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change default notification duration
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@ -1,7 +1,8 @@
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## 2024/6/21
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* fix the conditions for achievement progress indication when a game updates a stat which is tied to an achievement
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now the user achievements will be updated and saved, and an overlay notification will be triggered
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now the user achievements will be updated and saved, and an overlay notification will be triggered.
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works with `Achievement Watcher by xan105` and the built-in overlay.
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you need `stats.txt` and `achievements.json` inside your local `steam_settings` folder for this feature to work properly
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* fix an old problem where games would crash on exit if the overlay was enabled, more prominent in `DirectX 12` games, also set the overlay hook procedure to an empty function before cleaning up the overlay
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* remove an invalid condition when resetting stats, only write to disk and share values with any gameserver if the stat value isn't already the default
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@ -14,9 +15,9 @@
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* allow specifying various notifications durations for the overlay, these are the new values in `configs.overlay.ini`
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```ini
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# duration of achievement progress indication
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Notification_Duration_Progress=3.5
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Notification_Duration_Progress=6.0
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# duration of achievement unlocked
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Notification_Duration_Achievement=5.0
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Notification_Duration_Achievement=7.0
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# duration of friend invitation
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Notification_Duration_Invitation=8.0
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# duration of chat message
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@ -133,8 +133,8 @@ struct Overlay_Appearance {
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float notification_margin_y = 5.0f; // vertical margin
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uint32 notification_animation = 350; // sliding animation duration (millisec)
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uint32 notification_duration_progress = 3500; // achievement progress indication duration (millisec)
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uint32 notification_duration_achievement = 5000; // achievement unlocked duration (millisec)
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uint32 notification_duration_progress = 6000; // achievement progress indication duration (millisec)
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uint32 notification_duration_achievement = 7000; // achievement unlocked duration (millisec)
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uint32 notification_duration_invitation = 8000; // friend invitation duration (millisec)
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uint32 notification_duration_chat = 4000; // sliding animation duration duration (millisec)
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@ -64,9 +64,9 @@ Notification_Margin_y=5.0
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# duration of notification animation in seconds. Set to 0 to disable
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Notification_Animation=0.35
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# duration of achievement progress indication
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Notification_Duration_Progress=3.5
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Notification_Duration_Progress=6.0
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# duration of achievement unlocked
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Notification_Duration_Achievement=5.0
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Notification_Duration_Achievement=7.0
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# duration of friend invitation
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Notification_Duration_Invitation=8.0
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# duration of chat message
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