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100 lines
3.7 KiB
C
100 lines
3.7 KiB
C
//====== Copyright <20> 1996-2010, Valve Corporation, All rights reserved. =======
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//
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// Purpose: HTTP related enums, stuff that is shared by both clients and servers, and our
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// UI projects goes here.
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//
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//=============================================================================
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#ifndef STEAMHTTPENUMS_H
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#define STEAMHTTPENUMS_H
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#ifdef STEAM_WIN32
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#pragma once
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#endif
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// HTTP related types
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// This enum is used in client API methods, do not re-number existing values.
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enum EHTTPMethod
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{
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k_EHTTPMethodInvalid = 0,
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k_EHTTPMethodGET,
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k_EHTTPMethodHEAD,
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k_EHTTPMethodPOST,
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k_EHTTPMethodPUT,
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k_EHTTPMethodDELETE,
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k_EHTTPMethodOPTIONS,
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k_EHTTPMethodPATCH,
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// The remaining HTTP methods are not yet supported, per rfc2616 section 5.1.1 only GET and HEAD are required for
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// a compliant general purpose server. We'll likely add more as we find uses for them.
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// k_EHTTPMethodTRACE,
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// k_EHTTPMethodCONNECT
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};
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// HTTP Status codes that the server can send in response to a request, see rfc2616 section 10.3 for descriptions
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// of each of these.
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enum EHTTPStatusCode
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{
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// Invalid status code (this isn't defined in HTTP, used to indicate unset in our code)
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k_EHTTPStatusCodeInvalid = 0,
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// Informational codes
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k_EHTTPStatusCode100Continue = 100,
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k_EHTTPStatusCode101SwitchingProtocols = 101,
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// Success codes
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k_EHTTPStatusCode200OK = 200,
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k_EHTTPStatusCode201Created = 201,
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k_EHTTPStatusCode202Accepted = 202,
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k_EHTTPStatusCode203NonAuthoritative = 203,
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k_EHTTPStatusCode204NoContent = 204,
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k_EHTTPStatusCode205ResetContent = 205,
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k_EHTTPStatusCode206PartialContent = 206,
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// Redirection codes
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k_EHTTPStatusCode300MultipleChoices = 300,
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k_EHTTPStatusCode301MovedPermanently = 301,
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k_EHTTPStatusCode302Found = 302,
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k_EHTTPStatusCode303SeeOther = 303,
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k_EHTTPStatusCode304NotModified = 304,
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k_EHTTPStatusCode305UseProxy = 305,
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//k_EHTTPStatusCode306Unused = 306, (used in old HTTP spec, now unused in 1.1)
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k_EHTTPStatusCode307TemporaryRedirect = 307,
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k_EHTTPStatusCode308PermanentRedirect = 308,
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// Error codes
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k_EHTTPStatusCode400BadRequest = 400,
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k_EHTTPStatusCode401Unauthorized = 401, // You probably want 403 or something else. 401 implies you're sending a WWW-Authenticate header and the client can sent an Authorization header in response.
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k_EHTTPStatusCode402PaymentRequired = 402, // This is reserved for future HTTP specs, not really supported by clients
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k_EHTTPStatusCode403Forbidden = 403,
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k_EHTTPStatusCode404NotFound = 404,
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k_EHTTPStatusCode405MethodNotAllowed = 405,
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k_EHTTPStatusCode406NotAcceptable = 406,
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k_EHTTPStatusCode407ProxyAuthRequired = 407,
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k_EHTTPStatusCode408RequestTimeout = 408,
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k_EHTTPStatusCode409Conflict = 409,
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k_EHTTPStatusCode410Gone = 410,
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k_EHTTPStatusCode411LengthRequired = 411,
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k_EHTTPStatusCode412PreconditionFailed = 412,
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k_EHTTPStatusCode413RequestEntityTooLarge = 413,
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k_EHTTPStatusCode414RequestURITooLong = 414,
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k_EHTTPStatusCode415UnsupportedMediaType = 415,
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k_EHTTPStatusCode416RequestedRangeNotSatisfiable = 416,
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k_EHTTPStatusCode417ExpectationFailed = 417,
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k_EHTTPStatusCode4xxUnknown = 418, // 418 is reserved, so we'll use it to mean unknown
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k_EHTTPStatusCode429TooManyRequests = 429,
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k_EHTTPStatusCode444ConnectionClosed = 444, // nginx only?
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// Server error codes
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k_EHTTPStatusCode500InternalServerError = 500,
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k_EHTTPStatusCode501NotImplemented = 501,
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k_EHTTPStatusCode502BadGateway = 502,
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k_EHTTPStatusCode503ServiceUnavailable = 503,
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k_EHTTPStatusCode504GatewayTimeout = 504,
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k_EHTTPStatusCode505HTTPVersionNotSupported = 505,
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k_EHTTPStatusCode5xxUnknown = 599,
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};
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#endif // STEAMHTTPENUMS_H
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