Compare commits
4 Commits
3848c7c446
...
00e8bcc038
Author | SHA1 | Date | |
---|---|---|---|
00e8bcc038 | |||
bbe55d4c56 | |||
119ecb9cf9 | |||
2559d4a438 |
@ -8,8 +8,8 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Magick.NET-Q16-AnyCPU" Version="13.10.0" />
|
||||
<PackageReference Include="Magick.NET.Core" Version="13.10.0" />
|
||||
<PackageReference Include="Magick.NET-Q16-AnyCPU" Version="14.0.0" />
|
||||
<PackageReference Include="Magick.NET.Core" Version="14.0.0" />
|
||||
<PackageReference Include="NLua" Version="1.7.3" />
|
||||
<PackageReference Include="System.Threading.Tasks" Version="4.3.0" />
|
||||
</ItemGroup>
|
||||
|
124
ArtemisFgTools/FgHelper.cs
Normal file
124
ArtemisFgTools/FgHelper.cs
Normal file
@ -0,0 +1,124 @@
|
||||
using System.Reflection;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace ArtemisFgTools
|
||||
{
|
||||
public class FgHelper
|
||||
{
|
||||
public class FgObject(string path, string head, List<string> fuku, List<List<string>> pose, Dictionary<string, List<string>> face)
|
||||
{
|
||||
public string Path { get; set; } = path;
|
||||
public string Head { get; set; } = head;
|
||||
public List<string> Fuku { get; set; } = fuku;
|
||||
public List<List<string>> Pose { get; set; } = pose;
|
||||
public Dictionary<string, List<string>> Face { get; set; } = face;
|
||||
}
|
||||
//{"fg",ch="零",size="z1",mx=40,mode=3,resize=1,path=":fg/rei/z1/",file="rei_z1a0200",face="a0001",head="rei_z1a",lv=4,id=11},
|
||||
public class FgRecord : IEquatable<FgRecord>
|
||||
{
|
||||
public string ChName { get; set; }
|
||||
public string Size { get; set; }
|
||||
public string File { get; set; }
|
||||
public string Face { get; set; }
|
||||
|
||||
public override bool Equals(object? obj)
|
||||
{
|
||||
return Equals(obj as FgRecord);
|
||||
}
|
||||
|
||||
public bool Equals(FgRecord? other)
|
||||
{
|
||||
return other != null &&
|
||||
ChName == other.ChName &&
|
||||
Size == other.Size &&
|
||||
File == other.File &&
|
||||
Face == other.Face;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(ChName, Size, File, Face);
|
||||
}
|
||||
}
|
||||
public static HashSet<FgRecord> FetchFgObjectsFromScript(string path)
|
||||
{
|
||||
if (!Directory.Exists(path))
|
||||
throw new DirectoryNotFoundException("The path does not exist.");
|
||||
else
|
||||
{
|
||||
List<string> fgScriptLine = [];
|
||||
foreach (string f in Directory.GetFiles(path, "*.ast"))
|
||||
{
|
||||
using StreamReader sr = new(f);
|
||||
string? line;
|
||||
while ((line = sr.ReadLine()) != null)
|
||||
{
|
||||
if (line.Contains("{\"fg\","))
|
||||
fgScriptLine.Add(line);
|
||||
}
|
||||
}
|
||||
if (fgScriptLine.Count == 0)
|
||||
throw new Exception("No valid fg script line found.");
|
||||
else
|
||||
{
|
||||
HashSet<FgRecord> fgRecords = [];
|
||||
foreach (var line in fgScriptLine)
|
||||
{
|
||||
FgRecord? fgRecord = ParseScriptFGLine(line);
|
||||
if (fgRecord != null)
|
||||
fgRecords.Add(fgRecord);
|
||||
|
||||
}
|
||||
if (fgRecords.Count == 0)
|
||||
throw new Exception("No valid fg object found.");
|
||||
else
|
||||
return fgRecords;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static FgRecord? ParseScriptFGLine(string input)
|
||||
{
|
||||
FgRecord fgRecord = new();
|
||||
input = input.Trim('{', '}');
