mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-27 05:04:01 +08:00
macos build script + build workflows
This commit is contained in:
parent
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commit
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70
.github/workflows/emu-build-all-macos.yml
vendored
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70
.github/workflows/emu-build-all-macos.yml
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@ -0,0 +1,70 @@
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name: Build all emu variants (macos)
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on:
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workflow_call:
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# needed since it allows this to become a reusable workflow
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workflow_dispatch:
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# allows manual trigger
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permissions:
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contents: write
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jobs:
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deps:
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name: Restore or build deps
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if: ${{ !cancelled() }}
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uses: ./.github/workflows/emu-deps-macos.yml
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emu-regular-x64-release:
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name: Regular x64 (release)
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needs: [ deps ]
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if: ${{ !cancelled() }}
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uses: ./.github/workflows/emu-build-variant-macos.yml
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with:
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emu-variant: regular
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debug: false
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emu-regular-x64-debug:
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name: Regular x64 (debug)
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needs: [ deps ]
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if: ${{ !cancelled() }}
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uses: ./.github/workflows/emu-build-variant-macos.yml
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with:
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emu-variant: regular
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debug: true
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emu-exp-x64-release:
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name: Experimental x64 (release)
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needs: [ deps ]
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if: ${{ !cancelled() }}
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uses: ./.github/workflows/emu-build-variant-macos.yml
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with:
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emu-variant: exp
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debug: false
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emu-exp-x64-debug:
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name: Experimental x64 (debug)
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needs: [ deps ]
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if: ${{ !cancelled() }}
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uses: ./.github/workflows/emu-build-variant-macos.yml
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with:
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emu-variant: exp
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debug: true
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tools-x64-release:
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name: Tools x64 (release)
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needs: [ deps ]
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if: ${{ !cancelled() }}
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uses: ./.github/workflows/emu-build-variant-macos.yml
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with:
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emu-variant: tools
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debug: false
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tools-x64-debug:
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name: Tools x64 (debug)
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needs: [ deps ]
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if: ${{ !cancelled() }}
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uses: ./.github/workflows/emu-build-variant-macos.yml
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with:
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emu-variant: tools
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debug: true
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111
.github/workflows/emu-build-variant-macos.yml
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111
.github/workflows/emu-build-variant-macos.yml
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@ -0,0 +1,111 @@
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name: Build emu variant (macos)
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on:
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workflow_call:
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inputs:
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emu-variant:
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description: |
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Which variant of the emu to build:
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regular: build the regular version of the emu
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exp: build the experimental version of the emu
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tools: build the tools only
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required: true
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type: string
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debug:
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description: |
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build mode
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true: build in debug mode
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false: build in release mode
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required: true
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type: boolean
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permissions:
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contents: write
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env:
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DEPS_CACHE_KEY: emu-deps-macos
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DEPS_CACHE_DIR: build/deps/macos
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PACKAGE_BASE_DIR: "build/package/macos"
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THIRD_PARTY_BASE_DIR: 'third-party'
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jobs:
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build:
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runs-on: macos-13
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if: ${{ !cancelled() }}
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steps:
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### setup build vars
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- name: Setup build vars
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shell: bash
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run: |
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echo "env file = '$GITHUB_ENV'"
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echo "workspace = '${{ github.workspace }}'"
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build_switches=""
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if [[ "${{ inputs.emu-variant }}" = "regular" ]]; then
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build_switches="+lib-64 +client-64"
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elif [[ "${{ inputs.emu-variant }}" = "exp" ]]; then
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build_switches="+exp-lib-64 +exp-client-64"
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elif [[ "${{ inputs.emu-variant }}" = "tools" ]]; then
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build_switches="+tool-clientldr +tool-itf-64 +tool-lobby-64"
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else
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echo "[X] invalid emu variant '${{ inputs.emu-variant }}'" >&2
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exit 1
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fi
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echo "build_switches=$build_switches" >>"$GITHUB_ENV"
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build_mode=""
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if [[ "${{ inputs.debug }}" = "true" ]]; then
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build_mode="debug"
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else
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build_mode="release"
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fi
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echo "build_mode=$build_mode" >>"$GITHUB_ENV"
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- name: Checkout branch
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uses: actions/checkout@v4
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### deps
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- name: Restore deps
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id: emu-deps-cache-step
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uses: actions/cache@v4
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with:
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key: ${{ env.DEPS_CACHE_KEY }}
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path: ${{ env.DEPS_CACHE_DIR }}
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## mandatory macos packages, installed via sudo apt install ...
