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note in changelog
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* for Windows ColdClientLoader: allow loading `.ini` file with the same name as the loader
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* for Windows ColdClientLoader: allow loading `.ini` file with the same name as the loader
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ex: if the loader is named `game_cold_loader.exe`, then it will first try to load `game_cold_loader.ini`,
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ex: if the loader is named `game_cold_loader.exe`, then it will first try to load `game_cold_loader.ini`,
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if that doesn't exist, it will fallback to `ColdClientLoader.ini`
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if that doesn't exist, it will fallback to `ColdClientLoader.ini`
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* fixed a buffer overrun in `Steam_User_Stats::UpdateAvgRateStat`
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* corrected callback vs call result in `Steam_Apps::RequestAllProofOfPurchaseKeys()` + added missing callback in `Steam_UGC::RequestUGCDetails()`
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* corrected callback vs call result in `Steam_Apps::RequestAllProofOfPurchaseKeys()` + added missing callback in `Steam_UGC::RequestUGCDetails()`
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* enable controller support by default for the regular emu build
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* enable controller support by default for the regular emu build
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* make all switches in build scripts opt-in, nothing is built by default
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* make all switches in build scripts opt-in, nothing is built by default
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