mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-27 05:04:01 +08:00
6a464fd295
(might ebe worng)
420 lines
15 KiB
C++
420 lines
15 KiB
C++
/* Copyright (C) 2019 Mr Goldberg
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This file is part of the Goldberg Emulator
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The Goldberg Emulator is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3 of the License, or (at your option) any later version.
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The Goldberg Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the Goldberg Emulator; if not, see
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<http://www.gnu.org/licenses/>. */
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#include "dll/callsystem.h"
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void CCallbackMgr::SetRegister(class CCallbackBase *pCallback, int iCallback)
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{
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pCallback->m_nCallbackFlags |= CCallbackBase::k_ECallbackFlagsRegistered;
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pCallback->m_iCallback = iCallback;
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};
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void CCallbackMgr::SetUnregister(class CCallbackBase *pCallback)
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{
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if (pCallback)
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pCallback->m_nCallbackFlags &= !CCallbackBase::k_ECallbackFlagsRegistered;
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};
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bool CCallbackMgr::isServer(class CCallbackBase *pCallback)
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{
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return (pCallback->m_nCallbackFlags & CCallbackBase::k_ECallbackFlagsGameServer) != 0;
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};
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Steam_Call_Result::Steam_Call_Result(SteamAPICall_t a, int icb, void *r, unsigned int s, double r_in, bool run_cc_cb)
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{
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api_call = a;
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result.resize(s);
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if (s > 0 && r != NULL) {
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memcpy(&(result[0]), r, s);
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}
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run_in = r_in;
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run_call_completed_cb = run_cc_cb;
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iCallback = icb;
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created = std::chrono::high_resolution_clock::now();
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}
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bool Steam_Call_Result::operator==(const struct Steam_Call_Result& other) const
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{
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return other.api_call == api_call && other.callbacks == callbacks;
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}
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bool Steam_Call_Result::timed_out() const
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{
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return check_timedout(created, STEAM_CALLRESULT_TIMEOUT);
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}
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bool Steam_Call_Result::call_completed() const
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{
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return (!reserved) && check_timedout(created, run_in);
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}
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bool Steam_Call_Result::can_execute() const
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{
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return (!to_delete) && call_completed() && (has_cb() || check_timedout(created, STEAM_CALLRESULT_WAIT_FOR_CB));
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}
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bool Steam_Call_Result::has_cb() const
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{
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return callbacks.size() > 0;
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}
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void SteamCallResults::addCallCompleted(class CCallbackBase *cb)
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{
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if (std::find(completed_callbacks.begin(), completed_callbacks.end(), cb) == completed_callbacks.end()) {
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completed_callbacks.push_back(cb);
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PRINT_DEBUG("new cb for call complete notification [result k_iCallback=%i] %p", cb ? (cb->GetICallback()) : -1, cb);
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}
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}
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void SteamCallResults::rmCallCompleted(class CCallbackBase *cb)
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{
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auto c = std::find(completed_callbacks.begin(), completed_callbacks.end(), cb);
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if (c != completed_callbacks.end()) {
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completed_callbacks.erase(c);
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PRINT_DEBUG("removed cb for call complete notification [result k_iCallback=%i] %p", cb ? (cb->GetICallback()) : -1, cb);
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}
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}
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void SteamCallResults::addCallBack(SteamAPICall_t api_call, class CCallbackBase *cb)
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{
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auto cb_result = std::find_if(callresults.begin(), callresults.end(), [api_call](struct Steam_Call_Result const& item) { return item.api_call == api_call; });
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if (cb_result != callresults.end()) {
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cb_result->callbacks.push_back(cb);
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CCallbackMgr::SetRegister(cb, cb->GetICallback());
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PRINT_DEBUG("new cb for call result [api id=%llu, result k_iCallback=%i] %p", api_call, cb ? (cb->GetICallback()) : -1, cb);
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}
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}
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bool SteamCallResults::exists(SteamAPICall_t api_call) const
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{
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auto cr = std::find_if(callresults.begin(), callresults.end(), [api_call](struct Steam_Call_Result const& item) {
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return item.api_call == api_call;
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});
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if (callresults.end() == cr) return false;
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if (!cr->call_completed()) return false;
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return true;
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}
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bool SteamCallResults::callback_result(SteamAPICall_t api_call, void *copy_to, unsigned int size)
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{
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auto cb_result = std::find_if(callresults.begin(), callresults.end(), [api_call](struct Steam_Call_Result const& item) {
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return item.api_call == api_call;
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});
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if (cb_result != callresults.end()) {
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if (!cb_result->call_completed()) return false;
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if (cb_result->result.size() > size) return false;
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memcpy(copy_to, &(cb_result->result[0]), cb_result->result.size());
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cb_result->to_delete = true;
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return true;
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} else {
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return false;
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}
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}
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void SteamCallResults::rmCallBack(SteamAPICall_t api_call, class CCallbackBase *cb)
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{
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auto cb_result = std::find_if(callresults.begin(), callresults.end(), [api_call](struct Steam_Call_Result const& item) { return item.api_call == api_call; });
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if (cb_result != callresults.end()) {
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auto it = std::find(cb_result->callbacks.begin(), cb_result->callbacks.end(), cb);
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if (it != cb_result->callbacks.end()) {
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cb_result->callbacks.erase(it);
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CCallbackMgr::SetUnregister(cb);
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PRINT_DEBUG("removed cb for call result [api id=%llu, result k_iCallback=%i] %p", api_call, cb ? (cb->GetICallback()) : -1, cb);
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}
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}
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}
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void SteamCallResults::rmCallBack(class CCallbackBase *cb)
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{
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//TODO: check if callback is callback or call result?
