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synced 2024-11-27 05:04:01 +08:00
disable friend avatar functionality by default + new option to enable it
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@ -23,6 +23,7 @@
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in both cases, the tool will create a new folder `steam_settings` in the current directory with all the results of the conversion
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* **[breaking]** changed the environment variable `SteamAppPath` to `GseAppPath`, which is used to override the program path detected by the emu
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* **[breaking]** removed the setting `disable_account_avatar` in favor of the new one `enable_account_avatar`, this feature is now disabled by default
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* new option `add_steam_preowned_ids` in `configs.main.ini` which allows adding a lot of Steam builtin and preowned IDs to the DLC list, and the emu's list of installed apps
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* added a workaround for Steam Input, set `disable_steamoverlaygameid_env_var=1` inside `configs.main.ini`, might not work though
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* removed the limit on the amount of characters for local saves
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@ -222,7 +222,7 @@ public:
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// bypass to make SetAchievement() always return true, prevent some games from breaking
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bool achievement_bypass = false;
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bool disable_account_avatar = false;
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bool disable_account_avatar = true;
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// setting this env var conflicts with Steam Input
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bool disable_steamoverlaygameid_env_var = false;
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@ -1223,8 +1223,8 @@ static void parse_simple_features(class Settings *settings_client, class Setting
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settings_client->use_gc_token = ini.GetBoolValue("main::general", "gc_token", settings_client->use_gc_token);
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settings_server->use_gc_token = ini.GetBoolValue("main::general", "gc_token", settings_server->use_gc_token);
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settings_client->disable_account_avatar = ini.GetBoolValue("main::general", "disable_account_avatar", settings_client->disable_account_avatar);
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settings_server->disable_account_avatar = ini.GetBoolValue("main::general", "disable_account_avatar", settings_server->disable_account_avatar);
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settings_client->disable_account_avatar = !ini.GetBoolValue("main::general", "enable_account_avatar", !settings_client->disable_account_avatar);
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settings_server->disable_account_avatar = !ini.GetBoolValue("main::general", "enable_account_avatar", !settings_server->disable_account_avatar);
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settings_client->is_beta_branch = ini.GetBoolValue("main::general", "is_beta_branch", settings_client->is_beta_branch);
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settings_server->is_beta_branch = ini.GetBoolValue("main::general", "is_beta_branch", settings_server->is_beta_branch);
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@ -7,8 +7,8 @@ new_app_ticket=1
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gc_token=1
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# pretend the app is running on a steam deck
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steam_deck=0
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# disable avatar functionality
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disable_account_avatar=1
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# enable avatar functionality
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enable_account_avatar=0
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# prevent Steam_User_Stats::FindLeaderboard() from always succeeding and creating the unknown leaderboard
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# not recommended to disable this
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disable_leaderboards_create_unknown=0
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@ -291,9 +291,6 @@ TOP_OWNER_IDS = list(dict.fromkeys([
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# extra features/options to disable
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EXTRA_FEATURES_DISABLE = {
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'configs.main.ini': {
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'main::general': {
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'disable_account_avatar': (1, 'disable avatar functionality'),
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},
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'main::connectivity': {
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'disable_networking': (1, 'disable all steam networking interface functionality'),
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'disable_source_query': (1, 'do not send server details to the server browser, only works for game servers'),
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@ -308,6 +305,7 @@ EXTRA_FEATURES_CONVENIENT = {
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'main::general': {
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'new_app_ticket': (1, 'generate new app auth ticket'),
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'gc_token': (1, 'generate/embed GC token inside new App Ticket'),
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'enable_account_avatar': (1, 'enable avatar functionality'),
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},
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'main::connectivity': {
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'disable_lan_only': (1, 'prevent hooking OS networking APIs and allow any external requests'),
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@ -188,7 +188,7 @@ def main():
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merge_dict(out_dict_ini, {
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'configs.main.ini': {
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'main::general': {
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'disable_account_avatar': (1, 'disable avatar functionality'),
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'enable_account_avatar': (0, 'enable avatar functionality'),
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},
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}
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})
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