mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-26 10:24:14 +08:00
0e694f1e86
* fix a mistake when mixing output from generate_emu_config tool * ensure output from generate_emu_config tool is written as soon as possible in case another stage threw an exception * fix a bug when writing .ini, ensure everything is a string * new readme for the migration tool
55 lines
2.0 KiB
INI
55 lines
2.0 KiB
INI
# you do not have to specify everything, pick and choose the options you need only
|
|
# [app::steam_interfaces] is very important, make sure to always generate this one
|
|
|
|
[app::general]
|
|
# allow the app/game to show the correct build id
|
|
# 0 means you're not running a build downloaded from steam
|
|
build_id=1234
|
|
# by default the emu will report a `non-beta` branch with the name `public` when the game calls `Steam_Apps::GetCurrentBetaName()`
|
|
# make the game/app think we're playing on a beta branch
|
|
is_beta_branch=0
|
|
# the name of the beta branch
|
|
branch_name=public
|
|
|
|
[app::steam_interfaces]
|
|
client=SteamClient015
|
|
gameserver_stats=SteamGameServerStats001
|
|
gameserver=SteamGameServer012
|
|
matchmaking_servers=SteamMatchMakingServers002
|
|
matchmaking=SteamMatchMaking009
|
|
user=SteamUser017
|
|
friends=SteamFriends014
|
|
utils=SteamUtils007
|
|
user_stats=STEAMUSERSTATS_INTERFACE_VERSION011
|
|
apps=STEAMAPPS_INTERFACE_VERSION006
|
|
networking=SteamNetworking005
|
|
remote_storage=STEAMREMOTESTORAGE_INTERFACE_VERSION012
|
|
screenshots=STEAMSCREENSHOTS_INTERFACE_VERSION002
|
|
http=STEAMHTTP_INTERFACE_VERSION002
|
|
unified_messages=STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001
|
|
controller=STEAMCONTROLLER_INTERFACE_VERSION
|
|
ugc=STEAMUGC_INTERFACE_VERSION002
|
|
applist=STEAMAPPLIST_INTERFACE_VERSION001
|
|
music=STEAMMUSIC_INTERFACE_VERSION001
|
|
music_remote=STEAMMUSICREMOTE_INTERFACE_VERSION001
|
|
html_surface=STEAMHTMLSURFACE_INTERFACE_VERSION_003
|
|
inventory=STEAMINVENTORY_INTERFACE_V001
|
|
video=STEAMVIDEO_INTERFACE_V001
|
|
masterserver_updater=SteamMasterServerUpdater001
|
|
|
|
[app::dlcs]
|
|
# should the emu report all DLCs as unlocked
|
|
# some games check for "hidden" DLCs, hence this should be set to 1 in that case
|
|
# but other games detect emus by querying for a fake/bad DLC, hence this should be set to 0 in that case
|
|
# default=1
|
|
unlock_all=0
|
|
# format: ID=name
|
|
1234=DLCNAME
|
|
56789=This is another example DLC name
|
|
|
|
[app::paths]
|
|
556760=../DLCRoot0
|
|
1234=./folder_where_steam_api_is
|
|
3456=../folder_one_level_above_where_steam_api_is
|
|
5678=../../folder_two_levels_above_where_steam_api_is
|