released v1.5.35

This commit is contained in:
morkt 2018-02-16 20:09:58 +04:00
parent a3f4d7bcc8
commit 118504e620
14 changed files with 45 additions and 20 deletions

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.38.1650")] [assembly: AssemblyVersion ("1.2.39.1685")]
[assembly: AssemblyFileVersion ("1.2.38.1650")] [assembly: AssemblyFileVersion ("1.2.39.1685")]

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.9.29")] [assembly: AssemblyVersion ("1.0.10.30")]
[assembly: AssemblyFileVersion ("1.0.9.29")] [assembly: AssemblyFileVersion ("1.0.10.30")]

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@ -67,6 +67,8 @@ Section "install"
File "${RELEASE_DIR}\NAudio.dll" File "${RELEASE_DIR}\NAudio.dll"
File "${RELEASE_DIR}\NVorbis.dll" File "${RELEASE_DIR}\NVorbis.dll"
File "${RELEASE_DIR}\System.Data.SQLite.dll" File "${RELEASE_DIR}\System.Data.SQLite.dll"
File "${RELEASE_DIR}\System.IO.FileSystem.dll"
File "${RELEASE_DIR}\System.Security.Cryptography.Primitives.dll"
File "${RELEASE_DIR}\System.Windows.Controls.Input.Toolkit.dll" File "${RELEASE_DIR}\System.Windows.Controls.Input.Toolkit.dll"
File "${RELEASE_DIR}\WPFToolkit.dll" File "${RELEASE_DIR}\WPFToolkit.dll"
File "${RELEASE_DIR}\README.txt" File "${RELEASE_DIR}\README.txt"
@ -74,6 +76,7 @@ Section "install"
File "${RELEASE_DIR}\supported.html" File "${RELEASE_DIR}\supported.html"
!insertmacro InstallSubDir GameData !insertmacro InstallSubDir GameData
!insertmacro InstallSubDir ja-JP
!insertmacro InstallSubDir ko-KR !insertmacro InstallSubDir ko-KR
!insertmacro InstallSubDir ru-RU !insertmacro InstallSubDir ru-RU
!insertmacro InstallSubDir zh-Hans !insertmacro InstallSubDir zh-Hans
@ -122,6 +125,8 @@ Section "uninstall"
Delete $INSTDIR\NAudio.dll Delete $INSTDIR\NAudio.dll
Delete $INSTDIR\NVorbis.dll Delete $INSTDIR\NVorbis.dll
Delete $INSTDIR\System.Data.SQLite.dll Delete $INSTDIR\System.Data.SQLite.dll
Delete $INSTDIR\System.IO.FileSystem.dll
Delete $INSTDIR\System.Security.Cryptography.Primitives.dll
Delete $INSTDIR\System.Windows.Controls.Input.Toolkit.dll Delete $INSTDIR\System.Windows.Controls.Input.Toolkit.dll
Delete $INSTDIR\WPFToolkit.dll Delete $INSTDIR\WPFToolkit.dll
Delete $INSTDIR\README.txt Delete $INSTDIR\README.txt
@ -129,6 +134,7 @@ Section "uninstall"
Delete $INSTDIR\supported.html Delete $INSTDIR\supported.html
Delete $INSTDIR\uninstall.exe Delete $INSTDIR\uninstall.exe
RMDir /r $INSTDIR\GameData RMDir /r $INSTDIR\GameData
RMDir /r $INSTDIR\ja-JP
RMDir /r $INSTDIR\ko-KR RMDir /r $INSTDIR\ko-KR
RMDir /r $INSTDIR\ru-RU RMDir /r $INSTDIR\ru-RU
RMDir /r $INSTDIR\zh-Hans RMDir /r $INSTDIR\zh-Hans

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@ -51,5 +51,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.5.34.2195")] [assembly: AssemblyVersion ("1.5.35.2260")]
[assembly: AssemblyFileVersion ("1.5.34.2195")] [assembly: AssemblyFileVersion ("1.5.35.2260")]

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.5.35.281")] [assembly: AssemblyVersion ("1.5.36.286")]
[assembly: AssemblyFileVersion ("1.5.35.281")] [assembly: AssemblyFileVersion ("1.5.36.286")]

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@ -27,6 +27,8 @@ using System.Collections.Generic;
using System.ComponentModel.Composition; using System.ComponentModel.Composition;
using System.IO; using System.IO;
// [000623][Marimo] Setsunai
namespace GameRes.Formats.Dice namespace GameRes.Formats.Dice
{ {
[Export(typeof(ArchiveFormat))] [Export(typeof(ArchiveFormat))]

