mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-26 10:24:14 +08:00
75e6d7c8ab
* + revert the change to SetProduct() and SetGameDescription() * + less verbose return in Steam_GameServer::BSecure() * + add missing note in ReadMe about libssq
68 lines
2.0 KiB
Bash
Executable File
68 lines
2.0 KiB
Bash
Executable File
#!/bin/sh
|
|
EXE="./hl2.sh"
|
|
EXE_RUN_DIR="$(dirname ${0})"
|
|
EXE_COMMAND_LINE="-steam -game cstrike"
|
|
APP_ID=240
|
|
STEAM_CLIENT_SO=steamclient.so
|
|
STEAM_CLIENT64_SO=steamclient64.so
|
|
#STEAM_RUNTIME="./steam_runtime/run.sh"
|
|
|
|
if [ ! -d ~/.steam/sdk32 ]; then
|
|
mkdir -p ~/.steam/sdk32
|
|
fi
|
|
if [ ! -d ~/.steam/sdk64 ]; then
|
|
mkdir -p ~/.steam/sdk64
|
|
fi
|
|
|
|
if [ ! -f ${STEAM_CLIENT_SO} ]; then
|
|
echo "Couldn't find the requested STEAM_CLIENT_SO."
|
|
exit
|
|
fi
|
|
if [ ! -f ${STEAM_CLIENT64_SO} ]; then
|
|
echo "Couldn't find the requested STEAM_CLIENT64_SO."
|
|
exit
|
|
fi
|
|
|
|
# for system failure assume orig files are still good
|
|
if [ -f ~/.steam/steam.pid.orig ]; then
|
|
mv -f ~/.steam/steam.pid.orig ~/.steam/steam.pid
|
|
fi
|
|
if [ -f ~/.steam/sdk32/steamclient.so.orig ]; then
|
|
mv -f ~/.steam/sdk32/steamclient.so.orig ~/.steam/sdk32/steamclient.so
|
|
fi
|
|
if [ -f ~/.steam/sdk64/steamclient.so.orig ]; then
|
|
mv -f ~/.steam/sdk64/steamclient.so.orig ~/.steam/sdk64/steamclient.so
|
|
fi
|
|
|
|
if [ -f ~/.steam/steam.pid ]; then
|
|
mv -f ~/.steam/steam.pid ~/.steam/steam.pid.orig
|
|
fi
|
|
if [ -f ~/.steam/sdk32/steamclient.so ]; then
|
|
mv -f ~/.steam/sdk32/steamclient.so ~/.steam/sdk32/steamclient.so.orig
|
|
fi
|
|
if [ -f ~/.steam/sdk64/steamclient.so ]; then
|
|
mv -f ~/.steam/sdk64/steamclient.so ~/.steam/sdk64/steamclient.so.orig
|
|
fi
|
|
|
|
cp ${STEAM_CLIENT_SO} ~/.steam/sdk32/steamclient.so
|
|
cp ${STEAM_CLIENT64_SO} ~/.steam/sdk64/steamclient.so
|
|
echo ${$} > ~/.steam/steam.pid
|
|
|
|
cd ${EXE_RUN_DIR}
|
|
if [ -z ${STEAM_RUNTIME} ]; then
|
|
SteamAppPath=${EXE_RUN_DIR} SteamAppId=${APP_ID} SteamGameId=${APP_ID} ${EXE} ${EXE_COMMAND_LINE}
|
|
else
|
|
SteamAppPath=${EXE_RUN_DIR} SteamAppId=${APP_ID} SteamGameId=${APP_ID} ${STEAM_RUNTIME} ${EXE} ${EXE_COMMAND_LINE}
|
|
fi
|
|
|
|
if [ -f ~/.steam/steam.pid.orig ]; then
|
|
mv -f ~/.steam/steam.pid.orig ~/.steam/steam.pid
|
|
fi
|
|
if [ -f ~/.steam/sdk32/steamclient.so.orig ]; then
|
|
mv -f ~/.steam/sdk32/steamclient.so.orig ~/.steam/sdk32/steamclient.so
|
|
fi
|
|
if [ -f ~/.steam/sdk64/steamclient.so.orig ]; then
|
|
mv -f ~/.steam/sdk64/steamclient.so.orig ~/.steam/sdk64/steamclient.so
|
|
fi
|
|
|