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3 Commits
17550bb6b1
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c9c1919fdd
Author | SHA1 | Date | |
---|---|---|---|
c9c1919fdd | |||
1b23f31f78 | |||
5ca0fe2e9a |
@ -3,23 +3,6 @@ namespace EscudeTools
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{
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public static class Define
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{
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public static readonly string[] ProcNames =
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[
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"proc_end", "proc_call", "proc_argv", "proc_argc", "proc_typeof", "proc_int", "proc_float", "proc_abs",
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"proc_rand", "proc_min", "proc_max", "proc_rgb", "proc_refer", "proc_credit", "proc_log_new", "proc_log_out",
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"proc_title", "proc_auto_save", "proc_is_pass", "proc_event", "proc_scene", "proc_open_name", "proc_notice",
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"proc_log_img", "proc_msg_opt", "proc_cf", "proc_cv", "proc_vt", "proc_frame", "proc_text", "proc_vals",
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"proc_clear", "proc_gap", "proc_menu_opt", "proc_menu", "proc_wait", "proc_lsf_init", "proc_lsf_set",
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"proc_lsf_get", "proc_lsf_break", "proc_dt", "proc_ps", "proc_cg", "proc_cg_org", "proc_cg_set", "proc_cg_get",
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"proc_cg_em", "proc_cg_clr", "proc_cg_disp", "proc_path", "proc_tween", "proc_trans", "proc_mot_set",
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"proc_mot_get", "proc_quake", "proc_flash", "proc_flt", "proc_ptcl", "proc_sync", "proc_auto_kill", "proc_movie",
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"proc_bgm_play", "proc_bgm_stop", "proc_bgm_vol", "proc_bgm_fx", "proc_amb_play", "proc_amb_stop", "proc_amb_vol",
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"proc_amb_fx", "proc_se_play", "proc_se_stop", "proc_se_wait", "proc_se_vol", "proc_se_fx", "proc_voc_play",
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"proc_voc_stop", "proc_voc_wait", "proc_voc_vol", "proc_voc_fx", "proc_bgv_play", "proc_bgv_stop", "proc_bgv_vol",
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"proc_bgv_fx", "proc_set_param", "proc_get_param", "proc_jump", "proc_date", "proc_flow", "proc_diary",
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"proc_unlock", "proc_section", "proc_omake"
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];
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// 说句实话,我觉得这些定义可能会发生变化
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public const byte INST_POP = 1;
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public const byte INST_POP_N = 2;
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public const byte INST_POP_RET = 3;
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@ -241,7 +224,9 @@ namespace EscudeTools
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return $"File line number";
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case INST_PROC:
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uint index = BitConverter.ToUInt32(c.Parameter);
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return $"Execute built-in function: {ProcNames[index]} {SetExtStr(c, sf)}";
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//if(index>= ProcNames.Length)
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// return $"Execute unknown built-in function";
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return $"Execute built-in function {index}";
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case INST_TEXT:
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messIndex++;
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return (sm == null) ? "意外的指令,此表无Mess" : sm.DataString[messIndex - 1];
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@ -261,581 +246,5 @@ namespace EscudeTools
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}
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}
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}
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private static string SetExtStr(Command c, ScriptFile sf)
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{
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switch (BitConverter.ToUInt32(c.Parameter))
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{
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case 0:
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{
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//(0 = 标题 / -1 = 游戏结束,保留数据 / 1以上 = 通关,保留数据)
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string[] ps = ["结束代码"];
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SetExtStr1(ps, sf);
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return "脚本结束";
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}
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case 1:
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{
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string[] ps = ["脚本编号"];
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SetExtStr1(ps, sf);
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return "调用文件";
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}
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case 2:
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{
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string[] ps = ["参数索引"];
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SetExtStr1(ps, sf);
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return "获取函数帧的参数";
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}
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case 3:
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{
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string[] ps = ["参数数量"];
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SetExtStr1(ps, sf);
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return "获取函数帧的参数数量";
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}
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case 4:
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{
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string[] ps = ["值"];
