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fix compilation
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@ -90,7 +90,7 @@ bool DX12_Hook::IsStarted()
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DX12_Hook::heap_t DX12_Hook::get_free_texture_heap()
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{
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int64_t i;
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uint32_t i;
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for (i = 0; i < srvDescHeapBitmap.size(); ++i) {
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if (!srvDescHeapBitmap[i]) {
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srvDescHeapBitmap[i] = true;
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