mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-27 05:04:01 +08:00
fix the conditions for progress indication + remove invalid code when resetting stats
This commit is contained in:
parent
987d29084c
commit
9e15af4ec8
@ -50,8 +50,11 @@ struct achievement_trigger {
|
|||||||
std::string min_value{};
|
std::string min_value{};
|
||||||
std::string max_value{};
|
std::string max_value{};
|
||||||
|
|
||||||
bool check_triggered(float stat) const;
|
bool should_unlock_ach(float stat) const;
|
||||||
bool check_triggered(int32 stat) const;
|
bool should_unlock_ach(int32 stat) const;
|
||||||
|
|
||||||
|
bool should_indicate_progress(float stat) const;
|
||||||
|
bool should_indicate_progress(int32 stat) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
class Steam_User_Stats :
|
class Steam_User_Stats :
|
||||||
|
@ -69,7 +69,7 @@ void Steam_Leaderboard::sort_entries()
|
|||||||
|
|
||||||
|
|
||||||
// --- achievement_trigger ---
|
// --- achievement_trigger ---
|
||||||
bool achievement_trigger::check_triggered(float stat) const
|
bool achievement_trigger::should_unlock_ach(float stat) const
|
||||||
{
|
{
|
||||||
try {
|
try {
|
||||||
if (std::stof(max_value) <= stat) return true;
|
if (std::stof(max_value) <= stat) return true;
|
||||||
@ -78,7 +78,7 @@ bool achievement_trigger::check_triggered(float stat) const
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool achievement_trigger::check_triggered(int32 stat) const
|
bool achievement_trigger::should_unlock_ach(int32 stat) const
|
||||||
{
|
{
|
||||||
try {
|
try {
|
||||||
if (std::stoi(max_value) <= stat) return true;
|
if (std::stoi(max_value) <= stat) return true;
|
||||||
@ -86,6 +86,26 @@ bool achievement_trigger::check_triggered(int32 stat) const
|
|||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool achievement_trigger::should_indicate_progress(float stat) const
|
||||||
|
{
|
||||||
|
// show progress if number < max
|
||||||
|
try {
|
||||||
|
if (std::stof(max_value) > stat) return true;
|
||||||
|
} catch (...) {}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool achievement_trigger::should_indicate_progress(int32 stat) const
|
||||||
|
{
|
||||||
|
// show progress if number < max
|
||||||
|
try {
|
||||||
|
if (std::stoi(max_value) > stat) return true;
|
||||||
|
} catch (...) {}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
// --- achievement_trigger ---
|
// --- achievement_trigger ---
|
||||||
|
|
||||||
|
|
||||||
@ -377,15 +397,6 @@ bool Steam_User_Stats::clear_stats_internal()
|
|||||||
|
|
||||||
stats_cache_int[stat_name] = data;
|
stats_cache_int[stat_name] = data;
|
||||||
|
|
||||||
auto stat_trigger = achievement_stat_trigger.find(stat_name);
|
|
||||||
if (stat_trigger != achievement_stat_trigger.end()) {
|
|
||||||
for (auto &t : stat_trigger->second) {
|
|
||||||
if (t.check_triggered(data)) {
|
|
||||||
set_achievement_internal(t.name.c_str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data));
|
if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -403,15 +414,6 @@ bool Steam_User_Stats::clear_stats_internal()
|
|||||||
|
|
||||||
stats_cache_float[stat_name] = data;
|
stats_cache_float[stat_name] = data;
|
||||||
|
|
||||||
auto stat_trigger = achievement_stat_trigger.find(stat_name);
|
|
||||||
if (stat_trigger != achievement_stat_trigger.end()) {
|
|
||||||
for (auto &t : stat_trigger->second) {
|
|
||||||
if (t.check_triggered(data)) {
|
|
||||||
set_achievement_internal(t.name.c_str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data));
|
if (needs_disk_write) local_storage->store_data(Local_Storage::stats_storage_folder, stat_name, (char *)&data, sizeof(data));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -451,9 +453,12 @@ Steam_User_Stats::InternalSetResult<int32> Steam_User_Stats::set_stat_internal(
|
|||||||
auto stat_trigger = achievement_stat_trigger.find(stat_name);
|
auto stat_trigger = achievement_stat_trigger.find(stat_name);
|
||||||
if (stat_trigger != achievement_stat_trigger.end()) {
|
if (stat_trigger != achievement_stat_trigger.end()) {
|
||||||
for (auto &t : stat_trigger->second) {
|
for (auto &t : stat_trigger->second) {
|
||||||