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@ -26,6 +26,8 @@
using System.ComponentModel.Composition; using System.ComponentModel.Composition;
using System.IO; using System.IO;
// [000225][Mink] Wonpara Wars
namespace GameRes.Formats.Mink namespace GameRes.Formats.Mink
{ {
[Export(typeof(ImageFormat))] [Export(typeof(ImageFormat))]

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.1.41")] [assembly: AssemblyVersion ("1.0.2.49")]
[assembly: AssemblyFileVersion ("1.0.1.41")] [assembly: AssemblyFileVersion ("1.0.2.49")]

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@ -28,6 +28,8 @@ using System.IO;
using System.Windows.Media; using System.Windows.Media;
using GameRes.Compression; using GameRes.Compression;
// [000225][Sorciere] Karei
namespace GameRes.Formats.Sorciere namespace GameRes.Formats.Sorciere
{ {
[Export(typeof(ImageFormat))] [Export(typeof(ImageFormat))]

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@ -28,6 +28,8 @@ using System.Collections.Generic;
using System.ComponentModel.Composition; using System.ComponentModel.Composition;
using System.IO; using System.IO;
// [000114][Excellents] Thanksgiving Special
namespace GameRes.Formats.System21 namespace GameRes.Formats.System21
{ {
[Export(typeof(ArchiveFormat))] [Export(typeof(ArchiveFormat))]

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@ -29,6 +29,8 @@ using System.ComponentModel.Composition;
using System.IO; using System.IO;
using GameRes.Compression; using GameRes.Compression;
// [000224][Uran] P.S. 3 ~Harem Night~
namespace GameRes.Formats.Uran namespace GameRes.Formats.Uran
{ {
internal class NclEntry : PackedEntry internal class NclEntry : PackedEntry