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- name: Install required packages
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shell: bash
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run: sudo chmod 777 build_macos_deps.sh && ./build_macos_deps.sh -verbose -packages_only
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## extra helpers/tools, these are not built inside the deps build dir
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- name: Clone third-party build helpers (build/macos)
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uses: actions/checkout@v4
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with:
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ref: 'third-party/build/macos'
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path: "${{env.THIRD_PARTY_BASE_DIR}}/build/macos"
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### fix folder permissions! not sure why this fails
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# nested subdirs "build/macos/release" cause permission problems
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- name: Give all permissions to repo folder
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shell: bash
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working-directory: ${{ github.workspace }}
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run: sudo chmod -R 777 "${{ github.workspace }}"
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### build target(s)
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- name: Build target(s)
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shell: bash
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working-directory: ${{ github.workspace }}
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run: "sudo chmod 777 build_macos.sh && ./build_macos.sh -j 3 -verbose ${{ env.build_mode }} clean +build_str ${{ github.sha }} ${{ env.build_switches }}"
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### upload artifact/package to github Actions (for targets)
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- name: Upload build package (for targets)
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uses: actions/upload-artifact@v4
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with:
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name: "emu-macos-${{ inputs.emu-variant }}-64-${{ env.build_mode }}-${{ github.sha }}"
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path: "build/macos/"
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if-no-files-found: 'error'
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compression-level: 9
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retention-days: 1
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528
build_macos.sh
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528
build_macos.sh
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#!/usr/bin/env bash
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### make sure to cd to the emu src dir
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required_files=(
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"dll/dll.cpp"
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"dll/steam_client.cpp"
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"controller/gamepad.c"
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"sdk/steam/isteamclient.h"
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)
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for emu_file in "${required_files[@]}"; do
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if [ ! -f "$emu_file" ]; then
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echo "[X] Invalid emu directory, change directory to emu's src dir (missing file '$emu_file')" >&2
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exit 1
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fi
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done
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BUILD_LIB64=0
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BUILD_EXP_LIB64=0
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BUILD_CLIENT64=0
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BUILD_EXPT_CLIENT64=0
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BUILD_TOOL_CLIENT_LDR=0
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BUILD_TOOL_FIND_ITFS64=0
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BUILD_TOOL_LOBBY64=0
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BUILD_LIB_NET_SOCKETS_64=0
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# < 0: deduce, > 1: force
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PARALLEL_THREADS_OVERRIDE=-1
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CMD_BUILD_STR=''
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# 0 = release, 1 = debug, otherwise error
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BUILD_TYPE=-1
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CLEAN_BUILD=0
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VERBOSE=0
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for (( i=1; i<=$#; i++ )); do
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var="${!i}"
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if [[ "$var" = "-j" ]]; then
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i=$((i+1))
