Nemirtingas
86fa3ab47a
Comments
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Explains what I could use to get steam's info. Its in plain http, could use a simple socket to read the json.
2019-08-12 16:04:14 +02:00
Nemirtingas
9f3e3a95da
Cleaned hooks
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I don't even know why I thought it was a good idea to hook dispatchMessage.
2019-08-07 11:11:31 +02:00
Nemirtingas
d3ded5842d
Added invite/join checks
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Don't show "Invite" button if current user doesn't have a lobby.
Don't show "Join" button if friend doesn't have a lobby.
Added a button to open chat with a right click.
Close the popup when you click a button.
2019-08-06 13:46:43 +02:00
Nemirtingas
d2a75db930
Moved colored implementation to their own functions
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To minimise source code modifications, colored input text has been moved to their own functions.
The ImFont is still modified tho.
2019-08-03 14:37:03 +02:00
Nemirtingas
4f9e67d700
Support for chat message (WIP)
2019-08-03 12:58:48 +02:00
Nemirtingas
2a373bbf79
Now I set the invite instead of adding it.
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You should send a lobby invite or a rich invite, but not both.
2019-08-02 23:01:24 +02:00
Nemirtingas
73fa7b50b5
Moved some code to functions.
2019-08-02 15:26:16 +02:00
Nemirtingas
8fe7c2267a
User must now accept invite
2019-08-02 13:02:20 +02:00
Nemirtingas
156bee1564
Invitation & Chat support (WIP)
2019-08-02 11:16:30 +02:00
Nemirtingas
300832ebb3
I think i should protect this
2019-08-02 09:09:32 +02:00
Nemirtingas
7137fae413
Added error checks for renderer hooks
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Added errors checks but there are no error correction, If it fails your won't have any overlay at all.
2019-08-02 09:07:53 +02:00
Nemirtingas
3a0d9c55c1
Added support for dynamic d3dcompile load
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If you really want to use d3dcompile, then I think its better to find the most recent d3dcompile you have on your computer and load its D3DCompile function.
This process is now automatically handled. Just define the right Preprocessor.
2019-08-02 09:06:59 +02:00
Nemirtingas
e674cd96e5
DX9 Hook info comment
2019-08-01 19:07:19 +02:00
Nemirtingas
c293c1ae05
Fixed game shutdown hang.
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Should watch the other implementations if they need the same treat or not.
2019-08-01 17:05:41 +02:00
Nemirtingas
dda1e3210c
Fixed dual hook on last function call
2019-08-01 17:04:49 +02:00
Nemirtingas
890f19c20a
Fixing cross compiling with clang-cl
2019-08-01 15:58:24 +02:00
Nemirtingas
d646f61582
Removed numeric (don't use iota anymore)
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Also placed the include on the top of cpp file.
Need to look into directinput and xinput hooks.
2019-08-01 15:56:56 +02:00
Nemirtingas
a08c8102a9
Use already defined functions to invite user to game.
2019-08-01 15:56:50 +02:00
Nemirtingas
e6826d8ead
Basic & Ugly implementation of overlay.
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Overlay still WIP, don't look too much into the code.
I will do it better soon.
2019-08-01 15:47:47 +02:00
Nemirtingas
631bcf9edf
Updated hooks.
2019-08-01 15:47:43 +02:00
Nemirtingas
6328b59b0b
Added opengl hook
2019-08-01 15:47:38 +02:00
Nemirtingas
bf9d85755c
Added overlay base
2019-07-25 23:33:07 +02:00
Nemirtingas
3d3c8b26cd
Added ImGui precompiled shaders
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(And removed dependency to d3dcompile)
2019-07-25 23:32:52 +02:00
Nemirtingas
2ba8cae64e
Added DirectX hooks
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Warning: DX9 doesn't support resizing (TODO), DX12 has not beed tested and is not finished.
No OpenGL support for now.
2019-07-25 23:21:03 +02:00