16 Commits

Author SHA1 Message Date
Mr_Goldberg
51702b898e
UTF8 paths are now properly handled on windows. 2021-04-25 12:44:41 -04:00
Mr_Goldberg
6dfe11503b
Dll loading feature now only tries loading .dll files. 2021-02-06 22:37:59 -05:00
Mr_Goldberg
4cb55c52e2
Add support for loading custom dlls in the experimental build.
Put them in steam_settings\load_dlls\
2020-12-25 21:00:36 -05:00
Nemirtingas
fe9bbd1104 Add a common include file. 2020-07-16 11:56:24 +02:00
Mr_Goldberg
beffb89bda
Some refactoring. Added a define for the default callresult/callback timeout. 2020-06-20 21:14:37 -04:00
Mr_Goldberg
0f6ae7f09e
Don't block local adapter related ips in experimental build. 2020-04-30 13:36:59 -04:00
Mr_Goldberg
71e265f52b
Add env variable to set app path. 2020-01-13 13:47:14 -05:00
Mr_Goldberg
262ee1d18f
Update to sdk 1.47 2019-12-09 12:49:55 -05:00
Nemirtingas
dbc4e7e08b Update base.cpp 2019-10-16 17:31:46 +00:00
Nemirtingas
04d376ce25 Fix the address being out of the range lower_bound < addr < upper_bound 2019-10-16 17:00:08 +02:00
Mr_Goldberg
ced9b77afc
Tweaked auth delays. 2019-08-17 18:15:18 -04:00
Mr_Goldberg
06b4332187
Add some commented out code to disable https in winhttp. 2019-08-17 18:03:21 -04:00
Mr_Goldberg
e252f83e8a
Make auth stuff behave more like real steam. 2019-07-15 10:07:34 -04:00
Mr_Goldberg
c4e0c855df
Experimental build: Load luma ceg plugin dll if present. 2019-05-30 12:59:53 -04:00
Mr_Goldberg
a36f6e8e68
Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00