|
||||
var pairs = input.Split(',');
|
||||
foreach (var pair in pairs)
|
||||
{
|
||||
var keyValue = pair.Split(['=', '='], 2);
|
||||
if (keyValue.Length == 2)
|
||||
{
|
||||
string key = keyValue[0].Trim();
|
||||
string value = keyValue[1].Trim().Trim('"').Trim('}');
|
||||
PropertyInfo? property = typeof(FgRecord).GetProperty(char.ToUpper(key[0]) + key[1..]);
|
||||
if (property != null)
|
||||
{
|
||||
if (property.PropertyType == typeof(int))
|
||||
{
|
||||
if (int.TryParse(value, out int intValue))
|
||||
property.SetValue(fgRecord, intValue);
|
||||
else
|
||||
throw new Exception($"Invalid integer value '{value}' for property '{key}'.");
|
||||
}
|
||||
else if (property.PropertyType == typeof(string))
|
||||
{
|
||||
property.SetValue(fgRecord, value);
|
||||
}
|
||||
// 其他类型的处理可以在这里添加
|
||||
}
|
||||
}
|
||||
}
|
||||
//补个chname
|
||||
if (fgRecord.File != null)
|
||||
fgRecord.ChName = GetCharacterEngName(fgRecord.File);
|
||||
return fgRecord.Size == null ? null : fgRecord;
|
||||
}
|
||||
|
||||
public static string GetCharacterEngName(string input)
|
||||
{
|
||||
int underscoreIndex = input.IndexOf('_');
|
||||
if (underscoreIndex > 0)
|
||||
return input[..underscoreIndex];
|
||||
throw new Exception("Not supported character name format.");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,165 +1,223 @@
|
||||
using ImageMagick;
|
||||
using NLua;
|
||||
using System.Reflection.Metadata.Ecma335;
|
||||
using System.Text.RegularExpressions;
|
||||
using static ArtemisFgTools.FgHelper;
|
||||
namespace ArtemisFgTools
|
||||
{
|
||||
internal class Program
|
||||
{
|
||||
public class FgObject(string path, string head, List<string> fuku, List<List<string>> pose, Dictionary<string, List<string>> face)
|
||||
static void Main(string[] args)
|
||||
{
|
||||
public string Path { get; set; } = path;
|
||||
public string Head { get; set; } = head;
|
||||
public List<string> Fuku { get; set; } = fuku;
|
||||
public List<List<string>> Pose { get; set; } = pose;
|
||||
public Dictionary<string, List<string>> Face { get; set; } = face;
|
||||
}
|
||||
static void Main()
|
||||
{
|
||||
Console.WriteLine("请输入立绘fg文件夹的所在路径(无需\"\"):");
|
||||
string? fgImagePath = Console.ReadLine();
|
||||
|
||||
Console.WriteLine("请输入exlist的文件路径:");
|
||||
string? luaFilePath = Console.ReadLine();
|
||||
|
||||
Console.WriteLine("请输入保存位置:");
|
||||
string? savePath = Console.ReadLine();
|
||||
|
||||
if (string.IsNullOrEmpty(fgImagePath) || string.IsNullOrEmpty(luaFilePath) || string.IsNullOrEmpty(savePath))
|
||||
if (args.Length == 1)
|
||||
{
|
||||
Console.WriteLine("路径不能为空");
|
||||
return;
|
||||
if (args[0] == "-h")
|
||||
Console.WriteLine("Usage: tools.exe -c <fgPath> (-s <scriptPath> | -t <luaTablePath>) -o <outputPath>");
|
||||
else
|
||||
Console.WriteLine("Invalid arguments, Please check the usage via -h");
|
||||
}
|
||||
if (!Directory.Exists(fgImagePath) || !File.Exists(luaFilePath))
|
||||
else if (args.Length != 6)
|
||||
Console.WriteLine("Invalid arguments, Please check the usage via -h");
|
||||
else if (args[0] != "-c" || !(args[2] == "-s" || args[2] == "-t") || args[4] != "-o")
|
||||
Console.WriteLine("Invalid arguments, Please check the usage via -h");
|
||||
else
|
||||
{
|
||||
Console.WriteLine("路径不存在");
|
||||