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SetExtStr1(ps, sf);
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return "获取变量的类型";
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}
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case 5:
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{
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string[] ps = ["值"];
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SetExtStr1(ps, sf);
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return "转换为整数";
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}
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case 6:
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{
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string[] ps = ["值"];
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SetExtStr1(ps, sf);
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return "转换为浮点数";
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}
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case 7:
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{
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string[] ps = ["值"];
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SetExtStr1(ps, sf);
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return "绝对值";
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}
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case 8:
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{
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string[] ps = ["可变长度参数"];
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SetExtStr1(ps, sf);
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return "获取随机数";
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}
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case 9:
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{
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string[] ps = ["可变长度参数"];
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SetExtStr1(ps, sf);
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return "获取最小值";
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}
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case 10:
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{
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string[] ps = ["可变长度参数"];
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SetExtStr1(ps, sf);
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return "获取最大值";
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}
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case 11:
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{
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string[] ps = ["R", "G", "B", "A"];
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SetExtStr1(ps, sf);
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return "将RGB值转换为颜色代码";
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}
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case 12:
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{
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string[] ps = ["索引", "可变长度参数"];
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SetExtStr1(ps, sf);
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return "引用转换";
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}
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case 13:
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{
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string[] ps = ["编号"];
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SetExtStr1(ps, sf);
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return "员工名单滚动";
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}
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case 14:
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{
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string[] ps = ["文件名"];
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SetExtStr1(ps, sf);
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return "新建日志";
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}
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case 15:
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{
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string[] ps = ["文件名", "输出值..."];
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SetExtStr1(ps, sf);
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return "输出日志";
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}
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case 16:
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{
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string[] ps = ["标题字符串"];
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SetExtStr1(ps, sf);
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return "设置场景标题";
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}
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case 17:
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{
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return "自动保存";
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}
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case 18:
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{
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string[] ps = ["脚本编号"];
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SetExtStr1(ps, sf);
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return "获取脚本通过标志";
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}
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case 19:
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{
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string[] ps = ["CG编号"];
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SetExtStr1(ps, sf);
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return "设置CG欣赏标志";
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}
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case 20:
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{
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string[] ps = ["脚本编号"];
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SetExtStr1(ps, sf);
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return "设置场景回想标志";
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}
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case 21:
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{
