GARbro-mirror/GameRes
2017-07-05 14:24:25 +04:00
..
Properties released v1.4.30 2017-07-05 14:24:25 +04:00
Strings lang: improved Chinese translations (#42) 2016-11-13 17:39:58 +04:00
ArcFile.cs (FormatCatalog.FindFormats): new generic method. 2016-12-17 18:51:33 +04:00
ArchiveFormat.cs (OpenImage): dispose input on exception. 2016-12-23 00:54:30 +04:00
ArcStream.cs (ArcViewStream): restored bufferization. 2017-04-02 14:41:25 +04:00
ArcView.cs (ArcView.GetPointer): changed accessibility. 2017-03-31 13:49:33 +04:00
Audio.cs (WaveFormat.SetBPS): calculate AverageBytesPerSecond field. 2017-02-25 02:03:11 +04:00
AudioWAV.cs (WaveAudio.WriteRiffHeader): new public static method. 2017-01-31 15:34:33 +04:00
BinaryStream.cs (BinaryStream): various fixes. 2016-12-15 19:47:40 +04:00
ByteArray.cs (CowArray.IndexOf): fixed. 2016-12-15 19:35:07 +04:00
Checksum.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00
FileSystem.cs (VFS.PathSepratorChars): made public. 2017-04-10 22:19:16 +04:00
FormatCatalog.cs (ResourceInstance<T>): lazily initialized wrapper for formats instances. 2017-04-08 18:38:23 +04:00
GameRes.cs (Entry.ChangeType): new public method. 2017-01-25 09:31:20 +04:00
GameRes.csproj updated projects. 2017-05-04 04:22:22 +04:00
Image.cs (ReadColorMap): added RgbA and BgrA formats. 2017-03-09 10:48:53 +04:00
ImageBMP.cs (BMP): support ancient header format. 2017-03-29 08:51:53 +04:00
ImageDecoder.cs added constructors that accept ImageMetaData. 2016-10-29 02:03:11 +04:00
ImageJPEG.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImagePNG.cs (PngFormat.SkipBytes): IBinaryStream has CanSeek property. 2016-12-23 00:55:35 +04:00
ImageTGA.cs migration to IBinaryStream interface. 2016-10-15 09:34:46 +04:00
ImageTIFF.cs (TifFormat): precaution against ill-formed files. 2016-12-17 06:08:02 +04:00
MultiDict.cs added license clause and third-party copyright notices. 2014-07-28 00:50:18 +04:00
packages.config updated nuget packages. 2017-01-05 14:20:02 +04:00
README.md updated READMEs. 2016-08-06 16:23:50 +04:00
ScriptText.cs Initial commit. 2014-07-21 23:26:28 +04:00
Utility.cs added some comments. 2017-01-17 18:18:11 +04:00
ZLibStream.cs (Adler32): skip checksum update for zero-length arrays. 2016-09-14 20:08:13 +04:00

GameRes Library

Library of the base classes that deal with game resources, such as archives, images and audio files. All derived file formats are expected to register themselves by the means of MEF within repository class FormatCatalog.