return;
|
||||
}
|
||||
if (!Directory.Exists(savePath))
|
||||
{
|
||||
Directory.CreateDirectory(savePath);
|
||||
}
|
||||
|
||||
Dictionary<object, object>? dictionary = ParseLuaTable(luaFilePath);
|
||||
|
||||
if (dictionary != null)
|
||||
{
|
||||
if (dictionary["fg"] is Dictionary<object, object> fgDictionary)
|
||||
if (!Directory.Exists(args[5]))
|
||||
Directory.CreateDirectory(args[5]);
|
||||
if (!Directory.Exists(args[1]))
|
||||
Console.WriteLine("Invalid fg path");
|
||||
else if (args[2] == "-s")
|
||||
{
|
||||
if (fgDictionary["size"] is not List<object> size || size.Count == 0)
|
||||
{
|
||||
throw new Exception("size not found or empty");
|
||||
}
|
||||
fgDictionary.Remove("size");
|
||||
|
||||
//convert to FgObject
|
||||
List<FgObject> fgObjects = [];
|
||||
foreach (var fg in fgDictionary)
|
||||
{
|
||||
if (fg.Value is Dictionary<object, object> fgValue)
|
||||
{
|
||||
var fuku = ConvertToStringList(fgValue["fuku"] as List<object>);
|
||||
var pose = ConvertToNestedStringList(fgValue["pose"] as List<object>);
|
||||
var face = ConvertToStringDictionary(fgValue["face"] as Dictionary<object, object>);
|
||||
//check null
|
||||
if (fgValue["path"] is not string path || fgValue["head"] is not string head || fuku == null || pose == null || face == null)
|
||||
{
|
||||
Console.WriteLine("fg object has null value");
|
||||
continue;
|
||||
}
|
||||
path = path[4..]; // remove :fg/../
|
||||
fgObjects.Add(new FgObject(path, head, fuku, pose, face));
|
||||
}
|
||||
}
|
||||
foreach (var fgObject in fgObjects)
|
||||
{
|
||||
foreach (var siz in size)
|
||||
{
|
||||
if (siz != null && fgObject.Path != null)
|
||||
{
|
||||
string savePathWithSizePart = Path.Combine(savePath, fgObject.Path, siz.ToString() ?? string.Empty);
|
||||
string pathWithSize = Path.Combine(fgImagePath, fgObject.Path, siz.ToString() ?? string.Empty);
|
||||
foreach (var pose in fgObject.Pose)
|
||||
{
|
||||
Parallel.ForEach(fgObject.Fuku, fuku =>
|
||||
{
|
||||
//💢 skip //For ハミダシクリエイティブ
|
||||
if (fuku == "99")
|
||||
{
|
||||
return;
|
||||
}
|
||||
bool special = false;
|
||||
string special_text="";
|
||||
string fuku_current = fuku;
|
||||
int index = fuku_current.IndexOf('|');
|
||||
if (index != -1)
|
||||
{
|
||||
special = true;
|
||||
special_text = fuku_current[(index + 1)..];
|
||||
fuku_current = fuku_current[..index];
|
||||
}
|
||||
// <head><siz><pose[0]><fuku><pose[1]>0
|
||||
// *sp:fuku: 02 | 0099→02fuku & 0099face
|
||||
string baseImg = Path.Combine(pathWithSize, $"{fgObject.Head}{siz}{pose[0]}{fuku_current}{pose[1]}0.png");
|
||||
foreach (var face in fgObject.Face[pose[0]])
|
||||
{
|
||||
string layerImg = Path.Combine(pathWithSize, $"{face}.png");
|
||||
string layer2Img = special ? Path.Combine(pathWithSize, $"{pose[0]}{special_text}.png") : ""; //眼镜
|
||||
string savePathWithAll = Path.Combine(savePathWithSizePart, $"{fgObject.Head}{siz}{pose[0]}{fuku_current}{pose[1]}0_{face}" + (special ? ($"_{pose[0]}{special_text}.png") : (".png")));
|
||||
ProcessAndSave(baseImg, layerImg, layer2Img, savePathWithAll, special);
|
||||
}
|
||||
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
string siz2 = "fa"; //别急着换下一个,还有个fa //这里的代码和上面那块一样
|
||||
if (fgObject.Path != null)
|
||||
{
|
||||
