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https://github.com/Detanup01/gbe_fork.git
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fix a bug in Steam_HTTP::SendHTTPRequest()
where the ID of the triggered call-result from online requests was completely unrelated to the original request, resulting in timeout
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parent
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commit
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@ -67,7 +67,7 @@ public ISteamHTTP
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std::vector<Steam_Http_Request> requests{};
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Steam_Http_Request *get_request(HTTPRequestHandle hRequest);
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void online_http_request(Steam_Http_Request *request, SteamAPICall_t *pCallHandle);
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void online_http_request(Steam_Http_Request *request, SteamAPICall_t call_res_id);
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public:
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Steam_HTTP(class Settings *settings, class Networking *network, class SteamCallResults *callback_results, class SteamCallBacks *callbacks);
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@ -189,12 +189,12 @@ static int curl_debug_trace(
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}
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void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t *pCallHandle)
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void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t call_res_id)
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{
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PRINT_DEBUG("attempting to download from url: '%s', target filepath: '%s'",
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request->url.c_str(), request->target_filepath.c_str());
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const auto send_callresult = [&]() -> void {
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const auto send_callresult = [=]() -> void {
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struct HTTPRequestCompleted_t data{};
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data.m_hRequest = request->handle;
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data.m_ulContextValue = request->context_value;
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@ -202,16 +202,13 @@ void Steam_HTTP::online_http_request(Steam_Http_Request *request, SteamAPICall_t
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if (request->response.empty() && !settings->force_steamhttp_success) {
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data.m_bRequestSuccessful = false;
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data.m_eStatusCode = k_EHTTPStatusCode404NotFound;
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} else {
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data.m_bRequestSuccessful = true;
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data.m_eStatusCode = k_EHTTPStatusCode200OK;
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}
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auto callres = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data), 0.1);
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if (pCallHandle) *pCallHandle = callres;
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data), 0.1);
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callback_results->addCallResult(call_res_id, data.k_iCallback, &data, sizeof(data));
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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};
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std::size_t filename_part = request->target_filepath.find_last_of("\\/");
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@ -378,7 +375,10 @@ bool Steam_HTTP::SendHTTPRequest( HTTPRequestHandle hRequest, SteamAPICall_t *pC
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if (request->response.empty() && request->target_filepath.size() &&
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!settings->disable_networking && settings->download_steamhttp_requests) {
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std::thread(&Steam_HTTP::online_http_request, this, request, pCallHandle).detach();
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auto call_res_id = callback_results->reserveCallResult();
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if (pCallHandle) *pCallHandle = call_res_id;
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std::thread(&Steam_HTTP::online_http_request, this, request, call_res_id).detach();
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} else {
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struct HTTPRequestCompleted_t data{};
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data.m_hRequest = request->handle;
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@ -387,7 +387,6 @@ bool Steam_HTTP::SendHTTPRequest( HTTPRequestHandle hRequest, SteamAPICall_t *pC
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if (request->response.empty() && !settings->force_steamhttp_success) {
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data.m_bRequestSuccessful = false;
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data.m_eStatusCode = k_EHTTPStatusCode404NotFound;
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} else {
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data.m_bRequestSuccessful = true;
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data.m_eStatusCode = k_EHTTPStatusCode200OK;
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