info["config"]["steamcontrollerconfigdetails"]
|
||||
for id in controller_details:
|
||||
details = controller_details[id]
|
||||
controller_type = ""
|
||||
enabled_branches = ""
|
||||
if "controller_type" in details:
|
||||
controller_type = details["controller_type"]
|
||||
if "enabled_branches" in details:
|
||||
enabled_branches = details["enabled_branches"]
|
||||
print(id, controller_type)
|
||||
out_vdf = download_published_file(client, int(id), os.path.join(backup_dir, controller_type + str(id)))
|
||||
if out_vdf is not None and not config_generated:
|
||||
if (controller_type in ["controller_xbox360", "controller_xboxone"] and (("default" in enabled_branches) or ("public" in enabled_branches))):
|
||||
parse_controller_vdf.generate_controller_config(out_vdf.decode('utf-8'), os.path.join(emu_settings_dir, "controller"))
|
||||
config_generated = True
|
||||
if "steamcontrollertouchconfigdetails" in game_info["config"]:
|
||||
controller_details = game_info["config"]["steamcontrollertouchconfigdetails"]
|
||||
for id in controller_details:
|
||||
details = controller_details[id]
|
||||
controller_type = ""
|
||||
enabled_branches = ""
|
||||
if "controller_type" in details:
|
||||
controller_type = details["controller_type"]
|
||||
if "enabled_branches" in details:
|
||||
enabled_branches = details["enabled_branches"]
|
||||
print(id, controller_type)
|
||||
out_vdf = download_published_file(client, int(id), os.path.join(backup_dir, controller_type + str(id)))
|
||||
if "launch" in game_info["config"]:
|
||||
launch_configs = game_info["config"]["launch"]
|
||||
with open(os.path.join(info_out_dir, "launch_config.json"), "wt", encoding='utf-8') as f:
|
||||
json.dump(launch_configs, f, ensure_ascii=False, indent=2)
|
||||
|
||||
first_app_exe : str = None
|
||||
prefered_app_exe : str = None
|
||||
unwanted_app_exes = ["launch", "start", "play", "try", "demo", "_vr",]
|
||||
for cfg in launch_configs.values():
|
||||
if "executable" in cfg:
|
||||
app_exe = f'{cfg["executable"]}'
|
||||
|
||||
if app_exe.lower().endswith(".exe"):
|
||||
app_exe = app_exe.replace("\\", "/").split('/')[-1]
|
||||
if first_app_exe is None:
|
||||
first_app_exe = app_exe
|
||||
if all(app_exe.lower().find(unwanted_exe) < 0 for unwanted_exe in unwanted_app_exes):
|
||||
prefered_app_exe = app_exe
|
||||
break
|
||||
|
||||
if prefered_app_exe:
|
||||
app_exe = prefered_app_exe
|
||||
elif first_app_exe:
|
||||
app_exe = first_app_exe
|
||||
|
||||
if GENERATE_ACHIEVEMENT_WATCHER_SCHEMAS:
|
||||
ach_watcher_gen.generate_all_ach_watcher_schemas(
|
||||
base_out_dir,
|
||||
appid,
|
||||
app_name,
|
||||
app_exe,
|
||||
achievements,
|
||||
icon)
|
||||
|
||||
if GENERATE_CODEX_INI:
|
||||
cdx_gen.generate_cdx_ini(
|
||||
base_out_dir,
|
||||
appid,
|
||||
dlc_config_list,
|
||||
achievements)
|
||||
|
||||
if DOWNLOAD_COMMON_IMAGES:
|
||||
app_images.download_app_images(
|
||||
base_out_dir,
|
||||
appid,
|
||||
clienticon,
|
||||
icon,
|
||||
logo,
|
||||
logo_small)
|
||||
|
||||
disable_all_extra_features(emu_settings_dir)
|
||||
|
||||
inventory_data = generate_inventory(client, appid)
|
||||
if inventory_data is not None:
|
||||
out_inventory = {}
|
||||
default_items = {}
|
||||
inventory = json.loads(inventory_data.rstrip(b"\x00"))
|
||||
raw_inventory = json.dumps(inventory, indent=4)
|
||||
with open(os.path.join(backup_dir, "inventory.json"), "w") as f:
|
||||
f.write(raw_inventory)
|
||||
for i in inventory:
|
||||
index = str(i["itemdefid"])
|
||||
x = {}
|
||||
for t in i:
|
||||
if i[t] is True:
|
||||
x[t] = "true"
|
||||
elif i[t] is False:
|
||||
x[t] = "false"
|
||||
else:
|
||||
x[t] = str(i[t])
