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8053a4056c
...
ac1ac62f80
Author | SHA1 | Date | |
---|---|---|---|
ac1ac62f80 | |||
48491e2f92 |
BIN
ac_crackme8.78/Crackme8.exe
Normal file
BIN
ac_crackme8.78/Crackme8.exe
Normal file
Binary file not shown.
BIN
ac_crackme8.78/Crackme8_Patched.exe
Normal file
BIN
ac_crackme8.78/Crackme8_Patched.exe
Normal file
Binary file not shown.
125
ac_crackme8.78/Hellforge.nfo
Normal file
125
ac_crackme8.78/Hellforge.nfo
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@ -0,0 +1,125 @@
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||||
²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²
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||||
²±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±²
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||||
²±°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°±²
|
||||
²±° °±²
|
||||
²±° ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ °±²
|
||||
²±° Û Û Û Û Û Û °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛ °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛÛÛÛ °±²
|
||||
²±° Û ÛÛÛÛ ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ Û Û ÛÛÛÛÛÛÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ ÛÛÛÛÛÛ ÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛÛÛÛ °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û ÛÛÛÛ Û Û ÛÛÛÛ Û Û ÛÛÛÛÛ Û °±²
|
||||
²±° Û Û Û Û Û Û °±²
|
||||
²±° ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛ °±²
|
||||
²±° °±²
|
||||
²±° °±²
|
||||
²±° ÛÛ ÛÛ ÛÛÛÛÛ Û Û ÛÛÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛÛÛ °±²
|
||||
²±° ÛÛ ÛÛ Û Û Û Û Û Û Û Û Û Û °±²
|
||||
²±° ÛÛÛÛÛ ÛÛÛ Û Û ÛÛÛ Û Û ÛÛÛ Û ÛÛÛ ÛÛÛ °±²
|
||||
²±° ÛÛ ÛÛ Û Û Û Û Û Û Û Û Û Û Û °±²
|
||||
²±° ÛÛ ÛÛ ÛÛÛÛÛ ÛÛÛÛ ÛÛÛÛ Û ÛÛÛ Û Û ÛÛÛ ÛÛÛÛÛ °±²
|
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²±° °±²
|
||||
²±° visit http://www.hellforge.org °±²
|
||||
²±° http://www.AcidCool.cjb.net °±²
|
||||
²±° http://www.TCA2K.da.ru °±²
|
||||
²±° °±²
|
||||
²±°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°±²
|
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²±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±²
|
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²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²
|
||||
|
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|
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²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²
|
||||
² ²
|
||||
² proudly presents: File finder 666.1 ²
|
||||
² ²
|
||||
²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²
|
||||
|
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|
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±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
|
||||
± ±
|
||||
± [ ] Utility [ ] Crack [ ] Serial [ ] Keyfile ±
|
||||
± [ ] Tutorial [x] Other ±
|
||||
± ±
|
||||
± The HF-Member to fullfill this task: Acid_Cool_178 ±
|
||||
± ±
|
||||
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
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||||
|
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|
||||
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
|
||||
° Acid_Cool_178's VB Crackme 8 °
|
||||
° °
|
||||
° Try to crack this little baby if you can... °
|
||||
° It have rating 4 of 10 in my eyes, °
|
||||
° Read file_info.txt for info on the protection. °
|
||||
° °
|
||||
° Made in pure Visual Basic 6 P-Code.... °
|
||||
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
|
||||
|
||||
|
||||
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
|
||||
Û Û
|
||||
Û Members of Hellforge and their function: Û
|
||||
Û Û
|
||||
Û abductor group leader,cracker,coder (delphi&asm) Û
|
||||
Û Mercution prez,web-master,graphix Û
|
||||
Û ManKind cracker,coder (c,vb) Û
|
||||
Û Acid_Cool_178 cracker,coder (asm&vb),graphix Û
|
||||
Û BiSHoP cracker,coder (asm&vb),graphix Û
|
||||
Û Seifer cracker,coder (c) Û
|
||||
Û roy cracker,coder (delphi&asm) Û
|
||||
