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39 lines
1.5 KiB
INI
39 lines
1.5 KiB
INI
# modified version of ColdClientLoader originally by Rat431
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[SteamClient]
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# path to game exe, absolute or relative to the loader
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Exe=game.exe
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# empty means the folder of the exe
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ExeRunDir=
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# any additional args to pass, ex: -dx11, also any args passed to the loader will be passed to the app
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ExeCommandLine=
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# IMPORTANT
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AppId=
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# path to the steamclient dlls, both must be set,
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# absolute paths or relative to the loader
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SteamClientDll=steamclient.dll
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SteamClient64Dll=steamclient64.dll
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# force inject steamclient dll instead of waiting for the app to load it
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ForceInjectSteamClient=0
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[Debug]
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# don't call `ResumeThread()` on the main thread after spawning the .exe
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ResumeByDebugger=0
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[Extra]
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# path to a folder containing some dlls to inject into the app upon start
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# this folder will be traversed recursively
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# additionally, inside this folder you can create a file called `load_order.txt` and
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# inside it, specify line by line the order of the dlls that have to be injected
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# each line should be a relative path of the dll, relative to the injection folder
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# example:
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#DllsToInjectFolder=extra_dlls
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DllsToInjectFolder=
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# don't display an error message when a dll injection fails
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IgnoreInjectionError=1
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# don't display an error message if the architecture of the loader is different from the app
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# this will result in a silent failure if a dll injection didn't succeed
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# both the loader and the app must have the same arch for the injection to work
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IgnoreLoaderArchDifference=0
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