|
||||
out_inventory[index] = x
|
||||
default_items[index] = 1
|
||||
|
||||
with open(os.path.join(emu_settings_dir, "items.json"), "wt", encoding='utf-8') as f:
|
||||
json.dump(out_inventory, f, ensure_ascii=False, indent=2)
|
||||
|
||||
with open(os.path.join(emu_settings_dir, "default_items.json"), "wt", encoding='utf-8') as f:
|
||||
json.dump(default_items, f, ensure_ascii=False, indent=2)
|
||||
|
||||
with open(os.path.join(backup_dir, "product_info.json"), "wt", encoding='utf-8') as f:
|
||||
json.dump(game_info, f, ensure_ascii=False, indent=2)
|
||||
|
||||
with open(os.path.join(backup_dir, "dlc_product_info.json"), "wt", encoding='utf-8') as f:
|
||||
json.dump(dlc_raw, f, ensure_ascii=False, indent=2)
|
||||
|
||||
print(f"######### done for app id {appid} #########\n\n")
|
||||
|
||||
if __name__ == "__main__":
|
||||
try:
|
||||
main()
|
||||
except Exception as e:
|
||||
print("Unexpected error:")
|
||||
print(e)
|
||||
sys.exit(1)
|
||||
|
||||
game_info_backup = json.dumps(game_info, indent=4)
|
||||
with open(os.path.join(backup_dir, "product_info.json"), "w") as f:
|
||||
f.write(game_info_backup)
|
||||
with open(os.path.join(backup_dir, "dlc_product_info.json"), "w") as f:
|
||||
f.write(dlc_infos_backup)
|
||||
|
BIN
scripts/icon/Froyoshark-Enkel-Steam.ico
Normal file
BIN
scripts/icon/Froyoshark-Enkel-Steam.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 178 KiB |
37
scripts/rebuild.bat
Normal file
37
scripts/rebuild.bat
Normal file
@ -0,0 +1,37 @@
|
||||
@echo off
|
||||
|
||||
setlocal
|
||||
pushd "%~dp0"
|
||||
|
||||
set "venv=.env"
|
||||
set "out_dir=bin"
|
||||
set "build_temp_dir=build_tmp"
|
||||
set "tool_name=generate_emu_config"
|
||||
set "icon_file=icon\Froyoshark-Enkel-Steam.ico"
|
||||
set "main_file=generate_emu_config.py"
|
||||
|
||||
if exist "%out_dir%" (
|
||||
rmdir /s /q "%out_dir%"
|
||||
)
|
||||
|
||||
if exist "%build_temp_dir%" (
|
||||
rmdir /s /q "%build_temp_dir%"
|
||||
)
|
||||
|
||||
del /f /q "*.spec"
|
||||
|
||||
call "%venv%\Scripts\activate.bat"
|
||||
|
||||
pyinstaller "%main_file%" --distpath "%out_dir%" -y --clean --onedir --name "%tool_name%" --noupx --console -i "%icon_file%" --workpath "%build_temp_dir%" --collect-submodules "steam"
|
||||
|
||||
copy /y "steam_default_icon_locked.jpg" "%out_dir%\%tool_name%\"
|
||||
copy /y "steam_default_icon_unlocked.jpg" "%out_dir%\%tool_name%\"
|
||||
|
||||
echo:
|
||||
echo =============
|
||||
echo Built inside : "%out_dir%\"
|
||||
|
||||
:script_end
|
||||
popd
|
||||
endlocal
|
||||
|
15
scripts/recreate_venv.bat
Normal file
15
scripts/recreate_venv.bat
Normal file
@ -0,0 +1,15 @@
|
||||
@echo off
|
||||
|
||||
cd /d "%~dp0"
|
||||
|
||||
set "venv=.env"
|
||||
set "reqs_file=requirements.txt"
|
||||
|
||||
if exist "%venv%" (
|
||||
rmdir /s /q "%venv%"
|
||||
)
|
||||
|
||||
python -m venv "%venv%"
|
||||
timeout /t 1 /nobreak
|
||||
call "%venv%\Scripts\activate.bat"
|
||||
pip install -r "%reqs_file%"
|
2
scripts/requirements.txt
Normal file
2
scripts/requirements.txt
Normal file
@ -0,0 +1,2 @@
|
||||
steam[client]
|
||||
pyinstaller
|
@ -2,6 +2,7 @@ import vdf
|
||||
import sys
|
||||
import os
|
||||
import json
|
||||
import copy
|
||||
|
||||
|
||||
STAT_TYPE_INT = '1'
|
||||
@ -9,11 +10,13 @@ STAT_TYPE_FLOAT = '2'
|
||||
STAT_TYPE_AVGRATE = '3'
|
||||
STAT_TYPE_BITS = '4'
|
||||
|
||||
def generate_stats_achievements(schema, config_directory):
|
||||
def generate_stats_achievements(
|
||||
schema, config_directory
|
||||
) -> tuple[list[dict], list[dict], bool, bool]:
|
||||
schema = vdf.binary_loads(schema)
|
||||
# print(schema)
|
||||
achievements_out = []
|