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PARALLEL_THREADS_OVERRIDE="${!i}"
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[[ "$PARALLEL_THREADS_OVERRIDE" =~ ^[0-9]+$ ]] || {
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echo "[X] Invalid arg after -j, expected a number" >&2;
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exit 1;
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}
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#echo "[?] Overriding parralel build jobs count with $PARALLEL_THREADS_OVERRIDE"
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elif [[ "$var" = "+build_str" ]]; then
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i=$((i+1))
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CMD_BUILD_STR="${!i}"
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[[ -z "$CMD_BUILD_STR" ]] && {
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echo "[X] Expected a build string" >&2;
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exit 1;
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}
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elif [[ "$var" = "+lib-64" ]]; then
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BUILD_LIB64=1
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elif [[ "$var" = "+exp-lib-64" ]]; then
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BUILD_EXP_LIB64=1
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elif [[ "$var" = "+client-64" ]]; then
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BUILD_CLIENT64=1
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elif [[ "$var" = "+exp-client-64" ]]; then
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BUILD_EXPT_CLIENT64=1
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elif [[ "$var" = "+tool-clientldr" ]]; then
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BUILD_TOOL_CLIENT_LDR=1
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elif [[ "$var" = "+tool-itf-64" ]]; then
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BUILD_TOOL_FIND_ITFS64=1
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elif [[ "$var" = "+tool-lobby-64" ]]; then
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BUILD_TOOL_LOBBY64=1
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elif [[ "$var" = "+lib-netsockets-64" ]]; then
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BUILD_LIB_NET_SOCKETS_64=1
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elif [[ "$var" = "-verbose" ]]; then
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VERBOSE=1
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elif [[ "$var" = "clean" ]]; then
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CLEAN_BUILD=1
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elif [[ "$var" = "release" ]]; then
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BUILD_TYPE=0
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elif [[ "$var" = "debug" ]]; then
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BUILD_TYPE=1
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else
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echo "[X] Invalid arg: $var" >&2
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exit 1
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fi
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done
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# use 70%
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build_threads="$(( $(getconf _NPROCESSORS_ONLN 2>/dev/null || echo 0) * 70 / 100 ))"
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[[ $PARALLEL_THREADS_OVERRIDE -gt 0 ]] && build_threads="$PARALLEL_THREADS_OVERRIDE"
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[[ $build_threads -lt 1 ]] && build_threads=1
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# build type
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optimize_level=""
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dbg_level=""
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dbg_defs=""
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linker_strip_dbg_symbols=''
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build_folder=""
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if [[ "$BUILD_TYPE" = "0" ]]; then
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optimize_level="-O2"
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dbg_level="-g0"
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dbg_defs="-DEMU_RELEASE_BUILD -DNDEBUG"
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linker_strip_dbg_symbols='-Wl,-S'
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build_folder="release"
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elif [[ "$BUILD_TYPE" = "1" ]]; then
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optimize_level="-Og"
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dbg_level="-g3"
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dbg_defs=""
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linker_strip_dbg_symbols=""
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build_folder="debug"
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else
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echo "[X] You must specify any of: [release debug]" >&2
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exit 1