Û TheUltra Bot-Master Û
|
||||
Û Û
|
||||
Û Trial Members: Û
|
||||
Û Û
|
||||
Û Dark Wolf cracker,coder (vb),graphix Û
|
||||
Û Û
|
||||
Û If you want to become a member of Hellforge, too, Visit our Û
|
||||
Û webpage and learn how to become one. The rules are real Û
|
||||
Û simple. Û
|
||||
Û Û
|
||||
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
|
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|
||||
|
||||
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
|
||||
Û Û
|
||||
Û Greetz go out to: LaZaRuS - Eternal Bliss - ManKind - Falcon Û
|
||||
Û Mercution - BiSHoP - Dark Wolf - +DaFixer Û
|
||||
Û The Analyst - DaVinci - Marton - Subsonic Û
|
||||
Û NaRRoW - Eddie Van Camper - Borna Janes Û
|
||||
Û CD_Knight - NeO'X'QuiCk - czDrillard Û
|
||||
Û SeVanD02k - ZuleikaH - Yoke - DnNuke Û
|
||||
Û Seifer - R!SC - +Tsehp Û
|
||||
Û Û
|
||||
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ
|
||||
|
||||
|
||||
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
|
||||
° °
|
||||
° Don't forget to buy the software you use illegally. If you °
|
||||
° don't buy it I want you to remove all knowledge or crackz °
|
||||
° you got from Hellforge from your PC and use the trial °
|
||||
° version of the program you wanted to use illegally. Don't °
|
||||
° blame us for your stupidness if the police catches you. °
|
||||
° Don't forget:Possesing Crackz is not illegal, using them is. °
|
||||
° °
|
||||
° That should not be a homily, but a wish from me to support °
|
||||
° the programmers that make us happy with their cool programs °
|
||||
° every day but don't get a registration for them. °
|
||||
° I know what I'm talking about. °
|
||||
° °
|
||||
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
|
||||
|
||||
I have stolen the old HF NFO file beacuse it had to be done,
|
||||
I will now and for ever use THIS NFO in all my files !!!
|
||||
|
||||
Acid_Cool_178
|
28
ac_crackme8.78/file_info.txt
Normal file
28
ac_crackme8.78/file_info.txt
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@ -0,0 +1,28 @@
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||||
ÛÛÛÛÛ ÛÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ Û ÛÛÛ ÛÛÛÛÛÛÛ ÛÛÛÛ
|
||||
Û Û ÛÛ Û Û ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ Û ÛÛ Û ÛÛ Û Û
|
||||
Û Û Û Û Û ÛÛ Û Û Û Û Û Û Û Û ÛÛ Û Û
|
||||
ÛÛÛÛÛ Û Û Û Û Û Û Û Û Û Û Û ÛÛ ÛÛÛÛ
|
||||
Û Û Û Û Û ÛÛ Û Û Û Û Û Û Û ÛÛ Û Û
|
||||
Û Û ÛÛ Û Û ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ Û Û ÛÛ Û Û
|
||||
Û Û ÛÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ ÛÛÛÛ Û ÛÛ ÛÛÛÛ
|
||||
|
||||
|
||||
Program____________VB Crackme 8 by Acid_Cool_178
|
||||
Complied in________P-Code
|
||||
Reccomended tools__ExDec
|
||||
Rating_____________4/10
|
||||
Protection_________2 NAG's, Name and Serial
|
||||
|
||||
The Serial is generated from the name, there is one small enxryption that was in 6 lines in VB..
|
||||
|
||||
I have founded one bug on this onle already, try the number "1" and "2"
|
||||
|
||||
Mail you solution to
|
||||
|
||||
|
||||
acid_cool_178@hotmail.com
|
||||
|
||||
|
||||
|
||||
Acid_Cool_178
|
||||
www.AcidCool.cjb.net
|
23
ac_crackme8.78/keygen/keygen1.deps.json
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23
ac_crackme8.78/keygen/keygen1.deps.json
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|
||||
{
|
||||
"runtimeTarget": {
|
||||
"name": ".NETCoreApp,Version=v8.0",
|
||||
"signature": ""
|
||||
},
|
||||
"compilationOptions": {},
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v8.0": {
|
||||
"keygen1/1.0.0": {
|
||||
"runtime": {
|
||||
"keygen1.dll": {}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"libraries": {
|
||||
"keygen1/1.0.0": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
}
|
||||
}
|
||||
}
|
BIN
ac_crackme8.78/keygen/keygen1.dll
Normal file
BIN
ac_crackme8.78/keygen/keygen1.dll
Normal file
Binary file not shown.
BIN
ac_crackme8.78/keygen/keygen1.exe
Normal file
BIN
ac_crackme8.78/keygen/keygen1.exe
Normal file
Binary file not shown.
