mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-27 13:14:01 +08:00
all deps now are now building on windows from premake!
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3b817af13f
commit
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@ -496,7 +496,7 @@ if _OPTIONS["build-protobuf"] or _OPTIONS["all-build"] then
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}))
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}))
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end
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end
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end
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end
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-- TODO COMPLETE THIS
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if _OPTIONS["build-mbedtls"] or _OPTIONS["all-build"] then
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if _OPTIONS["build-mbedtls"] or _OPTIONS["all-build"] then
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local mbedtls_common_defs = {
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local mbedtls_common_defs = {
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"USE_STATIC_MBEDTLS_LIBRARY=ON",
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"USE_STATIC_MBEDTLS_LIBRARY=ON",
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@ -518,3 +518,49 @@ if _OPTIONS["build-mbedtls"] or _OPTIONS["all-build"] then
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cmake_build('mbedtls', false, mbedtls_common_defs)
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cmake_build('mbedtls', false, mbedtls_common_defs)
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end
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end
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end
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end
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if _OPTIONS["build-ingame_overlay"] or _OPTIONS["all-build"] then
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-- fixes 32-bit compilation of DX12
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local overaly_imgui_cfg_file = os.realpath(path.join(deps_dir, 'ingame_overlay', 'imconfig.imcfg'))
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if not os.isfile(overaly_imgui_cfg_file) then
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if not io.writefile(overaly_imgui_cfg_file, [[
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#pragma once
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#define ImTextureID ImU64
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]]) then
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error('failed to create ImGui config file for overlay: ' .. overaly_imgui_cfg_file)
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end
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end
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local ingame_overlay_common_defs = {
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'IMGUI_USER_CONFIG="' .. overaly_imgui_cfg_file:gsub('\\', '/') .. '"',
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'INGAMEOVERLAY_USE_SYSTEM_LIBRARIES=OFF',
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'INGAMEOVERLAY_USE_SPDLOG=OFF',
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'INGAMEOVERLAY_BUILD_TESTS=OFF',
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}
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-- fix missing standard include/header file for gcc/clang
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local ingame_overlay_missing_inc = {}
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if string.match(_ACTION, 'gmake.*') then
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ingame_overlay_missing_inc = {
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'CMAKE_CXX_FLAGS_RELEASE="-include cstdint -include cinttypes"'
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}
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end
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if _OPTIONS["32-build"] then
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cmake_build('ingame_overlay/deps/System', true, merge_list(ingame_overlay_missing_inc, {
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'BUILD_SYSTEMLIB_TESTS=OFF',
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}))
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cmake_build('ingame_overlay/deps/mini_detour', true, {
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'BUILD_MINIDETOUR_TESTS=OFF',
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})
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cmake_build('ingame_overlay', true, merge_list(ingame_overlay_missing_inc, ingame_overlay_common_defs))
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end
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if _OPTIONS["64-build"] then
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cmake_build('ingame_overlay/deps/System', false, merge_list(ingame_overlay_missing_inc, {
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'BUILD_SYSTEMLIB_TESTS=OFF',
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}))
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cmake_build('ingame_overlay/deps/mini_detour', false, {
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'BUILD_MINIDETOUR_TESTS=OFF',
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})
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cmake_build('ingame_overlay', false, merge_list(ingame_overlay_missing_inc, ingame_overlay_common_defs))
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end
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end
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