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@ -368,6 +368,7 @@ SenrenBanka<br/>
Serifu de Kanjite! Seiyuu Doushi<br/> Serifu de Kanjite! Seiyuu Doushi<br/>
Sharin no Kuni, Himawari no Shoujo<br/> Sharin no Kuni, Himawari no Shoujo<br/>
Shokusai no Miyako<br/> Shokusai no Miyako<br/>
Shoujo to Toshi no Sa, Futamawari.<br/>
Shugaten! -sugarfull tempering-<br/> Shugaten! -sugarfull tempering-<br/>
Sis Koi<br/> Sis Koi<br/>
Smile Cubic!<br/> Smile Cubic!<br/>
@ -532,6 +533,7 @@ Bitch Shimai ga Seijun na Hazu ga Nai!! <span class="footnote">ShiinaRio v2.50</
Bitch Gakuen ga Seijun na Hazu ga Nai!!? <span class="footnote">ShiinaRio v2.50</span><br/> Bitch Gakuen ga Seijun na Hazu ga Nai!!? <span class="footnote">ShiinaRio v2.50</span><br/>
Calendar Girl <span class="footnote">ShiinaRio v2.02</span><br/> Calendar Girl <span class="footnote">ShiinaRio v2.02</span><br/>
Can Fes! ~Itazura Majo to Naisho no Gakuensai~ <span class="footnote">ShiinaRio v2.47</span><br/> Can Fes! ~Itazura Majo to Naisho no Gakuensai~ <span class="footnote">ShiinaRio v2.47</span><br/>
CC Hospital <span class="footnote">ShiinaRio v2.36</span><br/>
Chiccha na Hanayome ~Mada Mada Tsubomi da mon~ <span class="footnote">ShiinaRio v2.50</span><br/> Chiccha na Hanayome ~Mada Mada Tsubomi da mon~ <span class="footnote">ShiinaRio v2.50</span><br/>
Chikan Circle <span class="footnote">ShiinaRio v2.46</span><br/> Chikan Circle <span class="footnote">ShiinaRio v2.46</span><br/>
Chikan Circle 2 <span class="footnote">ShiinaRio v2.47</span><br/> Chikan Circle 2 <span class="footnote">ShiinaRio v2.47</span><br/>
@ -588,6 +590,7 @@ Saimin Seikatsu ~Kousoku Dakara Shikatanai!?~ <span class="footnote">ShiinaRio v
Shinigami no Testament <span class="footnote">ShiinaRio v2.49</span><br/> Shinigami no Testament <span class="footnote">ShiinaRio v2.49</span><br/>
Shinseki no Oba-san ~Hanare no Netsujo, Honke no Gosai~ <span class="footnote">ShiinaRio v2.36</span><br/> Shinseki no Oba-san ~Hanare no Netsujo, Honke no Gosai~ <span class="footnote">ShiinaRio v2.36</span><br/>
Shojo Mama<span class="footnote">ShiinaRio v2.49</span><br/> Shojo Mama<span class="footnote">ShiinaRio v2.49</span><br/>
Shokuinshitsu <span class="footnote">ShiinaRio v2.46</span><br/>
Signalist Stars!!<span class="footnote">ShiinaRio v2.50</span><br/> Signalist Stars!!<span class="footnote">ShiinaRio v2.50</span><br/>
Sorcery Jokers<span class="footnote">ShiinaRio v2.50</span><br/> Sorcery Jokers<span class="footnote">ShiinaRio v2.50</span><br/>
Stage <span class="footnote">ShiinaRio v2.20</span><br/> Stage <span class="footnote">ShiinaRio v2.20</span><br/>
@ -1661,6 +1664,7 @@ femme fatale<br/>
</td></tr> </td></tr>
<tr><td>*.cdt<br/>*.pdt<br/>*.vdt<br/>*.ovd</td><td><tt>RK1</tt></td><td></td><td rowspan="2">NEJII</td><td rowspan="2"> <tr><td>*.cdt<br/>*.pdt<br/>*.vdt<br/>*.ovd</td><td><tt>RK1</tt></td><td></td><td rowspan="2">NEJII</td><td rowspan="2">
Kidou Houshinki<br/> Kidou Houshinki<br/>
Soeur ~Shibarareru Ai, Chiriyuku Ai~<br/>
Sutadoru!<br/> Sutadoru!<br/>
</td></tr> </td></tr>
<tr class="last"><td>*.pcd</td><td>-</td><td></td></tr> <tr class="last"><td>*.pcd</td><td>-</td><td></td></tr>
@ -1803,6 +1807,11 @@ Yumemishi<br/>
<tr class="odd"><td>*.pak</td><td><tt>MD002</tt></td><td></td><td>ADVScripter</td><td> <tr class="odd"><td>*.pak</td><td><tt>MD002</tt></td><td></td><td>ADVScripter</td><td>
Pinku no Ayumi!<br/> Pinku no Ayumi!<br/>
</td></tr> </td></tr>
<tr><td>*.caf</td><td><tt>CAF0</tt></td><td></td><td rowspan="2">Raccoon<br/>Tail</td><td rowspan="2">
Koijibashi<br/>
Rimlet<br/>
</td></tr>
<tr class="last"><td>*.cfp</td><td><tt>REP</tt><br/><tt>REP2</tt></td><td></td></tr>
</table> </table>
<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p> <p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
</body> </body>

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@ -1,18 +1,18 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<GARbro> <GARbro>
<Release> <Release>
<Version>1.5.34</Version> <Version>1.5.35</Version>
<Url>https://github.com/morkt/GARbro/releases/latest</Url> <Url>https://github.com/morkt/GARbro/releases/latest</Url>
<Notes>Lifted .Net framework requirement up to v4.6. <Notes>Added Japanese translation.
Added GUI preferences window.
New formats: New formats:
- DAI_SYSTEM archives - PACK archives and OPF images
- PCG archives - MD002 archives
- LAX archives and 'CLS_TEXFILE' images
- TPF archives
- DREF images
- DDS DXT3 textures
- More KiriKiri and ShiinaRio encryption schemes - More KiriKiri and ShiinaRio encryption schemes
Additions:
- optionally fix checksums of OGG audio files
- query password for encrypted ZIP files
</Notes> </Notes>
</Release> </Release>
<FormatsData> <FormatsData>
@ -40,7 +40,7 @@ New formats:
</Requires> </Requires>
</FormatsData> </FormatsData>
<FormatsData> <FormatsData>
<FileVersion>104</FileVersion> <FileVersion>105</FileVersion>
<Url>https://github.com/morkt/GARbro/raw/master/ArcFormats/Resources/Formats.dat</Url> <Url>https://github.com/morkt/GARbro/raw/master/ArcFormats/Resources/Formats.dat</Url>
<Requires> <Requires>
<Assembly Name="ArcFormats" Version="1.2.38.1669"/> <Assembly Name="ArcFormats" Version="1.2.38.1669"/>