19
ac_crackme8.78/keygen/keygen1.runtimeconfig.json
Normal file
19
ac_crackme8.78/keygen/keygen1.runtimeconfig.json
Normal file
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|
||||
{
|
||||
"runtimeOptions": {
|
||||
"tfm": "net8.0",
|
||||
"frameworks": [
|
||||
{
|
||||
"name": "Microsoft.NETCore.App",
|
||||
"version": "8.0.0"
|
||||
},
|
||||
{
|
||||
"name": "Microsoft.WindowsDesktop.App",
|
||||
"version": "8.0.0"
|
||||
}
|
||||
],
|
||||
"configProperties": {
|
||||
"System.Reflection.Metadata.MetadataUpdater.IsSupported": false,
|
||||
"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": true
|
||||
}
|
||||
}
|
||||
}
|
21
ac_crackme8.78/solve.txt
Normal file
21
ac_crackme8.78/solve.txt
Normal file
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|
||||
p-code
|
||||
vbdec+VB Decompiler
|
||||
|
||||
1、(Remove NAG)
|
||||
Owner: Form1.Form_Load
|
||||
Offset: 401C9C
|
||||
Org: 27FCFE
|
||||
Patch: 1E5A00
|
||||
|
||||
|
||||
var_D0 = ""
|
||||
For var_128 = 1 To Len(Name):
|
||||
var_E0 = var_128
|
||||
For var_15C = 1 To Len(Name):
|
||||
var_13C = var_15C
|
||||
var_CC = Chr$(CLng(Asc(Mid$(Name, CLng(var_E0), 1)) Xor 3))
|
||||
Next var_15C
|
||||
var_16C = CVar(var_D0 & var_CC)
|
||||
Next var_128
|
||||
省流:
|
||||
code=(name最后一位ascii Xor 3)
|
51
ac_crackme8.78/source/keygen1.sln
Normal file
51
ac_crackme8.78/source/keygen1.sln
Normal file
@ -0,0 +1,51 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.11.35303.130
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "keygen1", "keygen1\keygen1.csproj", "{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "keygen2", "keygen2\keygen2.csproj", "{2446CB50-1882-4219-9DB0-E7F5517E6E20}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "keygen3", "keygen3\keygen3.csproj", "{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}.Debug|x86.Build.0 = Debug|x86
|
||||
{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}.Release|x86.ActiveCfg = Release|x86
|
||||
{D0E162E3-FC99-4405-BEE1-AB85D9D41DA9}.Release|x86.Build.0 = Release|x86
|
||||
{2446CB50-1882-4219-9DB0-E7F5517E6E20}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2446CB50-1882-4219-9DB0-E7F5517E6E20}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2446CB50-1882-4219-9DB0-E7F5517E6E20}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{2446CB50-1882-4219-9DB0-E7F5517E6E20}.Debug|x86.Build.0 = Debug|x86
|
||||
{2446CB50-1882-4219-9DB0-E7F5517E6E20}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2446CB50-1882-4219-9DB0-E7F5517E6E20}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2446CB50-1882-4219-9DB0-E7F5517E6E20}.Release|x86.ActiveCfg = Release|x86
|
||||
{2446CB50-1882-4219-9DB0-E7F5517E6E20}.Release|x86.Build.0 = Release|x86
|
||||
{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}.Debug|x86.Build.0 = Debug|x86
|
||||
{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}.Release|x86.ActiveCfg = Release|x86
|
||||
{BC47A6DE-7F9D-4D65-A996-69FB778C95F3}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {01ED3EE8-E89A-4A27-AF68-EF2490CB6BD7}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
131
ac_crackme8.78/source/keygen1/Form1.Designer.cs
generated
Normal file
131
ac_crackme8.78/source/keygen1/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,131 @@
|
||||
namespace keygen1
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
button1 = new Button();
|
||||
label1 = new Label();
|
||||
textBox1 = new TextBox();
|
||||
label2 = new Label();
|
||||
textBox2 = new TextBox();
|
||||
label3 = new Label();
|
||||
checkBox1 = new CheckBox();
|
||||
SuspendLayout();
|
||||
//
|
||||
// button1
|
||||
//
|
||||
button1.Location = new Point(343, 2);
|
||||
button1.Name = "button1";
|
||||
button1.Size = new Size(143, 94);
|
||||
