mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-26 02:14:15 +08:00
246 lines
9.2 KiB
C++
246 lines
9.2 KiB
C++
/* Copyright (C) 2019 Mr Goldberg, , Nemirtingas
|
|
This file is part of the Goldberg Emulator
|
|
|
|
The Goldberg Emulator is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 3 of the License, or (at your option) any later version.
|
|
|
|
The Goldberg Emulator is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the Goldberg Emulator; if not, see
|
|
<http://www.gnu.org/licenses/>. */
|
|
|
|
#include "dll/source_query.h"
|
|
#include "dll/dll.h"
|
|
|
|
enum class source_query_magic : uint32_t {
|
|
simple = 0xFFFFFFFFul,
|
|
multi = 0xFFFFFFFEul, // <--- TODO ?
|
|
};
|
|
|
|
enum class source_query_header : uint8_t {
|
|
A2S_INFO = 'T',
|
|
A2S_PLAYER = 'U',
|
|
A2S_RULES = 'V',
|
|
};
|
|
|
|
enum class source_response_header : uint8_t {
|
|
A2S_CHALLENGE = 'A',
|
|
A2S_INFO = 'I',
|
|
A2S_PLAYER = 'D',
|
|
A2S_RULES = 'E',
|
|
};
|
|
|
|
enum class source_server_type : uint8_t {
|
|
dedicated = 'd',
|
|
non_dedicated = 'i',
|
|
source_tc = 'p',
|
|
};
|
|
|
|
enum class source_server_env : uint8_t {
|
|
linux_os = 'l',
|
|
windows_os = 'w',
|
|
old_mac_os = 'm',
|
|
mac_os = 'o',
|
|
};
|
|
|
|
enum class source_server_visibility : uint8_t {
|
|
_public = 0,
|
|
_private = 1,
|
|
};
|
|
|
|
enum class source_server_vac : uint8_t {
|
|
unsecured = 0,
|
|
secured = 1,
|
|
};
|
|
|
|
enum source_server_extra_flag : uint8_t {
|
|
none = 0x00,
|
|
gameid = 0x01,
|
|
steamid = 0x10,
|
|
keywords = 0x20,
|
|
spectator = 0x40,
|
|
port = 0x80,
|
|
};
|
|
|
|
#if defined(STEAM_WIN32)
|
|
static constexpr const source_server_env my_server_env = source_server_env::windows_os;
|
|
#else
|
|
static constexpr const source_server_env my_server_env = source_server_env::linux_os;
|
|
#endif
|
|
|
|
|
|
#pragma pack(push)
|
|
#pragma pack(1)
|
|
constexpr static const char a2s_info_payload[] = "Source Engine Query";
|
|
constexpr static const size_t a2s_info_payload_size = sizeof(a2s_info_payload);
|
|
|
|
struct source_query_data {
|
|
source_query_magic magic{};
|
|
source_query_header header{};
|
|
union
|
|
{
|
|
char a2s_info_payload[a2s_info_payload_size];
|
|
uint32_t challenge;
|
|
};
|
|
};
|
|
|
|
static constexpr const size_t source_query_header_size = sizeof(source_query_magic) + sizeof(source_query_header);
|
|
static constexpr const size_t a2s_query_info_size = source_query_header_size + sizeof(source_query_data::a2s_info_payload);
|
|
static constexpr const size_t a2s_query_challenge_size = source_query_header_size + sizeof(source_query_data::challenge);
|
|
#pragma pack(pop)
|
|
|
|
|
|
void serialize_response(std::vector<uint8_t>& buffer, const void* _data, size_t len)
|
|
{
|
|
const uint8_t* data = reinterpret_cast<const uint8_t*>(_data);
|
|
|
|
buffer.insert(buffer.end(), data, data + len);
|
|
}
|
|
|
|
template<typename T>
|
|
void serialize_response(std::vector<uint8_t>& buffer, T const& v)
|
|
{
|
|
uint8_t const* data = reinterpret_cast<uint8_t const*>(&v);
|
|
serialize_response(buffer, data, sizeof(T));
|
|
}
|
|
|
|
template<>
|
|
void serialize_response<std::string>(std::vector<uint8_t>& buffer, std::string const& v)
|
|
{
|
|
uint8_t const* str = reinterpret_cast<uint8_t const*>(v.c_str());
|
|
serialize_response(buffer, str, v.length()+1);
|
|
}
|
|
|
|
template<typename T, int N>
|
|
void serialize_response(std::vector <uint8_t>& buffer, char(&str)[N])
|
|
{
|
|
serialize_response(buffer, reinterpret_cast<uint8_t const*>(str), N);
|
|
}
|
|
|
|
void get_challenge(std::vector<uint8_t> &challenge_buff)
|
|
{
|
|
// TODO: generate the challenge id
|
|
serialize_response(challenge_buff, source_query_magic::simple);
|
|
serialize_response(challenge_buff, source_response_header::A2S_CHALLENGE);
|
|
serialize_response(challenge_buff, static_cast<uint32_t>(0x00112233ul));
|
|
}
|
|
|
|
std::vector<uint8_t> Source_Query::handle_source_query(const void* buffer, size_t len, Gameserver const& gs)
|
|
{
|
|
std::vector<uint8_t> output_buffer;
|
|
|
|
if (len < source_query_header_size) // its not at least 5 bytes long (0xFF 0xFF 0xFF 0xFF 0x??)
