gbe_fork/ImGui/impls/windows
Nemirtingas dc3dee9ce8 Added more prebuilt shader
Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt.
I use prebuilt
2020-01-11 14:42:00 +01:00
..
imgui_impl_dx9.cpp Add a return parameter to ImGui_Impl...._NewFrame() 2020-01-10 08:10:13 +01:00
imgui_impl_dx9.h Add a return parameter to ImGui_Impl...._NewFrame() 2020-01-10 08:10:13 +01:00
imgui_impl_dx10.cpp Add a return parameter to ImGui_Impl...._NewFrame() 2020-01-10 08:10:13 +01:00
imgui_impl_dx10.h Add a return parameter to ImGui_Impl...._NewFrame() 2020-01-10 08:10:13 +01:00
imgui_impl_dx11.cpp Added more prebuilt shader 2020-01-11 14:42:00 +01:00
imgui_impl_dx11.h Add a return parameter to ImGui_Impl...._NewFrame() 2020-01-10 08:10:13 +01:00
imgui_impl_dx12.cpp Add a return parameter to ImGui_Impl...._NewFrame() 2020-01-10 08:10:13 +01:00
imgui_impl_dx12.h Add a return parameter to ImGui_Impl...._NewFrame() 2020-01-10 08:10:13 +01:00
imgui_impl_win32.cpp Fix build 2019-09-01 20:53:16 +02:00
imgui_impl_win32.h Moved every platform specific code to their own folder 2019-09-01 20:48:27 +02:00