string savePathWithSizePart = Path.Combine(savePath, fgObject.Path, siz2.ToString() ?? string.Empty);
|
||||
string pathWithSize = Path.Combine(fgImagePath, fgObject.Path, siz2.ToString() ?? string.Empty);
|
||||
foreach (var pose in fgObject.Pose)
|
||||
{
|
||||
Parallel.ForEach(fgObject.Fuku, fuku =>
|
||||
{
|
||||
//💢 skip //For ハミダシクリエイティブ
|
||||
if (fuku == "99")
|
||||
{
|
||||
return;
|
||||
}
|
||||
bool special = false;
|
||||
string special_text = "";
|
||||
string fuku_current = fuku;
|
||||
int index = fuku_current.IndexOf('|');
|
||||
if (index != -1)
|
||||
{
|
||||
special = true;
|
||||
special_text = fuku_current[(index + 1)..];
|
||||
fuku_current = fuku_current[..index];
|
||||
}
|
||||
string baseImg = Path.Combine(pathWithSize, $"{fgObject.Head}no{pose[0]}{fuku_current}{pose[1]}0.png");
|
||||
foreach (var face in fgObject.Face[pose[0]])
|
||||
{
|
||||
string layerImg = Path.Combine(pathWithSize, $"{face}.png");
|
||||
string layer2Img = special ? Path.Combine(pathWithSize, $"{pose[0]}{special_text}.png") : "";
|
||||
string savePathWithAll = Path.Combine(savePathWithSizePart, $"{fgObject.Head}no{pose[0]}{fuku_current}{pose[1]}0_{face}" + (special ? ($"_{pose[0]}{special_text}.png") : (".png")));
|
||||
ProcessAndSave(baseImg, layerImg, layer2Img, savePathWithAll, special);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!Directory.Exists(args[3]))
|
||||
Console.WriteLine("Invalid script path");
|
||||
else
|
||||
PreProcess2(args[1], args[5], args[3]);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("fg not found");
|
||||
if (!File.Exists(args[3]))
|
||||
Console.WriteLine("Invalid lua table path");
|
||||
else
|
||||
PreProcess(args[1], args[5], args[3]);
|
||||
}
|
||||
}
|
||||
|
||||
Console.WriteLine("Press any key to exit...");
|
||||
Console.ReadKey();
|
||||
}
|
||||
|
||||
private static void PreProcess2(string fgImagePath, string savePath, string scriptPath)
|
||||
{
|
||||
HashSet<FgRecord> fgRecords = FetchFgObjectsFromScript(scriptPath);
|
||||
if (fgRecords.Count == 0)
|
||||
throw new Exception("No valid fg object found.");
|
||||
//重新写个,我也懒得将FgRecord转FgObject了
|
||||
//Tips:如果有单独饰品素材,可能前面的解析会有遗漏 //反正遥かなるニライカナイ里没有戴眼镜的角色 (笑
|
||||
Process2(fgImagePath, savePath, fgRecords);
|
||||
}
|
||||
|
||||
private static void PreProcess(string fgImagePath, string savePath, string luaFilePath)
|
||||
{
|
||||
Dictionary<object, object> dictionary = ParseLuaTable(luaFilePath) ?? throw new Exception("Lua table parsing failed");
|
||||
|
||||
if (dictionary["fg"] is Dictionary<object, object> fgDictionary)
|
||||
{
|
||||
if (fgDictionary["size"] is not List<object> size || size.Count == 0)
|
||||
throw new Exception("size not found or empty");
|
||||
fgDictionary.Remove("size");
|
||||
|
||||
List<FgObject> fgObjects = [];
|
||||
foreach (var fg in fgDictionary)
|
||||
{
|
||||
if (fg.Value is Dictionary<object, object> fgValue)
|
||||
{
|
||||
var fuku = ConvertToStringList(fgValue["fuku"] as List<object>);
|
||||
var pose = ConvertToNestedStringList(fgValue["pose"] as List<object>);
|
||||
var face = ConvertToStringDictionary(fgValue["face"] as Dictionary<object, object>);
|
||||
//check null
|
||||
if (fgValue["path"] is not string path || fgValue["head"] is not string head || fuku == null || pose == null || face == null)