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string[] ps = ["名称编号"];
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SetExtStr1(ps, sf);
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return "打开名称";
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}
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case 22:
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{
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string[] ps = ["文本", "显示时间", "强制标志"];
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SetExtStr1(ps, sf);
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return "显示通知文本";
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}
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case 23:
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{
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string[] ps = ["角色ID"];
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SetExtStr1(ps, sf);
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return "设置日志中的角色图像";
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}
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case 24:
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{
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string[] ps = ["文本控制ID", "设置标志"];
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SetExtStr1(ps, sf);
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return "文本控制标志的设置";
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}
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case 25:
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{
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string[] ps = ["图像ID", "表情ID"];
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SetExtStr1(ps, sf);
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return "表情指定";
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}
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case 26:
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{
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string[] ps = ["声音编号"];
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SetExtStr1(ps, sf);
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return "声音指定";
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}
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case 27:
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{
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string[] ps = ["时间", "音轨"];
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SetExtStr1(ps, sf);
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return "声音的播放时间等待";
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}
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case 28:
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{
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string[] ps = ["框架编号"];
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SetExtStr1(ps, sf);
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return "文本框架的更改";
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}
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case 29:
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{
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//显示标志 (0 = 隐藏 / 1 = 显示)
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//显示时间 (1 / 1000毫秒)
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string[] ps = ["显示标志", "显示时间"];
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SetExtStr1(ps, sf);
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return "文本框架的显示/隐藏";
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}
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case 30:
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{
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string[] ps = ["可变长参数"];
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SetExtStr1(ps, sf);
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return "文本引用值的设置";
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}
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case 31:
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{
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string[] ps = ["时间(1/1000 ms)"];
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SetExtStr1(ps, sf);
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return "文本消息的消去";
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}
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case 32:
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{
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string[] ps = ["x间隔", "y间隔"];
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SetExtStr1(ps, sf);
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return "文本间距的设置";
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}
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case 33:
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{
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string[] ps = ["选择允许标志"];
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SetExtStr1(ps, sf);
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return "菜单选项的设置";
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}
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case 34:
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{
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string[] ps = ["随机显示标志", "流程分支标志"];
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SetExtStr1(ps, sf);
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return "菜单选择";
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}
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case 35:
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{
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string[] ps = ["延迟时间 (以毫秒为单位)", "点击取消标志"];
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SetExtStr1(ps, sf);
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return "延迟处理";
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}
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case 36:
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{
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string[] ps = ["角色ID"];
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SetExtStr1(ps, sf);
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return "初始化LSF部件";
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}