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fi
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build_root_dir="build/macos/$build_folder"
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build_root_64="$build_root_dir/x64"
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build_root_experimental="$build_root_dir/experimental"
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build_root_tools="$build_root_dir/tools"
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# common stuff
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deps_dir="build/deps/macos"
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libs_dir="libs"
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tools_dir='tools'
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build_temp_dir="build/tmp/macos"
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protoc_out_dir="dll/proto_gen/macos"
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third_party_dir="third-party"
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third_party_build_dir="$third_party_dir/build/macos"
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protoc_exe_64="$deps_dir/protobuf/install64/bin/protoc"
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parallel_exe="$third_party_build_dir/rush/rush"
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# https://gcc.gnu.org/onlinedocs/gcc/Code-Gen-Options.html
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common_compiler_args="-std=c++17 -fvisibility=hidden -fexceptions -fno-jump-tables -fno-char8_t"
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# third party dependencies (include folder + folder containing .a file)
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ssq_inc="$deps_dir/libssq/include"
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ssq_lib64="$deps_dir/libssq/build64"
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curl_inc64="$deps_dir/curl/install64/include"
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curl_lib64="$deps_dir/curl/install64/lib"
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protob_inc64="$deps_dir/protobuf/install64/include"
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protob_lib64="$deps_dir/protobuf/install64/lib"
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zlib_inc64="$deps_dir/zlib/install64/include"
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zlib_lib64="$deps_dir/zlib/install64/lib"
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mbedtls_inc64="$deps_dir/mbedtls/install64/include"
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mbedtls_lib64="$deps_dir/mbedtls/install64/lib"
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overlay_inc64="$deps_dir/ingame_overlay/install64/include"
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overlay_lib64="$deps_dir/ingame_overlay/install64/lib"
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overlay_sys_lib64="$deps_dir/ingame_overlay/deps/System/install64/lib"
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overlay_detour_lib64="$deps_dir/ingame_overlay/deps/mini_detour/install64/lib"
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# directories to use for #include
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release_incs_both=(
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"$ssq_inc"
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"$libs_dir"
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"$protoc_out_dir"
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"$libs_dir/utfcpp"
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"controller"
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"dll"
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"sdk"
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"overlay_experimental"
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"crash_printer"
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"helpers"
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)
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release_incs64=(
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"${release_incs_both[@]}"
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"$curl_inc64"
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"$protob_inc64"
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"$zlib_inc64"
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"$mbedtls_inc64"
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)
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# directories where libraries (.a or .so) will be looked up
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release_libs_dir64=(
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"$ssq_lib64"
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"$curl_lib64"
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"$protob_lib64"
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"$zlib_lib64"
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"$mbedtls_lib64"
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"$overlay_lib64"
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"$overlay_sys_lib64"
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"$overlay_detour_lib64"
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)
