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add missing callback to steam_utils
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@ -255,11 +255,10 @@ SteamAPICall_t Steam_Utils::CheckFileSignature( const char *szFileName )
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{
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{
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PRINT_DEBUG("'%s'", szFileName);
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PRINT_DEBUG("'%s'", szFileName);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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std::lock_guard<std::recursive_mutex> lock(global_mutex);
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CheckFileSignature_t data;
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CheckFileSignature_t data{};
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data.m_eCheckFileSignature = k_ECheckFileSignatureValidSignature;
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data.m_eCheckFileSignature = k_ECheckFileSignatureValidSignature;
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auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
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// TODO callback too?
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callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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// callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
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return ret;
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return ret;
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}
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}
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