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for (auto & cr: callresults) {
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auto it = std::find(cr.callbacks.begin(), cr.callbacks.end(), cb);
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if (it != cr.callbacks.end()) {
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cr.callbacks.erase(it);
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PRINT_DEBUG("removed cb %p, kind=%i (0=callback, 1=call result)", cb, (int)cr.run_call_completed_cb);
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}
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if (cr.callbacks.size() == 0) {
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cr.to_delete = true;
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}
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}
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}
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SteamAPICall_t SteamCallResults::addCallResult(SteamAPICall_t api_call, int iCallback, void *result, unsigned int size, double timeout, bool run_call_completed_cb)
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{
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PRINT_DEBUG("%i", iCallback);
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auto cb_result = std::find_if(callresults.begin(), callresults.end(), [api_call](struct Steam_Call_Result const& item) { return item.api_call == api_call; });
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if (cb_result != callresults.end()) {
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// only change the data if this is a previously reserved callresult
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if (cb_result->reserved) {
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std::chrono::high_resolution_clock::time_point created = cb_result->created;
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std::vector<class CCallbackBase *> temp_cbs = cb_result->callbacks;
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*cb_result = Steam_Call_Result(api_call, iCallback, result, size, timeout, run_call_completed_cb);
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cb_result->callbacks = temp_cbs;
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cb_result->created = created;
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return cb_result->api_call;
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}
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} else {
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struct Steam_Call_Result res = Steam_Call_Result(api_call, iCallback, result, size, timeout, run_call_completed_cb);
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callresults.push_back(res);
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return callresults.back().api_call;
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}
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PRINT_DEBUG("ERROR");
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return k_uAPICallInvalid;
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}
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SteamAPICall_t SteamCallResults::reserveCallResult()
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{
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struct Steam_Call_Result res = Steam_Call_Result(generate_steam_api_call_id(), 0, NULL, 0, 0.0, true);
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res.reserved = true;
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callresults.push_back(res);
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return callresults.back().api_call;
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}
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SteamAPICall_t SteamCallResults::addCallResult(int iCallback, void *result, unsigned int size, double timeout, bool run_call_completed_cb)
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{
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return addCallResult(generate_steam_api_call_id(), iCallback, result, size, timeout, run_call_completed_cb);
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}
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void SteamCallResults::setCbAll(void (*cb_all)(std::vector<char> result, int callback))
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{
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this->cb_all = cb_all;
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}
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void SteamCallResults::runCallResults()
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{
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unsigned long current_size = static_cast<unsigned long>(callresults.size());
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for (unsigned i = 0; i < current_size; ++i) {
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unsigned index = i;
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if (!callresults[index].to_delete) {
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if (callresults[index].can_execute()) {
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std::vector<char> result = callresults[index].result;
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SteamAPICall_t api_call = callresults[index].api_call;
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bool run_call_completed_cb = callresults[index].run_call_completed_cb;
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int iCallback = callresults[index].iCallback;
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if (run_call_completed_cb) {
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callresults[index].run_call_completed_cb = false;
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}
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callresults[index].to_delete = true;
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if (callresults[index].has_cb()) {
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std::vector<class CCallbackBase *> temp_cbs = callresults[index].callbacks;
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for (auto & cb : temp_cbs) {
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PRINT_DEBUG("Calling callresult %p %i, kind=%i (0=callback, 1=call result)", cb, cb->GetICallback(), (int)run_call_completed_cb);
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global_mutex.unlock();
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//TODO: unlock relock doesn't work if mutex was locked more than once.
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if (run_call_completed_cb) { //run the right function depending on if it's a callback or a call result.
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cb->Run(&(result[0]), false, api_call);
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} else { // if this is a callback
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cb->Run(&(result[0]));
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}
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// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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//COULD BE DELETED SO DON'T TOUCH CB
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// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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global_mutex.lock();
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PRINT_DEBUG("callresult done");
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}
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}
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if (run_call_completed_cb) {
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//can it happen that one is removed during the callback?
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std::vector<class CCallbackBase *> callbacks = completed_callbacks;
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SteamAPICallCompleted_t data{};
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data.m_hAsyncCall = api_call;
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data.m_iCallback = iCallback;
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data.m_cubParam = (uint32)result.size();
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for (auto & cb: callbacks) {
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PRINT_DEBUG("Calling complete cb %p %i %llu", cb, iCallback, api_call);
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//TODO: check if this is a problem or not.