|
|
return output_buffer;
|
|
|
|
source_query_data const& query = *reinterpret_cast<source_query_data const*>(buffer);
|
|
|
|
// || gs.max_player_count() == 0
|
|
if (gs.offline() || query.magic != source_query_magic::simple) return output_buffer;
|
|
|
|
switch (query.header)
|
|
{
|
|
case source_query_header::A2S_INFO: {
|
|
PRINT_DEBUG("got request for server info");
|
|
if (len >= a2s_query_info_size && !strncmp(query.a2s_info_payload, a2s_info_payload, a2s_info_payload_size)) {
|
|
std::vector<std::pair<CSteamID, Gameserver_Player_Info_t>> const& players = *get_steam_client()->steam_gameserver->get_players();
|
|
|
|
serialize_response(output_buffer, source_query_magic::simple);
|
|
serialize_response(output_buffer, source_response_header::A2S_INFO);
|
|
serialize_response(output_buffer, static_cast<uint8_t>(2));
|
|
serialize_response(output_buffer, gs.server_name());
|
|
serialize_response(output_buffer, gs.map_name());
|
|
serialize_response(output_buffer, gs.mod_dir());
|
|
serialize_response(output_buffer, gs.product());
|
|
serialize_response(output_buffer, static_cast<uint16_t>(gs.appid()));
|
|
serialize_response(output_buffer, static_cast<uint8_t>(players.size()));
|
|
serialize_response(output_buffer, static_cast<uint8_t>(gs.max_player_count()));
|
|
serialize_response(output_buffer, static_cast<uint8_t>(gs.bot_player_count()));
|
|
serialize_response(output_buffer, (gs.dedicated_server() ? source_server_type::dedicated : source_server_type::non_dedicated));;
|
|
serialize_response(output_buffer, my_server_env);
|
|
serialize_response(output_buffer, (gs.password_protected() ? source_server_visibility::_private : source_server_visibility::_public));
|
|
serialize_response(output_buffer, (gs.secure() ? source_server_vac::secured : source_server_vac::unsecured));
|
|
serialize_response(output_buffer, std::to_string(gs.version()));
|
|
|
|
uint8_t flags = source_server_extra_flag::none;
|
|
|
|
if (gs.port() != 0) flags |= source_server_extra_flag::port;
|
|
|
|
if (gs.spectator_port() != 0) flags |= source_server_extra_flag::spectator;
|
|
|
|
if (CGameID(gs.appid()).IsValid()) flags |= source_server_extra_flag::gameid;
|
|
|
|
if (flags != source_server_extra_flag::none) serialize_response(output_buffer, flags);
|
|
|
|
if (flags & source_server_extra_flag::port) serialize_response(output_buffer, static_cast<uint16_t>(gs.port()));
|
|
|
|
// add steamid
|
|
|
|
if (flags & source_server_extra_flag::spectator) {
|
|
serialize_response(output_buffer, static_cast<uint16_t>(gs.spectator_port()));
|
|
serialize_response(output_buffer, gs.spectator_server_name());
|
|
}
|
|
|
|
// keywords
|
|
|
|
if (flags & source_server_extra_flag::gameid) serialize_response(output_buffer, CGameID(gs.appid()).ToUint64());
|
|
|
|
}
|
|
}
|
|
break;
|
|
|
|
case source_query_header::A2S_PLAYER: {
|
|
PRINT_DEBUG("got request for player info");
|
|
if (len >= a2s_query_challenge_size) {
|
|
if (query.challenge == 0xFFFFFFFFul) {
|
|
get_challenge(output_buffer);
|
|
} else if (query.challenge == 0x00112233ul) {
|
|
std::vector<std::pair<CSteamID, Gameserver_Player_Info_t>> const& players = *get_steam_client()->steam_gameserver->get_players();
|
|
|
|
serialize_response(output_buffer, source_query_magic::simple);
|
|
serialize_response(output_buffer, source_response_header::A2S_PLAYER);
|
|
serialize_response(output_buffer, static_cast<uint8_t>(players.size())); // num_players
|
|
|
|
for (int i = 0; i < players.size(); ++i) {
|
|
serialize_response(output_buffer, static_cast<uint8_t>(i)); // player index
|
|
serialize_response(output_buffer, players[i].second.name); // player name
|
|
serialize_response(output_buffer, players[i].second.score); // player score
|
|
serialize_response(output_buffer, static_cast<float>(std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - players[i].second.join_time).count()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case source_query_header::A2S_RULES: {
|
|
PRINT_DEBUG("got request for rules info");
|
|
if (len >= a2s_query_challenge_size) {
|
|
if (query.challenge == 0xFFFFFFFFul) {
|
|
get_challenge(output_buffer);
|
|
} else if (query.challenge == 0x00112233ul) {
|
|
auto values = gs.values();
|
|
|
|
serialize_response(output_buffer, source_query_magic::simple);
|
|
serialize_response(output_buffer, source_response_header::A2S_RULES);
|
|
serialize_response(output_buffer, static_cast<uint16_t>(values.size()));
|
|
|
|
for (const auto &i : values) {
|
|
serialize_response(output_buffer, i.first);
|
|
serialize_response(output_buffer, i.second);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
default: PRINT_DEBUG("got unknown request"); break;
|
|
}
|
|
|
|
return output_buffer;
|
|
}
|