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# libraries to link with, either static ".a" or dynamic ".so" (name only)
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# if it's called libXYZ.a, then only write "XYZ"
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|
# for static libs make sure to build a PIC lib
|
||||||
|
# each will be prefixed with -l, ex: -lpthread
|
||||||
|
release_libs=(
|
||||||
|
"pthread"
|
||||||
|
"dl"
|
||||||
|
"ssq"
|
||||||
|
"z" # libz library
|
||||||
|
"curl"
|
||||||
|
"protobuf-lite"
|
||||||
|
"mbedcrypto"
|
||||||
|
)
|
||||||
|
|
||||||
|
# common source files used everywhere, just for convinience, you still have to provide a complete list later
|
||||||
|
release_src=(
|
||||||
|
"dll/*.cpp"
|
||||||
|
"$protoc_out_dir/*.cc"
|
||||||
|
"crash_printer/linux.cpp"
|
||||||
|
"helpers/common_helpers.cpp"
|
||||||
|
)
|
||||||
|
|
||||||
|
emu_build_string="$CMD_BUILD_STR"
|
||||||
|
[[ -z "$emu_build_string" ]] && {
|
||||||
|
emu_build_string="$(date +'%m%d%Y-%H%M')"
|
||||||
|
}
|
||||||
|
|
||||||
|
# https://gcc.gnu.org/onlinedocs/gcc/Preprocessor-Options.html
|
||||||
|
# additional #defines
|
||||||
|
common_defs="-DGNUC -DUTF_CPP_CPLUSPLUS=201703L -DCURL_STATICLIB -D'EMU_BUILD_STRING=$emu_build_string'"
|
||||||
|
release_defs="$dbg_defs $common_defs"
|
||||||
|
|
||||||
|
# errors to ignore during build
|
||||||
|
release_ignore_warn="-Wno-switch"
|
||||||
|
|
||||||
|
[ ! -d "$deps_dir" ] && {
|
||||||
|
echo "[X] Dependencies dir \"$deps_dir\" was not found" >&2;
|
||||||
|
exit 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
[ ! -f "$protoc_exe_64" ] && {
|
||||||
|
echo "[X] protobuff compiler wasn't found - 64" >&2;
|
||||||
|
exit 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
[ ! -f "$parallel_exe" ] && {
|
||||||
|
echo "[X] tool to run parallel compilation jobs '$parallel_exe' wasn't found" >&2;
|
||||||
|
exit 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
chmod 777 "$parallel_exe"
|
||||||
|
|
||||||
|
echo "[?] All build operations will use $build_threads parallel jobs"
|
||||||
|
|
||||||
|
last_code=0
|
||||||
|
|
||||||
|
empty_arr=()
|
||||||
|
|
||||||
|
function build_for () {
|
||||||
|
|
||||||
|
local is_exe=$( [[ "$1" != 0 ]] && { echo 1; } || { echo 0; } )
|
||||||
|
local out_filepath="${2:?'missing output filepath'}"
|
||||||
|
local -n all_src=$3
|
||||||
|
local -n extra_inc_dirs=$4
|
||||||
|
local extra_defs="$5"
|
||||||
|
local -n extra_libs=$6
|
||||||
|
|
||||||
|
[[ "${#all_src[@]}" = "0" ]] && {
|
||||||
|
echo [X] "No source files specified" >&2;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
# https://gcc.gnu.org/onlinedocs/gcc/Code-Gen-Options.html
|
||||||
|
local cpiler_pic_pie='-fPIC'
|
||||||
|
[[ $is_exe = 1 ]] && cpiler_pic_pie='-fPIE'
|
||||||
|
|
||||||
|
# https://gcc.gnu.org/onlinedocs/gcc/Link-Options.html
|
||||||
|
# https://www.baeldung.com/linux/library-convert-static-to-shared
|
||||||
|
local linker_pic_pie='-shared'
|
||||||
|
[[ $is_exe = 1 ]] && linker_pic_pie='-pie'
|
||||||
|
|
||||||
|
local tmp_work_dir="${out_filepath##*/}"
|
||||||
|
tmp_work_dir="$build_temp_dir/${tmp_work_dir%.*}"
|
||||||
|
echo " -- Cleaning compilation directory '$tmp_work_dir/'"
|
||||||
|
rm -f -r "$tmp_work_dir"
|
||||||
|
mkdir -p "$tmp_work_dir" || {
|
||||||
|
echo [X] "Failed to create compilation directory" >&2;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
local build_cmds=()
|
||||||
|
local -A objs_dirs=()
|
||||||
|
for src_file in $( echo "${all_src[@]}" ); do
|
||||||
|
[[ -f "$src_file" ]] || {
|
||||||
|
echo "[X] source file "$src_file" wasn't found" >&2;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
# https://stackoverflow.com/a/9559024
|
||||||
|
local obj_dir=$( [[ -d "${src_file%/*}" ]] && echo "${src_file%/*}" || echo '.' )
|
||||||
|
obj_dir="$tmp_work_dir/$obj_dir"
|
||||||
|
|
||||||
|
local obj_name="${src_file##*/}"
|
||||||
|
obj_name="${obj_name%.*}.o"
|
||||||
|
|
||||||
|
build_cmds+=("$src_file<>$obj_dir/$obj_name")
|
||||||
|
objs_dirs["$obj_dir"]="$obj_dir"
|
||||||
|
|
||||||
|
mkdir -p "$obj_dir"
|
||||||
|
done
|
||||||
|
|
||||||
|
[[ "${#build_cmds[@]}" = "0" ]] && {
|
||||||
|
echo [X] "No valid source files were found" >&2;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
local target_incs=()
|
||||||
|
local target_libs_dirs=()
|
||||||
|
target_incs=("${release_incs64[@]}")
|
||||||
|
target_libs_dirs=("${release_libs_dir64[@]}")
|
||||||
|
target_incs=(
|
||||||
|
"${target_incs[@]}"
|
||||||
|
"${extra_inc_dirs[@]}"
|
||||||
|
)
|
||||||
|
# wrap each -ImyIncDir with single quotes -> '-ImyIncDir'
|
||||||
|
target_incs=("${target_incs[@]/#/\'-I}")
|
||||||
|
target_incs=("${target_incs[@]/%/\'}")
|
||||||
|
|
||||||
|
echo " -- Compiling object files with $build_threads parallel jobs inside directory '$tmp_work_dir/'"
|
||||||
|
local build_cmd="clang++ -c -x c++ $common_compiler_args $cpiler_pic_pie $optimize_level $dbg_level $release_ignore_warn $release_defs $extra_defs ${target_incs[@]} '{1}' '-o{2}'"
|
||||||
|
|
||||||
|
if [[ $VERBOSE = 1 ]]; then
|
||||||
|
printf '%s\n' "${build_cmds[@]}" | "$parallel_exe" --dry-run -j$build_threads -d '<>' -k "$build_cmd"
|
||||||
|
echo;
|
||||||
|
fi
|
||||||
|
|
||||||
|
printf '%s\n' "${build_cmds[@]}" | "$parallel_exe" -j$build_threads -d '<>' -k "$build_cmd"
|
||||||
|
exit_code=$?