button1.TabIndex = 0;
|
||||
button1.Text = "Generate";
|
||||
button1.UseVisualStyleBackColor = true;
|
||||
button1.Click += Button1_Click;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
label1.AutoSize = true;
|
||||
label1.Location = new Point(12, 17);
|
||||
label1.Name = "label1";
|
||||
label1.Size = new Size(39, 15);
|
||||
label1.TabIndex = 1;
|
||||
label1.Text = "Name";
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
textBox1.Location = new Point(56, 14);
|
||||
textBox1.Name = "textBox1";
|
||||
textBox1.Size = new Size(281, 23);
|
||||
textBox1.TabIndex = 2;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
label2.AutoSize = true;
|
||||
label2.Location = new Point(24, 50);
|
||||
label2.Name = "label2";
|
||||
label2.Size = new Size(26, 15);
|
||||
label2.TabIndex = 3;
|
||||
label2.Text = "Key";
|
||||
//
|
||||
// textBox2
|
||||
//
|
||||
textBox2.Location = new Point(56, 47);
|
||||
textBox2.Name = "textBox2";
|
||||
textBox2.Size = new Size(281, 23);
|
||||
textBox2.TabIndex = 4;
|
||||
//
|
||||
// label3
|
||||
//
|
||||
label3.AutoSize = true;
|
||||
label3.Location = new Point(262, 78);
|
||||
label3.Name = "label3";
|
||||
label3.Size = new Size(75, 15);
|
||||
label3.TabIndex = 5;
|
||||
label3.Text = "By Chenx221";
|
||||
//
|
||||
// checkBox1
|
||||
//
|
||||
checkBox1.AutoSize = true;
|
||||
checkBox1.Location = new Point(56, 78);
|
||||
checkBox1.Name = "checkBox1";
|
||||
checkBox1.Size = new Size(86, 19);
|
||||
checkBox1.TabIndex = 6;
|
||||
checkBox1.Text = "Auto Mode";
|
||||
checkBox1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(491, 103);
|
||||
Controls.Add(checkBox1);
|
||||
Controls.Add(label3);
|
||||
Controls.Add(textBox2);
|
||||
Controls.Add(label2);
|
||||
Controls.Add(textBox1);
|
||||
Controls.Add(label1);
|
||||
Controls.Add(button1);
|
||||
FormBorderStyle = FormBorderStyle.FixedSingle;
|
||||
MaximizeBox = false;
|
||||
Name = "Form1";
|
||||
Text = "KeyGen For ac_crackme8.78";
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private Button button1;
|
||||
private Label label1;
|
||||
private TextBox textBox1;
|
||||
private Label label2;
|
||||
private TextBox textBox2;
|
||||
private Label label3;
|
||||
private CheckBox checkBox1;
|
||||
}
|
||||
}
|
83
ac_crackme8.78/source/keygen1/Form1.cs
Normal file
83
ac_crackme8.78/source/keygen1/Form1.cs
Normal file
@ -0,0 +1,83 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace keygen1
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
[DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
|
||||
static extern IntPtr FindWindow(string? lpClassName, string lpWindowName);
|
||||
|
||||
[DllImport("user32.dll", SetLastError = true)]
|
||||
static extern IntPtr GetDlgItem(IntPtr hDlg, int nIDDlgItem);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError = false)]
|
||||
static extern IntPtr SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, StringBuilder? lParam);
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)]
|
||||
static extern IntPtr SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
|
||||
|
||||
const uint WM_SETTEXT = 0x000C;
|
||||
const uint BM_CLICK = 0x00F5;
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBox1.Text)) MessageBox.Show("Name不能为空");
|
||||
Generate(textBox1.Text);
|
||||
}
|
||||
|
||||
private void Generate(string username)
|
||||
{
|
||||
//if (username.Length <= 3)
|
||||
//{
|
||||
// MessageBox.Show("Name长度需大于3位");
|
||||
// return;
|
||||
//}
|
||||
string key = GenerateKey(username);
|
||||
textBox2.Text = key;
|
||||
if (checkBox1.Checked) AutoMode(username, key);
|
||||
}
|
||||
|
||||
private static string GenerateKey(string name)
|
||||
{
|
||||
return ((char)(name[name.Length - 1] ^ 3)).ToString();
|
||||
}
|
||||
|