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SteamAPICallCompleted_t temp = data;
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global_mutex.unlock();
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cb->Run(&temp);
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global_mutex.lock();
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}
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if (cb_all) {
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std::vector<char> res{};
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res.resize(sizeof(data));
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memcpy(&(res[0]), &data, sizeof(data));
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cb_all(res, data.k_iCallback);
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}
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} else {
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if (cb_all) {
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cb_all(result, iCallback);
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}
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}
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} else {
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if (callresults[index].timed_out()) {
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callresults[index].to_delete = true;
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}
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}
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}
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}
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PRINT_DEBUG("erase to_delete");
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auto c = std::begin(callresults);
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while (c != std::end(callresults)) {
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if (c->to_delete) {
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if (c->timed_out()) {
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PRINT_DEBUG("removed callresult %i", c->iCallback);
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c = callresults.erase(c);
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} else {
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++c;
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}
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} else {
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++c;
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}
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}
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}
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SteamCallBacks::SteamCallBacks(SteamCallResults *results)
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{
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this->results = results;
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}
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void SteamCallBacks::addCallBack(int iCallback, class CCallbackBase *cb)
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{
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PRINT_DEBUG("%i", iCallback);
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if (iCallback == SteamAPICallCompleted_t::k_iCallback) { // if this is a call result "call completed cb"
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results->addCallCompleted(cb);
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CCallbackMgr::SetRegister(cb, iCallback);
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return;
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}
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if (std::find(callbacks[iCallback].callbacks.begin(), callbacks[iCallback].callbacks.end(), cb) == callbacks[iCallback].callbacks.end()) {
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callbacks[iCallback].callbacks.push_back(cb);
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PRINT_DEBUG("new cb for callback [result k_iCallback=%i] %p", iCallback, cb);
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CCallbackMgr::SetRegister(cb, iCallback);
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for (auto & res: callbacks[iCallback].results) {
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//TODO: timeout?
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SteamAPICall_t api_id = results->addCallResult(iCallback, &(res[0]), static_cast<unsigned long>(res.size()), 0.0, false);
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results->addCallBack(api_id, cb);
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}
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}
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}
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void SteamCallBacks::addCBResult(int iCallback, void *result, unsigned int size, double timeout, bool dont_post_if_already)
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{
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if (dont_post_if_already) {
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for (auto & r : callbacks[iCallback].results) {
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if (r.size() == size) {
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if (memcmp(&(r[0]), result, size) == 0) {
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//cb already posted
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return;
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}
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}
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}
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}
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std::vector<char> temp{};
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temp.resize(size);
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memcpy(&(temp[0]), result, size);
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callbacks[iCallback].results.push_back(temp);
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for (auto cb: callbacks[iCallback].callbacks) {
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SteamAPICall_t api_id = results->addCallResult(iCallback, result, size, timeout, false);
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results->addCallBack(api_id, cb);
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}
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if (callbacks[iCallback].callbacks.empty()) {
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results->addCallResult(iCallback, result, size, timeout, false);
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}
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}
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void SteamCallBacks::addCBResult(int iCallback, void *result, unsigned int size)
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{
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addCBResult(iCallback, result, size, DEFAULT_CB_TIMEOUT, false);
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}
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void SteamCallBacks::addCBResult(int iCallback, void *result, unsigned int size, bool dont_post_if_already)
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{
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addCBResult(iCallback, result, size, DEFAULT_CB_TIMEOUT, dont_post_if_already);
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}
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void SteamCallBacks::addCBResult(int iCallback, void *result, unsigned int size, double timeout)
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{
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addCBResult(iCallback, result, size, timeout, false);
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}
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void SteamCallBacks::rmCallBack(int iCallback, class CCallbackBase *cb)
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{
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if (iCallback == SteamAPICallCompleted_t::k_iCallback) {
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results->rmCallCompleted(cb);
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CCallbackMgr::SetUnregister(cb);
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return;
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}
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auto c = std::find(callbacks[iCallback].callbacks.begin(), callbacks[iCallback].callbacks.end(), cb);
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if (c != callbacks[iCallback].callbacks.end()) {
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callbacks[iCallback].callbacks.erase(c);
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CCallbackMgr::SetUnregister(cb);
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PRINT_DEBUG("removed cb for callback [result k_iCallback=%i] %p", iCallback, cb);
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results->rmCallBack(cb);
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}
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}
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void SteamCallBacks::runCallBacks()
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{
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for (auto & c : callbacks) {
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c.second.results.clear();
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}
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}
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void RunEveryRunCB::add(void (*cb)(void *object), void *object)
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{
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remove(cb, object);
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RunCBs rcb{};
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rcb.function = cb;
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rcb.object = object;
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cbs.push_back(rcb);
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}
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void RunEveryRunCB::remove(void (*cb)(void *object), void *object)
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{
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auto c = std::begin(cbs);
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while (c != std::end(cbs)) {
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if (c->function == cb && c->object == object) {
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c = cbs.erase(c);
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} else {
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++c;
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}
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}
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}
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void RunEveryRunCB::run() const
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{
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std::vector<struct RunCBs> temp_cbs = cbs;
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for (auto c : temp_cbs) {
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c.function(c.object);
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}
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}
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