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case 37:
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{
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string[] ps = ["角色ID", "部件状态..."];
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SetExtStr1(ps, sf);
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return "设置LSF部件状态";
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}
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case 38:
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{
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string[] ps = ["角色ID", "部件ID"];
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SetExtStr1(ps, sf);
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return "获取LSF部件状态";
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}
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case 39:
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{
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string[] ps = ["角色ID", "部件ID..."];
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SetExtStr1(ps, sf);
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return "LSF部件破坏效果";
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}
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case 40:
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{
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string[] ps = ["相对值"];
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SetExtStr1(ps, sf);
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return "相对指定显示对象属性";
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}
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case 41:
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{
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string[] ps = ["显示对象..."];
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SetExtStr1(ps, sf);
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return "指定显示对象列表";
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}
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case 42:
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{
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string[] ps = ["显示对象", "图像ID", "表情ID", "分辨率等级", "滤镜ID", "Z", "X", "Y", "水平缩放率", "垂直缩放率", "旋转角度", "不透明度"];
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SetExtStr1(ps, sf);
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return "设置显示对象";
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}
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case 43:
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{
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string[] ps = ["显示对象", "X", "Y"];
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SetExtStr1(ps, sf);
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return "设置显示对象的原点坐标";
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}
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case 44:
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{
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string[] ps = ["显示对象", "属性ID", "属性值"];
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SetExtStr1(ps, sf);
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return "设置显示对象的属性值";
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}
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case 45:
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{
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string[] ps = ["显示对象", "属性ID"];
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SetExtStr1(ps, sf);
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return "获取显示对象的属性值";
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}
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case 46:
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{
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string[] ps = ["显示对象", "效果编号", "部位ID", "相对于部位的X坐标", "相对于部位的Y坐标", "显示顺序"];
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SetExtStr1(ps, sf);
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return "设置情感效果";
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}
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case 47:
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{
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string[] ps = ["显示对象列表"];
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SetExtStr1(ps, sf);
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return "删除显示对象";
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}
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case 48:
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{
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string[] ps = ["效果编号", "显示时间 (ms)", "时间曲线", "翻转规则图像标志", "逆向播放标志", "颜色"];
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SetExtStr1(ps, sf);
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return "更新屏幕";
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}
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case 49:
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{
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string[] ps = ["显示对象", "时间", "X", "Y", "水平缩放率", "垂直缩放率", "旋转角度", "不透明度"];
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SetExtStr1(ps, sf);
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return "设置插值";
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}
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case 50:
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{
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string[] ps = ["显示对象", "插值动画ID"];
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SetExtStr1(ps, sf);
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return "插值动画";
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}
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case 51:
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{
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return "插值";
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}
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case 52:
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{
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string[] ps = ["显示对象", "变量编号", "值"];
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SetExtStr1(ps, sf);
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return "设置MOT的变量";
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}
