mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-11-27 13:14:01 +08:00
Properly handle multiple lobby joins by the same peer.
This commit is contained in:
parent
4882344673
commit
6cccdd2b16
@ -504,12 +504,13 @@ CSteamID GetLobbyByIndex( int iLobby )
|
||||
return id;
|
||||
}
|
||||
|
||||
static void enter_lobby(Lobby *lobby, CSteamID id)
|
||||
static bool enter_lobby(Lobby *lobby, CSteamID id)
|
||||
{
|
||||
if (get_lobby_member(lobby, id)) return;
|
||||
if (get_lobby_member(lobby, id)) return false;
|
||||
|
||||
Lobby_Member *member = lobby->add_members();
|
||||
member->set_id(id.ConvertToUint64());
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool leave_lobby(Lobby *lobby, CSteamID id)
|
||||
@ -1303,20 +1304,26 @@ void Callback(Common_Message *msg)
|
||||
if (!member) {
|
||||
if (m.id() == settings->get_local_steam_id().ConvertToUint64()) {
|
||||
CSteamID id((uint64)lobby->room_id());
|
||||
auto pd = std::find_if(pending_joins.begin(), pending_joins.end(), [&id](Pending_Joins const& item) { return item.lobby_id == id; });
|
||||
if (pd != pending_joins.end()) {
|
||||
bool success = true;
|
||||
LobbyEnter_t data;
|
||||
data.m_ulSteamIDLobby = lobby->room_id();
|
||||
data.m_rgfChatPermissions = 0; //Unused - Always 0
|
||||
data.m_bLocked = false;
|
||||
data.m_EChatRoomEnterResponse = success ? k_EChatRoomEnterResponseSuccess : k_EChatRoomEnterResponseError;
|
||||
callback_results->addCallResult(pd->api_id, data.k_iCallback, &data, sizeof(data));
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
pending_joins.erase(pd);
|
||||
auto pd = pending_joins.begin();
|
||||
while (pd != pending_joins.end()) {
|
||||
if (pd->lobby_id == id) {
|
||||
bool success = true;
|
||||
LobbyEnter_t data;
|
||||
data.m_ulSteamIDLobby = lobby->room_id();
|
||||
data.m_rgfChatPermissions = 0; //Unused - Always 0
|
||||
data.m_bLocked = false;
|
||||
data.m_EChatRoomEnterResponse = success ? k_EChatRoomEnterResponseSuccess : k_EChatRoomEnterResponseError;
|
||||
callback_results->addCallResult(pd->api_id, data.k_iCallback, &data, sizeof(data));
|
||||
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
|
||||
pd = pending_joins.erase(pd);
|
||||
joined = true;
|
||||
} else {
|
||||
++pd;
|
||||
}
|
||||
}
|
||||
if (joined) {
|
||||
on_self_enter_leave_lobby((uint64)lobby->room_id(), lobby->type(), false);
|
||||
trigger_lobby_dataupdate((uint64)lobby->room_id(), (uint64)lobby->room_id(), true);
|
||||
joined = true;
|
||||
}
|
||||
} else {
|
||||
if (we_are_in_lobby) trigger_lobby_member_join_leave((uint64)lobby->room_id(), (uint64)m.id(), false, true);
|
||||
@ -1357,8 +1364,9 @@ void Callback(Common_Message *msg)
|
||||
if (lobby->owner() == settings->get_local_steam_id().ConvertToUint64()) {
|
||||
if (msg->lobby_messages().type() == Lobby_Messages::JOIN) {
|
||||
PRINT_DEBUG("LOBBY MESSAGE: JOIN\n");
|
||||
enter_lobby(lobby, (uint64)msg->source_id());
|
||||
trigger_lobby_member_join_leave((uint64)lobby->room_id(), (uint64)msg->source_id(), false, true, 0.01);
|
||||
if (enter_lobby(lobby, (uint64)msg->source_id())) {
|
||||
trigger_lobby_member_join_leave((uint64)lobby->room_id(), (uint64)msg->source_id(), false, true, 0.01);
|
||||
}
|
||||
}
|
||||
|
||||
if (msg->lobby_messages().type() == Lobby_Messages::MEMBER_DATA) {
|
||||
|
Loading…
Reference in New Issue
Block a user