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44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
/* Copyright (C) 2019 Mr Goldberg
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This file is part of the Goldberg Emulator
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The Goldberg Emulator is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3 of the License, or (at your option) any later version.
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The Goldberg Emulator is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with the Goldberg Emulator; if not, see
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<http://www.gnu.org/licenses/>. */
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#include "base.h"
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class Steam_Music : public ISteamMusic
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{
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int playing;
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float volume;
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void change_playstate(int new_playing);
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class SteamCallBacks *callbacks;
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public:
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Steam_Music(class SteamCallBacks *callbacks);
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bool BIsEnabled();
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bool BIsPlaying();
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AudioPlayback_Status GetPlaybackStatus();
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void Play();
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void Pause();
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void PlayPrevious();
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void PlayNext();
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// volume is between 0.0 and 1.0
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void SetVolume( float flVolume );
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float GetVolume();
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};
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