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case 53:
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{
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string[] ps = ["显示对象", "变量编号"];
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SetExtStr1(ps, sf);
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return "获取MOT的变量";
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}
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||||
case 54:
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{
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string[] ps = ["显示对象", "X轴震动像素数", "Y轴震动像素数", "效果时间"];
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SetExtStr1(ps, sf);
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return "屏幕震动";
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}
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case 55:
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{
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string[] ps = ["闪光颜色", "闪光次数"];
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SetExtStr1(ps, sf);
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return "闪光效果";
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||||
}
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||||
case 56:
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||||
{
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string[] ps = ["滤镜ID", "模式", "颜色", "水平模糊", "垂直模糊"];
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SetExtStr1(ps, sf);
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||||
return "设置颜色滤镜";
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||||
}
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||||
case 57:
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||||
{
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||||
string[] ps = ["效果编号"];
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||||
SetExtStr1(ps, sf);
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||||
return "设置特殊效果";
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||||
}
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||||
case 58:
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||||
{
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||||
string[] ps = ["效果标志", "取消标志"];
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||||
SetExtStr1(ps, sf);
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||||
return "屏幕效果等待";
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||||
}
|
||||
case 59:
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||||
{
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||||
string[] ps = ["显示对象", "自动消失标志"];
|
||||
SetExtStr1(ps, sf);
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||||
return "设置自动消失标志";
|
||||
}
|
||||
case 60:
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||||
{
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||||
string[] ps = ["视频编号"];
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SetExtStr1(ps, sf);
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||||
return "播放视频";
|
||||
}
|
||||
case 61:
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||||
{
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||||
string[] ps = ["BGM编号", "淡入时间", "音量", "播放开始时间"];
|
||||
SetExtStr1(ps, sf);
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||||
return "播放BGM";
|
||||
}
|
||||
case 62:
|
||||
{
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||||
string[] ps = ["淡出时间"];
|
||||
SetExtStr1(ps, sf);
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||||
return "停止BGM";
|
||||
}
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||||
case 63:
|
||||
{
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||||
string[] ps = ["音量值", "淡入淡出时间"];
|
||||
SetExtStr1(ps, sf);
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||||
return "设置BGM音量";
|
||||
}
|
||||
case 64:
|
||||
{
|
||||
string[] ps = ["效果编号"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置BGM效果";
|
||||
}
|
||||
case 65:
|
||||
{
|
||||
string[] ps = ["环境音编号", "淡入时间", "音量", "播放开始时间"];
|
||||
SetExtStr1(ps, sf);
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||||
return "播放环境音";
|
||||
}
|
||||
case 66:
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||||
{
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||||
string[] ps = ["淡出时间"];
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||||
SetExtStr1(ps, sf);
|
||||
return "停止环境音";
|
||||
}
|
||||
case 67:
|
||||
{
|
||||
string[] ps = ["音量值", "淡入淡出时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置环境音音量";
|
||||
}
|
||||
case 68:
|
||||
{
|
||||
string[] ps = ["效果编号"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置环境音效果";
|
||||
}
|
||||
case 69:
|
||||
{
|
||||
string[] ps = ["轨道", "音效编号", "循环标志", "淡入时间", "音量", "播放开始时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "播放音效";
|
||||
}
|
||||
case 70:
|
||||
{
|
||||
string[] ps = ["轨道", "淡出时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "停止音效";
|
||||
}
|
||||
case 71:
|
||||
{
|
||||
string[] ps = ["轨道"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "音效等待";
|
||||
}
|
||||
case 72:
|
||||
{
|
||||
string[] ps = ["轨道", "音量值", "淡入淡出时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置音效音量";
|
||||
}
|
||||
case 73:
|
||||
{
|
||||
string[] ps = ["效果编号"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置音效效果";
|
||||
}
|
||||
case 74:
|
||||
{
|
||||
string[] ps = ["轨道", "语音编号", "淡入时间", "音量", "播放开始时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "播放角色语音";
|
||||
}
|
||||
case 75:
|
||||
{
|
||||
string[] ps = ["轨道", "淡出时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "停止角色语音";
|
||||
}
|
||||
case 76:
|
||||
{
|
||||
string[] ps = ["轨道"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "角色语音等待";
|
||||
}
|
||||
case 77:
|
||||
{
|
||||
string[] ps = ["轨道", "音量值", "淡入淡出时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置角色语音音量";
|
||||
}
|
||||
case 78:
|
||||
{
|
||||
string[] ps = ["效果编号"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置角色语音效果";
|
||||
}
|
||||
case 79:
|
||||
{
|
||||
string[] ps = ["轨道", "语音编号", "淡入时间", "音量", "播放开始时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "播放BGV";
|
||||
}
|
||||
case 80:
|
||||
{
|
||||
string[] ps = ["轨道", "淡出时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "停止BGV";
|
||||
}
|
||||
case 81:
|
||||
{
|
||||
string[] ps = ["轨道", "音量值", "淡入淡出时间"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置BGV音量";