if (t.check_triggered(nData)) {
|
if (t.should_unlock_ach(nData)) {
|
||||||
set_achievement_internal(t.name.c_str());
|
set_achievement_internal(t.name.c_str());
|
||||||
}
|
}
|
||||||
|
if (t.should_indicate_progress(nData)) {
|
||||||
|
IndicateAchievementProgress(t.name.c_str(), nData, std::stoi(t.max_value));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -496,9 +501,12 @@ Steam_User_Stats::InternalSetResult<std::pair<GameServerStats_Messages::StatInfo
|
|||||||
auto stat_trigger = achievement_stat_trigger.find(stat_name);
|
auto stat_trigger = achievement_stat_trigger.find(stat_name);
|
||||||
if (stat_trigger != achievement_stat_trigger.end()) {
|
if (stat_trigger != achievement_stat_trigger.end()) {
|
||||||
for (auto &t : stat_trigger->second) {
|
for (auto &t : stat_trigger->second) {
|
||||||
if (t.check_triggered(fData)) {
|
if (t.should_unlock_ach(fData)) {
|
||||||
set_achievement_internal(t.name.c_str());
|
set_achievement_internal(t.name.c_str());
|
||||||
}
|
}
|
||||||
|
if (t.should_indicate_progress(fData)) {
|
||||||
|
IndicateAchievementProgress(t.name.c_str(), fData, std::stof(t.max_value));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1156,6 +1164,9 @@ bool Steam_User_Stats::IndicateAchievementProgress( const char *pchName, uint32
|
|||||||
|
|
||||||
// save new progress
|
// save new progress
|
||||||
try {
|
try {
|
||||||
|
auto old_progress = user_achievements.value(actual_ach_name, nlohmann::json{}).value("progress", ~nCurProgress);
|
||||||
|
if (old_progress == nCurProgress) return true;
|
||||||
|
|
||||||
user_achievements[actual_ach_name]["progress"] = nCurProgress;
|
user_achievements[actual_ach_name]["progress"] = nCurProgress;
|
||||||
user_achievements[actual_ach_name]["max_progress"] = nMaxProgress;
|
user_achievements[actual_ach_name]["max_progress"] = nMaxProgress;
|
||||||
save_achievements();
|
save_achievements();
|
||||||
@ -1179,7 +1190,6 @@ bool Steam_User_Stats::IndicateAchievementProgress( const char *pchName, uint32
|
|||||||
|
|
||||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||||
}
|
}
|
||||||
// callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); // TODO was this correct?
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1340,7 +1350,6 @@ bool Steam_User_Stats::ResetAllStats( bool bAchievementsToo )
|
|||||||
item["earned"] = false;
|
item["earned"] = false;
|
||||||
item["earned_time"] = static_cast<uint32>(0);
|
item["earned_time"] = static_cast<uint32>(0);
|
||||||
item["progress"] = static_cast<uint32>(0);
|
item["progress"] = static_cast<uint32>(0);
|
||||||
item["max_progress"] = static_cast<uint32>(0);
|
|
||||||
|
|
||||||
overlay->AddAchievementNotification(name, item, false);
|
overlay->AddAchievementNotification(name, item, false);
|
||||||
} catch(const std::exception& e) {
|
} catch(const std::exception& e) {
|
||||||
|
@ -2039,15 +2039,13 @@ void Steam_Overlay::AddAchievementNotification(const std::string &ach_name, nloh
|
|||||||
a.max_progress = ach.value("max_progress", static_cast<float>(0));
|
a.max_progress = ach.value("max_progress", static_cast<float>(0));
|
||||||
} catch(...) {}
|
} catch(...) {}
|
||||||
|
|
||||||
if (a.achieved) {
|
if (a.achieved && !for_progress) { // here we don't show the progress indications
|
||||||
|
post_achievement_notification(a, for_progress);
|
||||||
|
notify_sound_user_achievement();
|
||||||
|
} else if (for_progress && !settings->disable_overlay_achievement_progress) { // progress indication is shown for locked achievements only
|
||||||
// post notification if this isn't a progress, or a progress and the user didn't disable these notifications
|
// post notification if this isn't a progress, or a progress and the user didn't disable these notifications
|
||||||
if (!for_progress || !settings->disable_overlay_achievement_progress) {
|
post_achievement_notification(a, for_progress);
|
||||||
post_achievement_notification(a, for_progress);
|
// don't play sound
|
||||||
}
|
|
||||||
// don't play sound if this is progress
|
|
||||||
if (!for_progress) {
|
|
||||||
notify_sound_user_achievement();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user