gbe_fork/dll/dll/steam_music.h
2024-05-03 03:33:46 +03:00

51 lines
1.4 KiB
C++

/* Copyright (C) 2019 Mr Goldberg
This file is part of the Goldberg Emulator
The Goldberg Emulator is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
The Goldberg Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the Goldberg Emulator; if not, see
<http://www.gnu.org/licenses/>. */
#ifndef __INCLUDED_STEAM_MUSIC_H__
#define __INCLUDED_STEAM_MUSIC_H__
#include "base.h"
class Steam_Music :
public ISteamMusic
{
int playing{};;
float volume{};;
void change_playstate(int new_playing);
class SteamCallBacks *callbacks{};
public:
Steam_Music(class SteamCallBacks *callbacks);
bool BIsEnabled();
bool BIsPlaying();
AudioPlayback_Status GetPlaybackStatus();
void Play();
void Pause();
void PlayPrevious();
void PlayNext();
// volume is between 0.0 and 1.0
void SetVolume( float flVolume );
float GetVolume();
};
#endif // __INCLUDED_STEAM_MUSIC_H__