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update redmes
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* a new experimental library to patch Stub drm v3.1 in memory, check the readme of the cold client loader
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* cold client loader can now inject dlls, also it can force inject the `steamclient(64).dll` library
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* cold client loader will now treat relative paths as relative to its own path
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* cold client loader now doesn't need an explicit setting for the `ExeRunDir`, by default it would be the folder of the exe
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* in cold client loader, the option `ResumeByDebugger` is now available in the release build
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* the cold client loader will output useful debug info when the debug build is used
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* fixed a problem in the overlay which would cause a crash for the guest player when an invitation was sent
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* imitate how the DOS Stub is manipulated during/after the build
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* some fixes to the win build script + use the undocumented linker flag `/emittoolversioninfo:no` to prevent adding the MSVC Rich Header
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* added a very basic crashes logger/printer, enabled by creating a file called `crash_printer_location.txt` inside the `steam_settings` folder,
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check README.realease.md for more details
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@ -37,3 +37,8 @@ You do not need to create a `steam_interfaces.txt` file for the `steamclient` ve
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Example: `steamclient_loader.exe` `-dx11`
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If the additional exe arguments were both: passed via command line and set in the `.ini` file, then both will be cocatenated and passed to the exe.
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This allows the loader to be used/called from other external apps which set additional args.
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---
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## `extra_dlls`
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This folder contains an experimental dll which, when injected, will attempt to patch the Stub drm in meory, only for v3.1
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