||||
private static void AutoMode(string username, string key)
|
||||
{
|
||||
string windowTitle = "Crackme 8";
|
||||
IntPtr hWnd = FindWindow(null, windowTitle);
|
||||
|
||||
if (hWnd == IntPtr.Zero)
|
||||
{
|
||||
MessageBox.Show("窗口未找到");
|
||||
return;
|
||||
}
|
||||
int usernameControlId = 4;
|
||||
int keyControlId = 3;
|
||||
int submitButtonId = 2;
|
||||
|
||||
IntPtr usernameHwnd = GetDlgItem(hWnd, usernameControlId);
|
||||
IntPtr keyHwnd = GetDlgItem(hWnd, keyControlId);
|
||||
IntPtr submitButtonHwnd = GetDlgItem(hWnd, submitButtonId);
|
||||
|
||||
if (usernameHwnd == IntPtr.Zero || keyHwnd == IntPtr.Zero || submitButtonHwnd == IntPtr.Zero)
|
||||
{
|
||||
MessageBox.Show("控件未找到");
|
||||
return;
|
||||
}
|
||||
|
||||
StringBuilder usernameToSet = new(username);
|
||||
StringBuilder keyToSet = new(key);
|
||||
|
||||
SendMessage(usernameHwnd, WM_SETTEXT, IntPtr.Zero, usernameToSet);
|
||||
SendMessage(keyHwnd, WM_SETTEXT, IntPtr.Zero, keyToSet);
|
||||
SendMessage(submitButtonHwnd, BM_CLICK, IntPtr.Zero, IntPtr.Zero);
|
||||
}
|
||||
}
|
||||
}
|
120
ac_crackme8.78/source/keygen1/Form1.resx
Normal file
120
ac_crackme8.78/source/keygen1/Form1.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
17
ac_crackme8.78/source/keygen1/Program.cs
Normal file
17
ac_crackme8.78/source/keygen1/Program.cs
Normal file
@ -0,0 +1,17 @@
|
||||
namespace keygen1
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
31
ac_crackme8.78/source/keygen1/keygen1.csproj
Normal file
31
ac_crackme8.78/source/keygen1/keygen1.csproj
Normal file
@ -0,0 +1,31 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Platforms>AnyCPU;x86</Platforms>
|
||||
<Authors>chenx221</Authors>
|
||||
<Company>chenx221</Company>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x86'">
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x86'">
|
||||
<DebugType>portable</DebugType>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
17
ac_crackme_7.78_p/Rules.txt
Normal file
17
ac_crackme_7.78_p/Rules.txt
Normal file
@ -0,0 +1,17 @@
|
||||
YoYo yo there!!
|
||||
|
||||
well, I'm aren't dead, i have some 5 minutes at school too and i have used them well by looking for new idead and gfx skills....
|
||||
|
||||
As you can see so are the layout getting better and the next crackme are already under construction now, i mean, i'm are working on the gfx to it and nothing else...
|
||||
|
||||
Patch this and patch it so much as you want.. but i wan't u to write one good tutorial and explain every moov and what you are thinking... ideas and everything... That are the best thing to read, what another cracker are thinking and where he are failing...
|
||||
|
||||
Greetings ??
|
||||
|
||||
Well, to all who now's me and to all i now... Specially Hellforge, FHCF and The Cracking Answer...
|
||||
|
||||
send your solution to: acid_cool_178@hotmail.com
|
||||
|
||||
Acid_Cool_178 2000
|
||||
AcodCool.cjb.net
|
||||
|
BIN
ac_crackme_7.78_p/acid_crackme_7.78_pcode.exe
Normal file
BIN
ac_crackme_7.78_p/acid_crackme_7.78_pcode.exe
Normal file
Binary file not shown.
BIN
ac_crackme_7.78_p/acid_crackme_7.78_pcode_Patched.exe
Normal file
BIN
ac_crackme_7.78_p/acid_crackme_7.78_pcode_Patched.exe
Normal file
Binary file not shown.
20
ac_crackme_7.78_p/solve.txt
Normal file
20
ac_crackme_7.78_p/solve.txt
Normal file
@ -0,0 +1,20 @@
|
||||
P-code
|
||||
VBDEC
|
||||
|
||||
1、
|
||||
Owner: crackme7.Form_Load
|
||||
Offset: 427BEC
|
||||
Org: 27FCFE
|
||||
Patch: 1E3100
|
||||
|
||||
2、
|
||||
Owner: TTT.Form_Load
|
||||
Offset: 427C8B
|
||||
Org: 1C5A00
|
||||
Patch: 1E8300
|
||||
|
||||
3、(这将阻止DDD的打开)
|
||||
Owner: crackme7.Command2_Click
|
||||
Offset: 427ADF
|
||||
Org: 0DB4020000
|
||||
Patch: 1E1B000101
|
Loading…
Reference in New Issue
Block a user