||||
stats_out = []
|
||||
achievements_out : list[dict] = []
|
||||
stats_out : list[dict] = []
|
||||
|
||||
for appid in schema:
|
||||
sch = schema[appid]
|
||||
@ -25,15 +28,19 @@ def generate_stats_achievements(schema, config_directory):
|
||||
for ach_num in achs:
|
||||
out = {}
|
||||
ach = achs[ach_num]
|
||||
out["hidden"] = '0'
|
||||
out['hidden'] = 0
|
||||
for x in ach['display']:
|
||||
value = ach['display'][x]
|
||||
if x == 'name':
|
||||
x = 'displayName'
|
||||
if x == 'desc':
|
||||
elif x == 'desc':
|
||||
x = 'description'
|
||||
if x == 'Hidden':
|
||||
elif x == 'Hidden' or f'{x}'.lower() == 'hidden':
|
||||
x = 'hidden'
|
||||
try:
|
||||
value = int(value)
|
||||
except Exception as e:
|
||||
pass
|
||||
out[x] = value
|
||||
out['name'] = ach['name']
|
||||
if 'progress' in ach:
|
||||
@ -57,20 +64,39 @@ def generate_stats_achievements(schema, config_directory):
|
||||
stats_out += [out]
|
||||
#print(stat_info[s])
|
||||
|
||||
copy_default_unlocked_img = False
|
||||
copy_default_locked_img = False
|
||||
output_ach = copy.deepcopy(achievements_out)
|
||||
for out_ach in output_ach:
|
||||
icon = out_ach.get("icon", None)
|
||||
if icon:
|
||||
out_ach["icon"] = f"img/{icon}"
|
||||
else:
|
||||
out_ach["icon"] = r'img/steam_default_icon_unlocked.jpg'
|
||||
copy_default_unlocked_img = True
|
||||
|
||||
icon_gray = out_ach.get("icon_gray", None)
|
||||
if icon_gray:
|
||||
out_ach["icon_gray"] = f"img/{icon_gray}"
|
||||
else:
|
||||
out_ach["icon_gray"] = r'img/steam_default_icon_locked.jpg'
|
||||
copy_default_locked_img = True
|
||||
|
||||
output_ach = json.dumps(achievements_out, indent=4)
|
||||
output_stats = ""
|
||||
icongray = out_ach.get("icongray", None)
|
||||
if icongray:
|
||||
out_ach["icongray"] = f"{icongray}"
|
||||
|
||||
output_stats : list[str] = []
|
||||
for s in stats_out:
|
||||
default_num = 0
|
||||
if (s['type'] == 'int'):
|
||||
if f"{s['type']}".lower() == 'int':
|
||||
try:
|
||||
default_num = int(s['default'])
|
||||
except ValueError:
|
||||
default_num = int(float(s['default']))
|
||||
else:
|
||||
default_num = float(s['default'])
|
||||
output_stats += "{}={}={}\n".format(s['name'], s['type'], default_num)
|
||||
output_stats.append(f"{s['name']}={s['type']}={default_num}\n")
|
||||
|
||||
# print(output_ach)
|
||||
# print(output_stats)
|
||||
@ -78,13 +104,16 @@ def generate_stats_achievements(schema, config_directory):
|
||||
if not os.path.exists(config_directory):
|
||||
os.makedirs(config_directory)
|
||||
|
||||
with open(os.path.join(config_directory, "achievements.json"), 'w') as f:
|
||||
f.write(output_ach)
|
||||
if output_ach:
|
||||
with open(os.path.join(config_directory, "achievements.json"), 'wt', encoding='utf-8') as f:
|
||||
json.dump(output_ach, f, indent=2)
|
||||
|
||||
with open(os.path.join(config_directory, "stats.txt"), 'w', encoding='utf-8') as f:
|
||||
f.write(output_stats)
|
||||
if output_stats:
|
||||
with open(os.path.join(config_directory, "stats.txt"), 'wt', encoding='utf-8') as f:
|
||||
f.writelines(output_stats)
|
||||
|
||||
return (achievements_out, stats_out)
|
||||
return (achievements_out, stats_out,
|
||||
copy_default_unlocked_img, copy_default_locked_img)
|
||||
|
||||
if __name__ == '__main__':
|
||||
if len(sys.argv) < 2:
|
||||
|
BIN
scripts/steam_default_icon_locked.jpg
Normal file
BIN
scripts/steam_default_icon_locked.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.9 KiB |
BIN
scripts/steam_default_icon_unlocked.jpg
Normal file
BIN
scripts/steam_default_icon_unlocked.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.1 KiB |
Loading…
x
Reference in New Issue
Block a user