mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-24 11:45:34 +08:00
dc3dee9ce8
Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt. I use prebuilt |
||
---|---|---|
.. | ||
DirectX_VTables.h | ||
DX9_Hook.cpp | ||
DX9_Hook.h | ||
DX10_Hook.cpp | ||
DX10_Hook.h | ||
DX11_Hook.cpp | ||
DX11_Hook.h | ||
DX12_Hook.cpp | ||
DX12_Hook.h | ||
ImGui_ShaderBlobs.cpp | ||
ImGui_ShaderBlobs.h | ||
OpenGL_Hook.cpp | ||
OpenGL_Hook.h | ||
Windows_Hook.cpp | ||
Windows_Hook.h |