|
||||||
|
echo " -- Exit code = $exit_code"
|
||||||
|
echo; echo;
|
||||||
|
sleep 1
|
||||||
|
[[ $exit_code = 0 ]] || {
|
||||||
|
rm -f -r "$tmp_work_dir";
|
||||||
|
sleep 1
|
||||||
|
return $exit_code;
|
||||||
|
}
|
||||||
|
|
||||||
|
echo " -- Linking all object files from '$tmp_work_dir/' to produce '$out_filepath'"
|
||||||
|
local obj_files=()
|
||||||
|
for obj_file in $(echo "${objs_dirs[@]/%//*.o}" ); do
|
||||||
|
[[ -f "$obj_file" ]] && obj_files+=("$obj_file")
|
||||||
|
done
|
||||||
|
# if no files were added
|
||||||
|
[[ "${#obj_files[@]}" -gt 0 ]] || {
|
||||||
|
echo "[X] No files to link" >&2;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
local out_dir="${out_filepath%/*}"
|
||||||
|
[[ "$out_dir" = "$out_filepath" ]] && out_dir='.'
|
||||||
|
mkdir -p "$out_dir"
|
||||||
|
|
||||||
|
local target_libs=(
|
||||||
|
"${release_libs[@]}"
|
||||||
|
"${extra_libs[@]}"
|
||||||
|
)
|
||||||
|
|
||||||
|
# https://access.redhat.com/documentation/en-us/red_hat_enterprise_linux/7/html/developer_guide/gcc-using-libraries#gcc-using-libraries_using-both-static-dynamic-library-gcc
|
||||||
|
# https://linux.die.net/man/1/ld
|
||||||
|
if [[ $VERBOSE = 1 ]]; then
|
||||||
|
echo "clang++ $common_compiler_args $cpiler_pic_pie $optimize_level $dbg_level $linker_pic_pie $linker_strip_dbg_symbols -o" "$out_filepath" "${obj_files[@]}" "${target_libs_dirs[@]/#/-L}" "-Wl,--whole-archive -Wl,-Bstatic" "${target_libs[@]/#/-l}" "-Wl,-Bdynamic -Wl,--no-whole-archive -Wl,--exclude-libs,ALL"
|
||||||
|
echo;
|
||||||
|
fi
|
||||||
|
|
||||||
|
clang++ $common_compiler_args $cpiler_pic_pie $optimize_level $dbg_level $linker_pic_pie $linker_strip_dbg_symbols -o "$out_filepath" "${obj_files[@]}" "${target_libs_dirs[@]/#/-L}" -Wl,--whole-archive -Wl,-Bstatic "${target_libs[@]/#/-l}" -Wl,-Bdynamic -Wl,--no-whole-archive -Wl,--exclude-libs,ALL
|
||||||
|
exit_code=$?