|
||||
}
|
||||
case 82:
|
||||
{
|
||||
string[] ps = ["效果编号"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置BGV效果";
|
||||
}
|
||||
case 83:
|
||||
{
|
||||
string[] ps = ["类别ID", "参数ID", "参数值"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置参数";
|
||||
}
|
||||
case 84:
|
||||
{
|
||||
string[] ps = ["类别ID", "参数ID"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "获取参数";
|
||||
}
|
||||
case 85:
|
||||
{
|
||||
string[] ps = ["脚本ID"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "文件跳转";
|
||||
}
|
||||
case 86:
|
||||
{
|
||||
string[] ps = ["经过天数"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "更新日期";
|
||||
}
|
||||
case 87:
|
||||
{
|
||||
string[] ps = ["脚本ID"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "更新并显示流程图";
|
||||
}
|
||||
case 88:
|
||||
{
|
||||
string[] ps = ["日记ID", "附加标志", "等待标志"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "更新并显示日记";
|
||||
}
|
||||
case 89:
|
||||
{
|
||||
string[] ps = ["脚本ID", "父脚本ID"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "解锁区块";
|
||||
}
|
||||
case 90:
|
||||
{
|
||||
string[] ps = ["章节ID"];
|
||||
SetExtStr1(ps, sf);
|
||||
return "设置章节";
|
||||
}
|
||||
case 91:
|
||||
{
|
||||
return "附加内容";
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
private static void SetExtStr1(string[] ps, ScriptFile sf)
|
||||
{
|
||||
int i = sf.Commands.Count - 2;
|
||||
sf.Commands[i + 1].IsProcSet = true;
|
||||
for (int k = 0; k < ps.Length; k++)
|
||||
{
|
||||
if (sf.Commands[i].IsProcSet || sf.Commands[i].Instruction < 4 || sf.Commands[i].Instruction > 10)
|
||||
{
|
||||
k--;
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
|
||||
sf.Commands[i].Helper += $": {ps[k]}";
|
||||
sf.Commands[i].IsProcSet = true;
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,9 +4,126 @@ namespace EscudeTools
|
||||
{
|
||||
public class ImageManager
|
||||
{
|
||||
public static void ImgPreProcessNew(List<StTable> stts, Face[] faces, LsfManager lm, string outputDir)
|
||||
{
|
||||
var parallelOptions = new ParallelOptions
|
||||
{
|
||||
MaxDegreeOfParallelism = 6 // 设置最大并行线程数
|
||||
};
|
||||
|
||||
Parallel.ForEach(stts, parallelOptions, stt =>
|
||||
//foreach (StTable stt in stts)
|
||||
{
|
||||
if (stt.order == 0) //仅提取鉴赏中有的ST
|
||||
return;
|
||||
//continue;
|
||||
string targetFilename = Path.Combine(outputDir, stt.name); //最后保存可用的文件名
|
||||
LsfData? lsfData = lm.FindLsfDataByName(stt.file);
|
||||
if (lsfData == null)
|
||||
{
|
||||
Console.WriteLine($"警告,未找到与{stt.file}对应的lsf数据");
|
||||
return;
|
||||
}
|
||||
List<int> pendingList = [];
|
||||
List<string> pendingListFn = [];
|
||||
foreach (string o in stt.option)
|
||||
{
|
||||
List<int> t = TableManagercs.ParseOptions(lsfData, o);
|
||||
if (t.Count == 0)
|
||||
continue;
|
||||
pendingList.AddRange(t);
|
||||
foreach (int i in t)
|
||||
{
|
||||
pendingListFn.Add(lsfData.lli[i].nameStr);
|
||||
}
|
||||
}
|
||||
//pendingList = TableManagercs.OrderLayer(pendingList, pendingListFn);
|
||||
int n = 0;
|
||||
foreach (string o in faces[(int)stt.face].faceOptions)
|
||||
{
|
||||
List<int> pendingListCopy = new(pendingList);
|
||||
List<string> pendingListFnCopy = new(pendingListFn);
|
||||
List<int> t = TableManagercs.ParseOptions(lsfData, o);
|
||||
if (t.Count == 0)
|
||||
continue;
|
||||
foreach (int i in t)
|
||||
{
|
||||
pendingListFnCopy.Add(lsfData.lli[i].nameStr);
|
||||
}
|
||||
pendingListCopy.AddRange(t);
|
||||
pendingListCopy = TableManagercs.OrderLayer(pendingListCopy, pendingListFnCopy);
|
||||
if (!ImageManager.Process(lsfData, [.. pendingListCopy], targetFilename + $"_{n}.png"))
|
||||
throw new Exception("Process Fail");
|
||||
else
|
||||
Console.WriteLine($"Export {stt.name}_{n} Success");
|
||||
n++;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public static void ImgPreProcessOld(List<StTable> stts, LsfManager lm, string outputDir)
|
||||
{
|
||||
var parallelOptions = new ParallelOptions
|
||||
{
|
||||
MaxDegreeOfParallelism = 6 // 设置最大并行线程数
|
||||
};
|
||||
|
||||
Parallel.ForEach(stts, parallelOptions, stt =>
|
||||
//foreach (var stt in stts)
|
||||
{
|
||||
if (stt.order == 0) //仅提取鉴赏中有的ST
|
||||
return;
|
||||
string targetFilename = Path.Combine(outputDir, stt.name);
|
||||
LsfData? lsfData = lm.FindLsfDataByName(stt.file);
|
||||
if (lsfData == null)
|
||||
{
|
||||
Console.WriteLine($"警告,未找到与{stt.file}对应的lsf数据");
|
||||
return;
|
||||
}
|
||||
List<int> faceAvailList = [];
|
||||
List<string> faceAvailNameList = [];
|
||||
for (int i = 0; i < lsfData.lli.Length; i++)
|
||||
{
|
||||
if (lsfData.lli[i].index == 1)
|
||||
{
|
||||
faceAvailList.Add(i);
|
||||
faceAvailNameList.Add(lsfData.lli[i].nameStr);
|
||||
}
|
||||
|
||||
}
|
||||
List<int> pendingList = [];
|
||||
List<string> pendingListFn = [];
|
||||
foreach (string o in stt.option)
|
||||
{
|
||||
List<int> t = TableManagercs.ParseOptions(lsfData, o);
|
||||
if (t.Count == 0)
|
||||
continue;
|
||||
pendingList.AddRange(t);
|
||||
foreach (int i in t)
|
||||
{
|
||||
pendingListFn.Add(lsfData.lli[i].nameStr);
|
||||
}
|
||||
}
|
||||
//pendingList = TableManagercs.OrderLayer(pendingList, pendingListFn);
|
||||
int n = 0;
|
||||
for (int k = 0; k < faceAvailList.Count; k++)
|
||||
{
|
||||
List<int> que = new(pendingList);
|
||||
List<string> queStr = new(pendingListFn);
|
||||
que.Add(faceAvailList[k]);
|
||||
queStr.Add(faceAvailNameList[k]);
|
||||
que = TableManagercs.OrderLayer(que, queStr);
|
||||
if (!ImageManager.Process(lsfData, [.. que], targetFilename + $"_{n}.png"))
|
||||
throw new Exception("Process Fail");
|
||||
else
|
||||
Console.WriteLine($"Export {stt.name}_{n} Success");
|
||||
n++;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public static bool Process(LsfData ld, int[] n, string target)
|
||||
{
|
||||
//get base size
|
||||
int height = ld.lfh.height, width = ld.lfh.width;
|
||||
using var baseImage = new MagickImage(MagickColors.Transparent, (uint)width, (uint)height);
|
||||
for (int i = 0; i < n.Length; i++)
|
||||
@ -19,9 +136,9 @@ namespace EscudeTools
|
||||
if (mode == 3)
|
||||
{
|
||||
overlayImage.Composite(baseImage, -1 * offsetX, -1 * offsetY, CompositeOperator.DstIn);
|
||||
baseImage.Composite(overlayImage, offsetX, offsetY, CompositeOperator.Multiply);//原先就一条这个,发现处理透明时会有问题
|
||||
baseImage.Composite(overlayImage, offsetX, offsetY, CompositeOperator.Multiply);//应该能解决透明度问题了
|
||||
}
|
||||
else if (mode == 10)
|
||||
else if (mode == 10) //目前还没遇到过?
