mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-25 18:04:16 +08:00
updated win build script to compile and use the .rc file
This commit is contained in:
parent
c6373fc654
commit
e5f59ad952
@ -147,6 +147,8 @@ set "libs_dir=libs"
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set "tools_src_dir=tools"
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set "build_temp_dir=build\tmp\win"
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set "protoc_out_dir=dll\proto_gen\win"
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set "win_resources_src_dir=resources\win"
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set "win_resources_out_dir=%build_temp_dir%\rsrc"
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set "protoc_exe_32=%deps_dir%\protobuf\install32\bin\protoc.exe"
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set "protoc_exe_64=%deps_dir%\protobuf\install64\bin\protoc.exe"
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@ -256,6 +258,13 @@ echo // invoking protobuf compiler - 32
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)
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echo: & echo:
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echo // building resources 32
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call :build_rsrc "%win_resources_src_dir%\api\32\resources.rc" "%win_resources_out_dir%\rsrc-api-32.res"
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set /a last_code+=%errorlevel%
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call :build_rsrc "%win_resources_src_dir%\client\32\resources.rc" "%win_resources_out_dir%\rsrc-client-32.res"
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set /a last_code+=%errorlevel%
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echo: & echo:
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if %BUILD_LIB32% equ 1 (
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if not exist "%build_root_dir%\x32" (
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mkdir "%build_root_dir%\x32"
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@ -354,6 +363,13 @@ echo // invoking protobuf compiler - 64
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)
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echo: & echo:
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echo // building resources 64
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call :build_rsrc "%win_resources_src_dir%\api\64\resources.rc" "%win_resources_out_dir%\rsrc-api-64.res"
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set /a last_code+=%errorlevel%
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call :build_rsrc "%win_resources_src_dir%\client\64\resources.rc" "%win_resources_out_dir%\rsrc-client-64.res"
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set /a last_code+=%errorlevel%
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echo: & echo:
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if %BUILD_LIB64% equ 1 (
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if not exist "%build_root_dir%\x64" (
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mkdir "%build_root_dir%\x64"
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@ -439,14 +455,14 @@ goto :end_script
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:compile_lib32
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setlocal
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echo // building lib steam_api.dll - 32
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set src_files=%release_src%
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set src_files="%win_resources_out_dir%\rsrc-api-32.res" %release_src%
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call :build_for 1 0 "%build_root_dir%\x32\steam_api.dll" src_files
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endlocal & exit /b =%errorlevel%
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:compile_experimental_lib32
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setlocal
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echo // building lib experimental steam_api.dll - 32
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set src_files=%release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-api-32.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
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set extra_inc_dirs=/I"%libs_dir%\ImGui"
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call :build_for 1 0 "%experimental_dir%\x32\steam_api.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY"
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endlocal & exit /b %errorlevel%
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@ -454,14 +470,14 @@ endlocal & exit /b %errorlevel%
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:compile_experimental_client32
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setlocal
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echo // building lib experimental steamclient.dll - 32
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set src_files="steamclient\steamclient.cpp"
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set src_files="%win_resources_out_dir%\rsrc-client-32.res" "steamclient\steamclient.cpp"
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call :build_for 1 0 "%experimental_dir%\x32\steamclient.dll" src_files "" "/DEMU_EXPERIMENTAL_BUILD"
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endlocal & exit /b %errorlevel%
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:compile_experimentalclient_32
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setlocal
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echo // building lib steamclient.dll - 32
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set src_files=%release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-client-32.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
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set extra_inc_dirs=/I"%libs_dir%\ImGui"
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call :build_for 1 0 "%steamclient_dir%\steamclient.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DSTEAMCLIENT_DLL"
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endlocal & exit /b %errorlevel%
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@ -469,7 +485,7 @@ endlocal & exit /b %errorlevel%
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:compile_experimentalclient_ldr
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setlocal
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echo // building executable steamclient_loader.exe - 32
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set src_files="%tools_src_dir%\steamclient_loader\win\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-client-32.res" "%tools_src_dir%\steamclient_loader\win\*.cpp"
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set "extra_libs=user32.lib"
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call :build_for 1 2 "%steamclient_dir%\steamclient_loader.exe" src_files "" "" "%extra_libs%"
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endlocal & exit /b %errorlevel%
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@ -484,7 +500,7 @@ endlocal & exit /b %errorlevel%
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:compile_tool_lobby
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setlocal
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echo // building tool lobby_connect.exe - 32
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set src_files="%tools_src_dir%\lobby_connect\lobby_connect.cpp" %release_src%
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set src_files="%win_resources_out_dir%\rsrc-client-32.res" "%tools_src_dir%\lobby_connect\lobby_connect.cpp" %release_src%
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call :build_for 1 1 "%lobby_connect_dir%\lobby_connect.exe" src_files "" "/DNO_DISK_WRITES /DLOBBY_CONNECT" "Comdlg32.lib"
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endlocal & exit /b %errorlevel%
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@ -494,14 +510,14 @@ endlocal & exit /b %errorlevel%
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:compile_lib64
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setlocal
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echo // building lib steam_api64.dll - 64
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set src_files=%release_src%
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set src_files="%win_resources_out_dir%\rsrc-api-64.res" %release_src%
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call :build_for 0 0 "%build_root_dir%\x64\steam_api64.dll" src_files