|
||||
throw new Exception("fg object has null value");
|
||||
path = path[4..]; // remove :fg/../
|
||||
fgObjects.Add(new FgObject(path, head, fuku, pose, face));
|
||||
}
|
||||
}
|
||||
Process(fgImagePath, savePath, size, fgObjects);
|
||||
}
|
||||
else
|
||||
Console.WriteLine("fg not found");
|
||||
}
|
||||
|
||||
private static void Process2(string fgImagePath, string savePath, HashSet<FgRecord> fgRecords)
|
||||
{
|
||||
var parallelOptions = new ParallelOptions
|
||||
{
|
||||
MaxDegreeOfParallelism = 6 // 设置最大并行度
|
||||
};
|
||||
|
||||
Parallel.ForEach(fgRecords, parallelOptions, fgRecord =>
|
||||
{
|
||||
string originImageBase = Path.Combine(fgImagePath, fgRecord.ChName, fgRecord.Size, fgRecord.File + ".png");
|
||||
string originImageFace = Path.Combine(fgImagePath, fgRecord.ChName, fgRecord.Size, fgRecord.Face + ".png");
|
||||
string targetFilename = $"{fgRecord.File}_{fgRecord.Face}.png";
|
||||
string targetPath = Path.Combine(savePath, fgRecord.Size);
|
||||
|
||||
if (!File.Exists(originImageBase) || !File.Exists(originImageFace))
|
||||
{
|
||||
Console.WriteLine("ERROR, Image not found. Details:");
|
||||
Console.WriteLine($"Base: {originImageBase}");
|
||||
Console.WriteLine($"Face: {originImageFace}");
|
||||
return;
|
||||
}
|
||||
if (!Directory.Exists(targetPath))
|
||||
Directory.CreateDirectory(targetPath);
|
||||
targetPath = Path.Combine(targetPath, targetFilename);
|
||||
if (File.Exists(targetPath))
|
||||
{
|
||||
Console.WriteLine("File already exists, skipping...");
|
||||
return;
|
||||
}
|
||||
ProcessAndSaveLite(originImageBase, originImageFace, targetPath);
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private static void Process(string fgImagePath, string savePath, List<object> size, List<FgObject> fgObjects)
|
||||
{
|
||||
foreach (var fgObject in fgObjects)
|
||||
{
|
||||
foreach (var siz in size)
|
||||
{
|
||||
if (siz != null && fgObject.Path != null)
|
||||
{
|
||||
string savePathWithSizePart = Path.Combine(savePath, fgObject.Path, siz.ToString() ?? string.Empty);
|
||||
string pathWithSize = Path.Combine(fgImagePath, fgObject.Path, siz.ToString() ?? string.Empty);
|
||||
foreach (var pose in fgObject.Pose)
|
||||
{
|
||||
Parallel.ForEach(fgObject.Fuku, fuku =>
|
||||
{
|
||||
//💢 skip //For ハミダシクリエイティブ
|
||||
if (fuku == "99")
|
||||
{
|
||||
return;
|
||||
}
|
||||
bool special = false;
|
||||
string special_text = "";
|
||||
string fuku_current = fuku;
|
||||
int index = fuku_current.IndexOf('|');
|
||||
if (index != -1)
|
||||
{
|
||||
special = true;
|
||||
special_text = fuku_current[(index + 1)..];
|
||||
fuku_current = fuku_current[..index];
|
||||
}
|
||||
// <head><siz><pose[0]><fuku><pose[1]>0
|
||||
// *sp:fuku: 02 | 0099→02fuku & 0099face
|
||||
string baseImg = Path.Combine(pathWithSize, $"{fgObject.Head}{siz}{pose[0]}{fuku_current}{pose[1]}0.png");
|
||||
foreach (var face in fgObject.Face[pose[0]])
|
||||
{
|
||||
string layerImg = Path.Combine(pathWithSize, $"{face}.png");
|
||||
string layer2Img = special ? Path.Combine(pathWithSize, $"{pose[0]}{special_text}.png") : ""; //眼镜
|
||||
string savePathWithAll = Path.Combine(savePathWithSizePart, $"{fgObject.Head}{siz}{pose[0]}{fuku_current}{pose[1]}0_{face}" + (special ? ($"_{pose[0]}{special_text}.png") : (".png")));
