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34 lines
945 B
C++
34 lines
945 B
C++
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#ifndef ISTEAMTV_H
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#define ISTEAMTV_H
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#ifdef STEAM_WIN32
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#pragma once
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#endif
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#include "steam_api_common.h"
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#include "steamhttpenums.h"
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struct SteamTVRegion_t {
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};
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enum ESteamTVRegionBehavior
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{
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};
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class ISteamTV
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{
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public:
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virtual bool IsBroadcasting(int *pnNumViewers) = 0;
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virtual void AddBroadcastGameData(const char * pchKey, const char * pchValue) = 0;
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virtual void RemoveBroadcastGameData(const char * pchKey) = 0;
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virtual void AddTimelineMarker(const char * pchTemplateName, bool bPersistent, uint8 nColorR, uint8 nColorG, uint8 nColorB) = 0;
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virtual void RemoveTimelineMarker() = 0;
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virtual uint32 AddRegion(const char * pchElementName, const char * pchTimelineDataSection, const SteamTVRegion_t * pSteamTVRegion, ESteamTVRegionBehavior eSteamTVRegionBehavior) = 0;
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virtual void RemoveRegion(uint32 unRegionHandle) = 0;
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};
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#define STEAMTV_INTERFACE_VERSION "STEAMTV_INTERFACE_V001"
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#endif // ISTEAMTV_H
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