|
||||
{
|
||||
baseImage.Composite(overlayImage, offsetX, offsetY, CompositeOperator.Plus);
|
||||
}
|
||||
@ -34,10 +151,6 @@ namespace EscudeTools
|
||||
return true;
|
||||
}
|
||||
|
||||
//上面足够给Ev、St用了
|
||||
//public static bool StProcess()
|
||||
//{
|
||||
// throw new NotImplementedException();
|
||||
//}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -212,6 +212,7 @@ namespace EscudeTools
|
||||
using (var command = new SqliteCommand($"SELECT * FROM {foundTN[0]};", connection))
|
||||
{
|
||||
using var reader = command.ExecuteReader();
|
||||
int fieldCount = reader.FieldCount;
|
||||
while (reader.Read())
|
||||
{
|
||||
if (reader.IsDBNull(0) || string.IsNullOrEmpty(reader.GetString(0)))
|
||||
@ -223,7 +224,7 @@ namespace EscudeTools
|
||||
option = (reader["オプション_44"].ToString() ?? "").Split(' '),
|
||||
//coverd = (uint)reader.GetInt32(3),
|
||||
//filter = (uint)reader.GetInt32(4),
|
||||
face = (uint)reader.GetInt32("表情_14"),
|
||||
face = (uint)(fieldCount == 9 ? 0 : reader.GetInt32("表情_14")),
|
||||
//id = (uint)reader.GetInt32(6),
|
||||
//loc = (uint)reader.GetInt32(7),
|
||||
order = reader.GetInt32("CG鑑賞_14"),
|
||||
@ -232,10 +233,14 @@ namespace EscudeTools
|
||||
}
|
||||
}
|
||||
List<string> fa = [];
|
||||
bool legacyMode = false;
|
||||
using (var command = new SqliteCommand($"SELECT * FROM {foundTN[1]};", connection))
|
||||
{
|
||||
using var reader = command.ExecuteReader();
|
||||
while (reader.Read())
|
||||
int fieldCount = reader.FieldCount;
|
||||
if (fieldCount <= 2)
|
||||
legacyMode = true;
|
||||
while (reader.Read() && !legacyMode)
|
||||
{
|
||||
if (reader.IsDBNull(0) || string.IsNullOrEmpty(reader.GetString(0)))
|
||||
continue;
|
||||
@ -263,55 +268,10 @@ namespace EscudeTools
|
||||
string outputDir = Path.Combine(Path.GetDirectoryName(v1), "Output");
|
||||
if (!Directory.Exists(outputDir))
|
||||
Directory.CreateDirectory(outputDir);
|
||||
|
||||
var parallelOptions = new ParallelOptions
|
||||
{
|
||||
MaxDegreeOfParallelism = 6 // 设置最大并行线程数
|
||||
};
|
||||
|
||||
Parallel.ForEach(stts, parallelOptions, stt =>
|
||||
//foreach (StTable stt in stts)
|
||||
{
|
||||
if (stt.order == 0) //仅提取鉴赏中有的ST
|
||||
return;
|
||||
//continue;
|
||||
string targetFilename = Path.Combine(outputDir, stt.name); //最后保存可用的文件名
|
||||
LsfData? lsfData = lm.FindLsfDataByName(stt.file) ?? throw new Exception($"错误,未找到与{stt.file}对应的lsf数据");
|
||||
List<int> pendingList = [];
|
||||
List<string> pendingListFn = [];
|
||||
foreach (string o in stt.option)
|
||||
{
|
||||
List<int> t = TableManagercs.ParseOptions(lsfData, o);
|
||||
if (t.Count == 0)
|
||||
continue;
|
||||
pendingList.AddRange(t);
|
||||
foreach (int i in t)
|
||||
{
|
||||
pendingListFn.Add(lsfData.lli[i].nameStr);
|
||||
}
|
||||
}
|
||||