|
||||
ProcessAndSave(baseImg, layerImg, layer2Img, savePathWithAll, special);
|
||||
}
|
||||
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
string siz2 = "fa"; //别急着换下一个,还有个fa //这里的代码和上面那块一样
|
||||
if (fgObject.Path != null)
|
||||
{
|
||||
string savePathWithSizePart = Path.Combine(savePath, fgObject.Path, siz2.ToString() ?? string.Empty);
|
||||
string pathWithSize = Path.Combine(fgImagePath, fgObject.Path, siz2.ToString() ?? string.Empty);
|
||||
foreach (var pose in fgObject.Pose)
|
||||
{
|
||||
Parallel.ForEach(fgObject.Fuku, fuku =>
|
||||
{
|
||||
//💢 skip //For ハミダシクリエイティブ
|
||||
if (fuku == "99")
|
||||
{
|
||||
return;
|
||||
}
|
||||
bool special = false;
|
||||
string special_text = "";
|
||||
string fuku_current = fuku;
|
||||
int index = fuku_current.IndexOf('|');
|
||||
if (index != -1)
|
||||
{
|
||||
special = true;
|
||||
special_text = fuku_current[(index + 1)..];
|
||||
fuku_current = fuku_current[..index];
|
||||
}
|
||||
string baseImg = Path.Combine(pathWithSize, $"{fgObject.Head}no{pose[0]}{fuku_current}{pose[1]}0.png");
|
||||
foreach (var face in fgObject.Face[pose[0]])
|
||||
{
|
||||
string layerImg = Path.Combine(pathWithSize, $"{face}.png");
|
||||
string layer2Img = special ? Path.Combine(pathWithSize, $"{pose[0]}{special_text}.png") : "";
|
||||
string savePathWithAll = Path.Combine(savePathWithSizePart, $"{fgObject.Head}no{pose[0]}{fuku_current}{pose[1]}0_{face}" + (special ? ($"_{pose[0]}{special_text}.png") : (".png")));
|
||||
ProcessAndSave(baseImg, layerImg, layer2Img, savePathWithAll, special);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ProcessAndSaveLite(string baseImg, string faceImg, string target)
|
||||
{
|
||||
using MagickImage firstImage = new(baseImg);
|
||||
List<int> comment1 = ReadPngComment(firstImage.Comment); //base
|
||||
using MagickImage secondImage = new(faceImg);
|
||||
List<int> comment2 = ReadPngComment(secondImage.Comment); //face
|
||||
int x = comment2[0] - comment1[0]; // face x - base x
|
||||
int y = comment2[1] - comment1[1]; // face y - base y
|
||||
firstImage.Composite(secondImage, x, y, CompositeOperator.Over);
|
||||
firstImage.Write(target);
|
||||
Console.WriteLine($"Image {Path.GetFileName(target)} processing completed.");
|
||||
}
|
||||
|
||||
private static void ProcessAndSave(string baseImg, string layerImg, string layer2Img, string target, bool special)
|
||||
{
|
||||
if (File.Exists(target))
|
||||
if (File.Exists(target))
|
||||
{
|
||||
Console.WriteLine($"{Path.GetFileName(target)}已存在,跳过!");
|
||||
return;
|
||||
@ -206,9 +264,7 @@ namespace ArtemisFgTools
|
||||
|
||||
LuaTable luaTable = lua.GetTable("exfgtable");
|
||||
if (luaTable != null)
|
||||
{
|
||||
return (Dictionary<object, object>?)LuaTableToSs(luaTable);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Lua table not found");
|
||||
|
8
ArtemisFgTools/Properties/launchSettings.json
Normal file
8
ArtemisFgTools/Properties/launchSettings.json
Normal file
@ -0,0 +1,8 @@
|
||||
{
|
||||
"profiles": {
|
||||
"ArtemisFgTools": {
|
||||
"commandName": "Project",
|
||||
"commandLineArgs": "-c\r\nG:\\x221.local\\1\\lab\\fg\r\n-s\r\nG:\\x221.local\\1\\lab\\script\r\n-o\r\nG:\\x221.local\\1\\lab\\output"
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user