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https://github.com/Detanup01/gbe_fork.git
synced 2024-12-25 18:04:16 +08:00
added version resource for .exe launcher
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parent
e5f59ad952
commit
8b9e366441
@ -263,6 +263,12 @@ call :build_rsrc "%win_resources_src_dir%\api\32\resources.rc" "%win_resources_o
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set /a last_code+=%errorlevel%
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call :build_rsrc "%win_resources_src_dir%\client\32\resources.rc" "%win_resources_out_dir%\rsrc-client-32.res"
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set /a last_code+=%errorlevel%
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call :build_rsrc "%win_resources_src_dir%\launcher\32\resources.rc" "%win_resources_out_dir%\rsrc-launcher-32.res" || (
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endlocal
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call :err_msg "Resource compiler failed - 32"
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set /a last_code=1
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goto :end_script
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)
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echo: & echo:
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if %BUILD_LIB32% equ 1 (
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@ -485,7 +491,7 @@ endlocal & exit /b %errorlevel%
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:compile_experimentalclient_ldr
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setlocal
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echo // building executable steamclient_loader.exe - 32
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set src_files="%win_resources_out_dir%\rsrc-client-32.res" "%tools_src_dir%\steamclient_loader\win\*.cpp"
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set src_files="%win_resources_out_dir%\rsrc-launcher-32.res" "%tools_src_dir%\steamclient_loader\win\*.cpp"
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set "extra_libs=user32.lib"
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call :build_for 1 2 "%steamclient_dir%\steamclient_loader.exe" src_files "" "" "%extra_libs%"
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endlocal & exit /b %errorlevel%
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@ -500,7 +506,7 @@ endlocal & exit /b %errorlevel%
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:compile_tool_lobby
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setlocal
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echo // building tool lobby_connect.exe - 32
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set src_files="%win_resources_out_dir%\rsrc-client-32.res" "%tools_src_dir%\lobby_connect\lobby_connect.cpp" %release_src%
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set src_files="%win_resources_out_dir%\rsrc-launcher-32.res" "%tools_src_dir%\lobby_connect\lobby_connect.cpp" %release_src%
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call :build_for 1 1 "%lobby_connect_dir%\lobby_connect.exe" src_files "" "/DNO_DISK_WRITES /DLOBBY_CONNECT" "Comdlg32.lib"
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endlocal & exit /b %errorlevel%
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70
resources/win/launcher/32/resources.rc
Normal file
70
resources/win/launcher/32/resources.rc
Normal file
@ -0,0 +1,70 @@
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// ===================================================================================== 0
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LANGUAGE 0, 0 // language = Neutral, sublanguage = Neutral
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SOURCE_CONTROL_ID SCID "../SOURCE_CONTROL_ID.txt"
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1 VERSIONINFO
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FILEVERSION 8,56,38,63
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PRODUCTVERSION 1,0,0,2
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FILEFLAGSMASK 0x17
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FILEFLAGS 0x0
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FILEOS 0x00000004L // VOS__WINDOWS32
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FILETYPE 0x00000001L // VFT_APP
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FILESUBTYPE 0x0L // VFT2_UNKNOWN
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{
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BLOCK "StringFileInfo"
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{
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BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
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{
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VALUE "LegalCopyright", "Copyright (C) 2021 Goldberg Emulator"
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VALUE "InternalName", "Goldberg Emulator (win32)"
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VALUE "FileVersion", "08.56.38.63"
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VALUE "CompanyName", "Goldberg Emulator"
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VALUE "ProductVersion", "01.00.00.02"
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VALUE "FileDescription", "Goldberg Emulator"
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VALUE "Source Control ID", "8563863"
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VALUE "OriginalFilename", "steam.exe"
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VALUE "ProductName", "Goldberg Emulator"
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}
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}
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BLOCK "VarFileInfo"
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{
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VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
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}
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}
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// ===================================================================================== 1033
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LANGUAGE 0x09, 0x01 // language = English, sublanguage = US
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1 VERSIONINFO
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FILEVERSION 1,0,0,2
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PRODUCTVERSION 1,0,0,2
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FILEFLAGSMASK 0x17
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FILEFLAGS 0x0
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FILEOS 0x00000004L // VOS__WINDOWS32
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FILETYPE 0x00000001L // VFT_APP
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FILESUBTYPE 0x0L // VFT2_UNKNOWN
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{
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BLOCK "StringFileInfo"
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{
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BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
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{
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VALUE "CompanyName", "Goldberg Emulator"
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VALUE "FileDescription", "Goldberg Emulator"
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VALUE "FileVersion", "1, 0, 0, 2"
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VALUE "InternalName", "Goldberg Emulator"
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VALUE "LegalCopyright", "Copyright (C) 2021 Goldberg Emulator"
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VALUE "OriginalFilename", "steam.exe"
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VALUE "ProductName", "Goldberg Emulator"
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VALUE "ProductVersion", "1, 0, 0, 2"
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}
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}
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BLOCK "VarFileInfo"
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{
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VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
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}
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}
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1
resources/win/launcher/SOURCE_CONTROL_ID.txt
Normal file
1
resources/win/launcher/SOURCE_CONTROL_ID.txt
Normal file
@ -0,0 +1 @@
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8563863
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