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endlocal & exit /b %errorlevel%
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:compile_experimental_lib64
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setlocal
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echo // building lib experimental steam_api64.dll - 64
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set src_files=%release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-api-64.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
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set extra_inc_dirs=/I"%libs_dir%\ImGui"
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call :build_for 0 0 "%experimental_dir%\x64\steam_api64.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY"
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endlocal & exit /b %errorlevel%
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@ -509,14 +525,14 @@ endlocal & exit /b %errorlevel%
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:compile_experimental_client64
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setlocal
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echo // building lib experimental steamclient64.dll - 64
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set src_files="steamclient\steamclient.cpp"
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set src_files="%win_resources_out_dir%\rsrc-client-64.res" "steamclient\steamclient.cpp"
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call :build_for 0 0 "%experimental_dir%\x64\steamclient64.dll" src_files "" "/DEMU_EXPERIMENTAL_BUILD"
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endlocal & exit /b %errorlevel%
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:compile_experimentalclient_64
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setlocal
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echo // building lib steamclient64.dll - 64
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set src_files=%release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-client-64.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
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set extra_inc_dirs=/I"%libs_dir%\ImGui"
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call :build_for 0 0 "%steamclient_dir%\steamclient64.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DSTEAMCLIENT_DLL"
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endlocal & exit /b %errorlevel%
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@ -565,7 +581,7 @@ exit /b 1
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)
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set "_all_src="
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for /f "tokens=* delims=" %%A in (' if not "%~4" equ "" if defined %~4 echo %%%~4%%') do set _all_src=%%A
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if "%_all_src%"=="" (
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if not defined _all_src (
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endlocal
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call :err_msg "Missing src files"
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exit /b 1
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@ -632,16 +648,56 @@ exit /b 1
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)
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if %VERBOSE% equ 1 (
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echo cl %_target_args% /Fo%_build_tmp%\ /Fe%_build_tmp%\ %debug_info% %debug_info_format% %optimization_level% %release_defs% %_extra_defs% %_runtime_type% %_target_inc_dirs% %_extra_inc_dirs% %_all_src% %_target_libs% %_extra_libs% /link %_target_linker_args% /OUT:"%_out_filepath%"
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echo cl.exe %_target_args% /Fo%_build_tmp%\ /Fe%_build_tmp%\ %debug_info% %debug_info_format% %optimization_level% %release_defs% %_extra_defs% %_runtime_type% %_target_inc_dirs% %_extra_inc_dirs% %_all_src% %_target_libs% %_extra_libs% /link %_target_linker_args% /OUT:"%_out_filepath%"
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echo:
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)
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cl %_target_args% /Fo%_build_tmp%\ /Fe%_build_tmp%\ %debug_info% %debug_info_format% %optimization_level% %release_defs% %_extra_defs% %_runtime_type% %_target_inc_dirs% %_extra_inc_dirs% %_all_src% %_target_libs% %_extra_libs% /link %_target_linker_args% /OUT:"%_out_filepath%"
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cl.exe %_target_args% /Fo%_build_tmp%\ /Fe%_build_tmp%\ %debug_info% %debug_info_format% %optimization_level% %release_defs% %_extra_defs% %_runtime_type% %_target_inc_dirs% %_extra_inc_dirs% %_all_src% %_target_libs% %_extra_libs% /link %_target_linker_args% /OUT:"%_out_filepath%"
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set /a _exit=%errorlevel%
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rmdir /s /q "%_build_tmp%"
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endlocal & exit /b %_exit%
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:: 1: input filepath
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:: 2: output filepath
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:build_rsrc
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setlocal
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set "_file=%~1"
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if not exist "%_file%" (
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endlocal
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call :err_msg "Missing resource file"
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exit /b 1
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)
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set "_out_file=%~2"
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if not defined _out_file (
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endlocal
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call :err_msg "Missing output dir"
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exit /b 1
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)
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for /f "usebackq tokens=* delims=" %%A in ('"%_out_file%"') do (
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if not exist "%%~dpA" (
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mkdir "%%~dpA"
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)
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)
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echo --- compiling resource file "%_file%" to "%_out_file%"
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set "_verbose="
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if %VERBOSE% equ 1 (
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set "_verbose=/v"
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)
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if %VERBOSE% equ 1 (
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rc.exe %_verbose% /l 0 /g 0 /nologo /n /fo "%_out_file%" "%_file%"
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echo:
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)
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rc.exe %_verbose% /l 0 /g 0 /nologo /n /fo "%_out_file%" "%_file%"
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set /a _exit=%errorlevel%
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echo:
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endlocal & exit /b %_exit%
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:cleanup
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del /f /q *.exp >nul 2>&1
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del /f /q *.lib >nul 2>&1
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@ -651,6 +707,7 @@ endlocal & exit /b %_exit%
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del /f /q *.ilk >nul 2>&1
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rmdir /s /q "%build_temp_dir%" >nul 2>&1
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rmdir /s /q "%protoc_out_dir%" >nul 2>&1
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rmdir /s /q "%win_resources_out_dir%" >nul 2>&1
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for %%A in ("ilk" "lib" "exp") do (
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del /f /s /q "%build_root_dir%\*.%%~A" >nul 2>&1
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)
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