//pendingList = TableManagercs.OrderLayer(pendingList, pendingListFn);
|
||||
int n = 0;
|
||||
foreach (string o in faces[(int)stt.face].faceOptions)
|
||||
{
|
||||
List<int> pendingListCopy = new(pendingList);
|
||||
List<string> pendingListFnCopy = new(pendingListFn);
|
||||
List<int> t = TableManagercs.ParseOptions(lsfData, o);
|
||||
if (t.Count == 0)
|
||||
continue;
|
||||
foreach (int i in t)
|
||||
{
|
||||
pendingListFnCopy.Add(lsfData.lli[i].nameStr);
|
||||
}
|
||||
pendingListCopy.AddRange(t);
|
||||
pendingListCopy = TableManagercs.OrderLayer(pendingListCopy, pendingListFnCopy);
|
||||
if (!ImageManager.Process(lsfData, [.. pendingListCopy], targetFilename + $"_{n++}.png"))
|
||||
throw new Exception("Process Fail");
|
||||
if (legacyMode)
|
||||
ImageManager.ImgPreProcessOld(stts, lm, outputDir);
|
||||
else
|
||||
Console.WriteLine($"Export {stt.name}_{n - 1} Success");
|
||||
}
|
||||
});
|
||||
//}
|
||||
ImageManager.ImgPreProcessNew(stts, faces, lm, outputDir);
|
||||
|
||||
}
|
||||
}
|
||||
@ -548,7 +508,7 @@ namespace EscudeTools
|
||||
//导出db_*.bin
|
||||
if (Directory.Exists(v))
|
||||
{
|
||||
string[] files = Directory.GetFiles(v, "db_*.bin");
|
||||
string[] files = Directory.GetFiles(v, "*.bin");
|
||||
DatabaseManager dm = new();
|
||||
foreach (string file in files)
|
||||
{
|
||||
@ -647,7 +607,7 @@ namespace EscudeTools
|
||||
Console.WriteLine("Ignore the 001 files; the program will read them if needed.");
|
||||
Console.WriteLine("Must specify the type of script bin file to unpack.");
|
||||
Console.WriteLine("Accepts the following types: 0, 1, 2.");
|
||||
Console.WriteLine("Type 0: Full; this creates script.db containing all .bin and .001 information.");
|
||||
Console.WriteLine("Type 0(unstable): Full; this creates script.db containing all .bin and .001 information.");
|
||||
Console.WriteLine("Type 2: Exports only the text from bin; this creates script_text.db and many .dat files (non-text data).");
|
||||
Console.WriteLine("Type 1: Exports only the text from 001; this creates script_sm.db containing all .001 information.");
|
||||
Console.WriteLine();
|
||||
|
@ -1,7 +1,8 @@
|
||||
{
|
||||
"profiles": {
|
||||
"EscudeTools": {
|
||||
"commandName": "Project"
|
||||
"commandName": "Project",
|
||||
"commandLineArgs": "-v\r\n\"G:\\x221.local\\[231027][1231724][エスクード] 戦巫<センナギ> ―穢れた契りと神ころも― DL版 (files)\\戦巫〈センナギ〉―穢れた契りと神ころも―\\1\\script\"\r\n-t\r\n0"
|
||||
}
|
||||
}
|
||||
}
|
@ -89,9 +89,9 @@ namespace EscudeTools
|
||||
foreach (string item in layer_fn)
|
||||
{
|
||||
string[] parts = item.Split("_");
|
||||
if (parts.Length == 3)
|
||||
if (parts.Length >= 3)
|
||||
{
|
||||
if (int.TryParse(parts[2], out int number))
|
||||
if (int.TryParse(parts[^1], out int number))
|
||||
{
|
||||
order.Add(number);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user