|
||||||
|
echo " -- Exit code = $exit_code"
|
||||||
|
echo; echo;
|
||||||
|
rm -f -r "$tmp_work_dir"
|
||||||
|
sleep 1
|
||||||
|
return $exit_code
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function cleanup () {
|
||||||
|
rm -f -r "$build_temp_dir"
|
||||||
|
}
|
||||||
|
|
||||||
|
if [[ "$CLEAN_BUILD" = "1" ]]; then
|
||||||
|
echo // cleaning previous build
|
||||||
|
[[ -d "$build_root_dir" ]] && rm -f -r "$build_root_dir"
|
||||||
|
echo; echo;
|
||||||
|
fi
|
||||||
|
|
||||||
|
|
||||||
|
## tools
|
||||||
|
if [[ "$BUILD_TOOL_CLIENT_LDR" = "1" ]]; then
|
||||||
|
[[ -d "$build_root_tools/steamclient_loader/" ]] || mkdir -p "$build_root_tools/steamclient_loader/"
|
||||||
|
cp -f "$tools_dir"/steamclient_loader/linux/* "$build_root_tools/steamclient_loader/"
|
||||||
|
echo; echo;
|
||||||
|
fi
|
||||||
|
|
||||||
|
|
||||||
|
### x64 build
|
||||||
|
cleanup
|
||||||
|
|
||||||
|
echo // invoking protobuf compiler - 64
|
||||||
|
rm -f -r "$protoc_out_dir"
|
||||||
|
mkdir -p "$protoc_out_dir"
|
||||||
|
"$protoc_exe_64" ./dll/*.proto -I./dll/ --cpp_out="$protoc_out_dir/"
|
||||||
|
last_code=$((last_code + $?))
|
||||||
|
echo; echo;
|
||||||
|
|
||||||
|
if [[ "$BUILD_LIB64" = "1" ]]; then
|
||||||
|
echo // building shared lib libsteam_api.so - 64
|
||||||
|
all_src_files=(
|
||||||
|
"${release_src[@]}"
|
||||||
|
"controller/*.c"
|
||||||
|
)
|
||||||
|
build_for 0 "$build_root_64/libsteam_api.so" all_src_files empty_arr '-DCONTROLLER_SUPPORT' empty_arr
|
||||||
|
last_code=$((last_code + $?))
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ "$BUILD_CLIENT64" = "1" ]]; then
|
||||||
|
echo // building shared lib steamclient.so - 64
|
||||||
|
all_src_files=(
|
||||||
|
"${release_src[@]}"
|
||||||
|
"controller/*.c"
|
||||||
|
)
|
||||||
|
build_for 0 "$build_root_64/steamclient.so" all_src_files empty_arr '-DCONTROLLER_SUPPORT -DSTEAMCLIENT_DLL' empty_arr
|
||||||
|
last_code=$((last_code + $?))
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ "$BUILD_EXP_LIB64" = "1" ]]; then
|
||||||
|
echo // building shared lib experimental libsteam_api.so - 64
|
||||||
|
all_src_files=(
|
||||||
|
"${release_src[@]}"
|
||||||
|
"controller/*.c"
|
||||||
|
"overlay_experimental/*.cpp"
|
||||||
|
)
|
||||||
|
extra_incs=(
|
||||||
|
"$overlay_inc64"
|
||||||
|
)
|
||||||
|
extra_link_libs=(
|
||||||
|
"ingame_overlay"
|
||||||
|
"system" # ingame_overlay dependency
|
||||||
|
"mini_detour" # ingame_overlay dependency
|
||||||
|
)
|
||||||
|
build_for 0 "$build_root_experimental/x64/libsteam_api.so" all_src_files extra_incs '-DCONTROLLER_SUPPORT -DEMU_OVERLAY -DImTextureID=ImU64' extra_link_libs
|
||||||
|
last_code=$((last_code + $?))
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ "$BUILD_EXPT_CLIENT64" = "1" ]]; then
|
||||||
|
echo // building shared lib experimental steamclient.so - 64
|
||||||
|
all_src_files=(
|
||||||
|
"${release_src[@]}"
|
||||||
|
"controller/*.c"
|
||||||
|
"overlay_experimental/*.cpp"
|
||||||
|
)
|
||||||
|
extra_incs=(
|
||||||
|
"$overlay_inc64"
|
||||||
|
)
|
||||||
|
extra_link_libs=(
|
||||||
|
"ingame_overlay"
|
||||||
|
"system" # ingame_overlay dependency
|
||||||
|
"mini_detour" # ingame_overlay dependency
|
||||||
|
)
|
||||||
|
build_for 0 "$build_root_experimental/x64/steamclient.so" all_src_files extra_incs '-DCONTROLLER_SUPPORT -DSTEAMCLIENT_DLL -DEMU_OVERLAY -DImTextureID=ImU64' extra_link_libs
|
||||||
|
last_code=$((last_code + $?))
