Commit Graph

36 Commits

Author SHA1 Message Date
otavepto
2427ee12fd * use const ref for get/set env var
* lock global mutex when generating steam api call id
2024-03-26 21:39:52 +02:00
otavepto
6a5fbf2b7d formatting 2024-03-08 18:13:29 +02:00
otavepto
2c428e071a make sure mod path, if relative, would be relative to the lib itself + return utf8 string 2024-01-25 17:06:45 +02:00
otavepto
440d8335e2 fixed a bunch of includes 2023-12-28 01:30:46 +02:00
a
23c435bfea moved functions around for a clearer context 2023-12-24 14:33:40 +02:00
a
681fbc4ecb deprecate the old auth implementation in base.cpp/.h 2023-12-24 14:33:40 +02:00
Detanup01
b697c8bd2d All Auth token support 2023-12-24 14:33:40 +02:00
otavepto
f83d930e7b added a timer + counter for reference, currently used to print timestamp in debug log 2023-12-20 05:30:21 +02:00
otavepto
ca043837d9 consistent debug log location, for games that change cwd multiple times while running 2023-12-20 05:30:21 +02:00
a
d95ceb0fc9 impl for GetAuthTicketForWebApi 2023-12-14 04:40:25 +02:00
a
3999818a6b explicitly use the ASCII version of Windows APIs when building to avoid conflict when UNICODE/_UNICODE def is defined (base.cpp) 2023-12-14 04:39:35 +02:00
a
3afde6e996 remove RtlGenRandom and use the newer BCryptGenRandom 2023-12-14 04:29:42 +02:00
Mr_Goldberg
7e1824290a
disable_lan_only.txt can now be put inside the steam_settings folder. 2022-09-06 13:29:39 -04:00
Mr_Goldberg
0082242a6f
LAN only filtering now properly handles mapped ipv4. 2022-08-13 14:36:34 -04:00
Mr_Goldberg
c17fb0c931
Update Nemirtingas overlay to latest. 2022-08-05 02:06:42 -04:00
Mr_Goldberg
03426b217d
Set the appid env variables. 2022-05-29 15:45:39 -04:00
Mr_Goldberg
6d5cb3181f
Make lobby ids more like the ones on steam. 2022-05-21 00:37:48 -04:00
Mr_Goldberg
d215070876
Whitelist custom broadcasts in non LAN ip blocking. 2022-04-30 22:23:42 -04:00
Mr_Goldberg
1a411405e6
SDK 1.53 update. 2022-01-25 15:49:26 -05:00
Mr_Goldberg
c8092f9f45
Implement GetFileDetails. 2021-09-19 01:07:19 -04:00
Mr_Goldberg
51702b898e
UTF8 paths are now properly handled on windows. 2021-04-25 12:44:41 -04:00
Mr_Goldberg
6dfe11503b
Dll loading feature now only tries loading .dll files. 2021-02-06 22:37:59 -05:00
Mr_Goldberg
4cb55c52e2
Add support for loading custom dlls in the experimental build.
Put them in steam_settings\load_dlls\
2020-12-25 21:00:36 -05:00
Nemirtingas
fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Mr_Goldberg
beffb89bda
Some refactoring. Added a define for the default callresult/callback timeout. 2020-06-20 21:14:37 -04:00
Mr_Goldberg
0f6ae7f09e
Don't block local adapter related ips in experimental build. 2020-04-30 13:36:59 -04:00
Mr_Goldberg
71e265f52b
Add env variable to set app path. 2020-01-13 13:47:14 -05:00
Mr_Goldberg
262ee1d18f
Update to sdk 1.47 2019-12-09 12:49:55 -05:00
Nemirtingas
dbc4e7e08b Update base.cpp 2019-10-16 17:31:46 +00:00
Nemirtingas
04d376ce25 Fix the address being out of the range lower_bound < addr < upper_bound 2019-10-16 17:00:08 +02:00
Mr_Goldberg
ced9b77afc
Tweaked auth delays. 2019-08-17 18:15:18 -04:00
Mr_Goldberg
06b4332187
Add some commented out code to disable https in winhttp. 2019-08-17 18:03:21 -04:00
Mr_Goldberg
e252f83e8a
Make auth stuff behave more like real steam. 2019-07-15 10:07:34 -04:00
Mr_Goldberg
c4e0c855df
Experimental build: Load luma ceg plugin dll if present. 2019-05-30 12:59:53 -04:00
Mr_Goldberg
a36f6e8e68
Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00