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ "$BUILD_TOOL_LOBBY64" = "1" ]]; then
|
||||||
|
echo // building executable lobby_connect_x64 - 64
|
||||||
|
all_src_files=(
|
||||||
|
"${release_src[@]}"
|
||||||
|
"$tools_dir/lobby_connect/lobby_connect.cpp"
|
||||||
|
)
|
||||||
|
build_for 1 "$build_root_tools/lobby_connect/lobby_connect_x64" all_src_files empty_arr '-DNO_DISK_WRITES -DLOBBY_CONNECT' empty_arr
|
||||||
|
last_code=$((last_code + $?))
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ "$BUILD_TOOL_FIND_ITFS64" = "1" ]]; then
|
||||||
|
echo // building executable generate_interfaces_file_x64 - 64
|
||||||
|
all_src_files=(
|
||||||
|
"$tools_dir/generate_interfaces/generate_interfaces.cpp"
|
||||||
|
)
|
||||||
|
build_for 1 "$build_root_tools/find_interfaces/generate_interfaces_file_x64" all_src_files empty_arr '' empty_arr
|
||||||
|
last_code=$((last_code + $?))
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [[ "$BUILD_LIB_NET_SOCKETS_64" = "1" ]]; then
|
||||||
|
echo // building shared lib steamnetworkingsockets64.so - 64
|
||||||
|
all_src_files=(
|
||||||
|
"networking_sockets_lib/steamnetworkingsockets.cpp"
|
||||||
|
)
|
||||||
|
build_for 0 "$build_root_dir/networking_sockets_lib/steamnetworkingsockets64.so" all_src_files empty_arr '' empty_arr
|
||||||
|
last_code=$((last_code + $?))
|
||||||
|
fi
|
||||||
|
|
||||||
|
|
||||||
|
# cleanup
|
||||||
|
cleanup
|
||||||
|
|
||||||
|
|
||||||
|
# copy configs + examples
|
||||||
|
if [[ $last_code = 0 ]]; then
|
||||||
|
echo "// copying readmes + files examples"
|
||||||
|
mkdir -p "$build_root_dir/"
|
||||||
|
cp -f -r "post_build/steam_settings.EXAMPLE/" "$build_root_dir/"
|
||||||
|
cp -f "post_build/README.release.md" "$build_root_dir/"
|
||||||
|
cp -f "CHANGELOG.md" "$build_root_dir/"
|
||||||
|
if [[ $BUILD_TYPE = 1 ]]; then
|
||||||
|
cp -f "post_build/README.debug.md" "$build_root_dir/"
|
||||||
|
fi
|
||||||
|
if [[ -d "$build_root_tools/find_interfaces" ]]; then
|
||||||
|
mkdir -p "$build_root_tools/find_interfaces/"
|
||||||
|
cp -f "post_build/README.find_interfaces.md" "$build_root_tools/find_interfaces/"
|
||||||
|
fi
|
||||||
|
if [[ -d "$build_root_tools/lobby_connect" ]]; then
|
||||||
|
mkdir -p "$build_root_tools/lobby_connect/"
|
||||||
|
cp -f "post_build/README.lobby_connect.md" "$build_root_tools/lobby_connect/"
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
echo "[X] Not copying readmes or files examples due to previous errors" >&2
|
||||||
|
fi
|
||||||
|
echo; echo;
|
||||||
|
|
||||||
|
|
||||||
|
echo;
|
||||||
|
if [[ $last_code = 0 ]]; then
|
||||||
|
echo "[GG] no failures"
|
||||||
|
else
|
||||||
|
echo "[XX] general failure" >&2
|
||||||
|
fi
|
||||||
|
|
||||||
|
exit $last_code
|
Loading…
Reference in New Issue
Block a user